| /* SPDX-License-Identifier: GPL-2.0 */ |
| #ifndef _BCACHE_BSET_H |
| #define _BCACHE_BSET_H |
| |
| #include <linux/kernel.h> |
| #include <linux/types.h> |
| |
| #include "bcache_ondisk.h" |
| #include "util.h" /* for time_stats */ |
| |
| /* |
| * BKEYS: |
| * |
| * A bkey contains a key, a size field, a variable number of pointers, and some |
| * ancillary flag bits. |
| * |
| * We use two different functions for validating bkeys, bch_ptr_invalid and |
| * bch_ptr_bad(). |
| * |
| * bch_ptr_invalid() primarily filters out keys and pointers that would be |
| * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and |
| * pointer that occur in normal practice but don't point to real data. |
| * |
| * The one exception to the rule that ptr_invalid() filters out invalid keys is |
| * that it also filters out keys of size 0 - these are keys that have been |
| * completely overwritten. It'd be safe to delete these in memory while leaving |
| * them on disk, just unnecessary work - so we filter them out when resorting |
| * instead. |
| * |
| * We can't filter out stale keys when we're resorting, because garbage |
| * collection needs to find them to ensure bucket gens don't wrap around - |
| * unless we're rewriting the btree node those stale keys still exist on disk. |
| * |
| * We also implement functions here for removing some number of sectors from the |
| * front or the back of a bkey - this is mainly used for fixing overlapping |
| * extents, by removing the overlapping sectors from the older key. |
| * |
| * BSETS: |
| * |
| * A bset is an array of bkeys laid out contiguously in memory in sorted order, |
| * along with a header. A btree node is made up of a number of these, written at |
| * different times. |
| * |
| * There could be many of them on disk, but we never allow there to be more than |
| * 4 in memory - we lazily resort as needed. |
| * |
| * We implement code here for creating and maintaining auxiliary search trees |
| * (described below) for searching an individial bset, and on top of that we |
| * implement a btree iterator. |
| * |
| * BTREE ITERATOR: |
| * |
| * Most of the code in bcache doesn't care about an individual bset - it needs |
| * to search entire btree nodes and iterate over them in sorted order. |
| * |
| * The btree iterator code serves both functions; it iterates through the keys |
| * in a btree node in sorted order, starting from either keys after a specific |
| * point (if you pass it a search key) or the start of the btree node. |
| * |
| * AUXILIARY SEARCH TREES: |
| * |
| * Since keys are variable length, we can't use a binary search on a bset - we |
| * wouldn't be able to find the start of the next key. But binary searches are |
| * slow anyways, due to terrible cache behaviour; bcache originally used binary |
| * searches and that code topped out at under 50k lookups/second. |
| * |
| * So we need to construct some sort of lookup table. Since we only insert keys |
| * into the last (unwritten) set, most of the keys within a given btree node are |
| * usually in sets that are mostly constant. We use two different types of |
| * lookup tables to take advantage of this. |
| * |
| * Both lookup tables share in common that they don't index every key in the |
| * set; they index one key every BSET_CACHELINE bytes, and then a linear search |
| * is used for the rest. |
| * |
| * For sets that have been written to disk and are no longer being inserted |
| * into, we construct a binary search tree in an array - traversing a binary |
| * search tree in an array gives excellent locality of reference and is very |
| * fast, since both children of any node are adjacent to each other in memory |
| * (and their grandchildren, and great grandchildren...) - this means |
| * prefetching can be used to great effect. |
| * |
| * It's quite useful performance wise to keep these nodes small - not just |
| * because they're more likely to be in L2, but also because we can prefetch |
| * more nodes on a single cacheline and thus prefetch more iterations in advance |
| * when traversing this tree. |
| * |
| * Nodes in the auxiliary search tree must contain both a key to compare against |
| * (we don't want to fetch the key from the set, that would defeat the purpose), |
| * and a pointer to the key. We use a few tricks to compress both of these. |
| * |
| * To compress the pointer, we take advantage of the fact that one node in the |
| * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have |
| * a function (to_inorder()) that takes the index of a node in a binary tree and |
| * returns what its index would be in an inorder traversal, so we only have to |
| * store the low bits of the offset. |
| * |
| * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To |
| * compress that, we take advantage of the fact that when we're traversing the |
| * search tree at every iteration we know that both our search key and the key |
| * we're looking for lie within some range - bounded by our previous |
| * comparisons. (We special case the start of a search so that this is true even |
| * at the root of the tree). |
| * |
| * So we know the key we're looking for is between a and b, and a and b don't |
| * differ higher than bit 50, we don't need to check anything higher than bit |
| * 50. |
| * |
| * We don't usually need the rest of the bits, either; we only need enough bits |
| * to partition the key range we're currently checking. Consider key n - the |
| * key our auxiliary search tree node corresponds to, and key p, the key |
| * immediately preceding n. The lowest bit we need to store in the auxiliary |
| * search tree is the highest bit that differs between n and p. |
| * |
| * Note that this could be bit 0 - we might sometimes need all 80 bits to do the |
| * comparison. But we'd really like our nodes in the auxiliary search tree to be |
| * of fixed size. |
| * |
| * The solution is to make them fixed size, and when we're constructing a node |
| * check if p and n differed in the bits we needed them to. If they don't we |
| * flag that node, and when doing lookups we fallback to comparing against the |
| * real key. As long as this doesn't happen to often (and it seems to reliably |
| * happen a bit less than 1% of the time), we win - even on failures, that key |
| * is then more likely to be in cache than if we were doing binary searches all |
| * the way, since we're touching so much less memory. |
| * |
| * The keys in the auxiliary search tree are stored in (software) floating |
| * point, with an exponent and a mantissa. The exponent needs to be big enough |
| * to address all the bits in the original key, but the number of bits in the |
| * mantissa is somewhat arbitrary; more bits just gets us fewer failures. |
| * |
| * We need 7 bits for the exponent and 3 bits for the key's offset (since keys |
| * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes. |
| * We need one node per 128 bytes in the btree node, which means the auxiliary |
| * search trees take up 3% as much memory as the btree itself. |
| * |
| * Constructing these auxiliary search trees is moderately expensive, and we |
| * don't want to be constantly rebuilding the search tree for the last set |
| * whenever we insert another key into it. For the unwritten set, we use a much |
| * simpler lookup table - it's just a flat array, so index i in the lookup table |
| * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing |
| * within each byte range works the same as with the auxiliary search trees. |
| * |
| * These are much easier to keep up to date when we insert a key - we do it |
| * somewhat lazily; when we shift a key up we usually just increment the pointer |
| * to it, only when it would overflow do we go to the trouble of finding the |
| * first key in that range of bytes again. |
| */ |
| |
| struct btree_keys; |
| struct btree_iter; |
| struct btree_iter_set; |
| struct bkey_float; |
| |
| #define MAX_BSETS 4U |
| |
| struct bset_tree { |
| /* |
| * We construct a binary tree in an array as if the array |
| * started at 1, so that things line up on the same cachelines |
| * better: see comments in bset.c at cacheline_to_bkey() for |
| * details |
| */ |
| |
| /* size of the binary tree and prev array */ |
| unsigned int size; |
| |
| /* function of size - precalculated for to_inorder() */ |
| unsigned int extra; |
| |
| /* copy of the last key in the set */ |
| struct bkey end; |
| struct bkey_float *tree; |
| |
| /* |
| * The nodes in the bset tree point to specific keys - this |
| * array holds the sizes of the previous key. |
| * |
| * Conceptually it's a member of struct bkey_float, but we want |
| * to keep bkey_float to 4 bytes and prev isn't used in the fast |
| * path. |
| */ |
| uint8_t *prev; |
| |
| /* The actual btree node, with pointers to each sorted set */ |
| struct bset *data; |
| }; |
| |
| struct btree_keys_ops { |
| bool (*sort_cmp)(const void *l, |
| const void *r, |
| void *args); |
| struct bkey *(*sort_fixup)(struct btree_iter *iter, |
| struct bkey *tmp); |
| bool (*insert_fixup)(struct btree_keys *b, |
| struct bkey *insert, |
| struct btree_iter *iter, |
| struct bkey *replace_key); |
| bool (*key_invalid)(struct btree_keys *bk, |
| const struct bkey *k); |
| bool (*key_bad)(struct btree_keys *bk, |
| const struct bkey *k); |
| bool (*key_merge)(struct btree_keys *bk, |
| struct bkey *l, struct bkey *r); |
| void (*key_to_text)(char *buf, |
| size_t size, |
| const struct bkey *k); |
| void (*key_dump)(struct btree_keys *keys, |
| const struct bkey *k); |
| |
| /* |
| * Only used for deciding whether to use START_KEY(k) or just the key |
| * itself in a couple places |
| */ |
| bool is_extents; |
| }; |
| |
| struct btree_keys { |
| const struct btree_keys_ops *ops; |
| uint8_t page_order; |
| uint8_t nsets; |
| unsigned int last_set_unwritten:1; |
| bool *expensive_debug_checks; |
| |
| /* |
| * Sets of sorted keys - the real btree node - plus a binary search tree |
| * |
| * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point |
| * to the memory we have allocated for this btree node. Additionally, |
| * set[0]->data points to the entire btree node as it exists on disk. |
| */ |
| struct bset_tree set[MAX_BSETS]; |
| }; |
| |
| static inline struct bset_tree *bset_tree_last(struct btree_keys *b) |
| { |
| return b->set + b->nsets; |
| } |
| |
| static inline bool bset_written(struct btree_keys *b, struct bset_tree *t) |
| { |
| return t <= b->set + b->nsets - b->last_set_unwritten; |
| } |
| |
| static inline bool bkey_written(struct btree_keys *b, struct bkey *k) |
| { |
| return !b->last_set_unwritten || k < b->set[b->nsets].data->start; |
| } |
| |
| static inline unsigned int bset_byte_offset(struct btree_keys *b, |
| struct bset *i) |
| { |
| return ((size_t) i) - ((size_t) b->set->data); |
| } |
| |
| static inline unsigned int bset_sector_offset(struct btree_keys *b, |
| struct bset *i) |
| { |
| return bset_byte_offset(b, i) >> 9; |
| } |
| |
| #define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t)) |
| #define set_bytes(i) __set_bytes(i, i->keys) |
| |
| #define __set_blocks(i, k, block_bytes) \ |
| DIV_ROUND_UP(__set_bytes(i, k), block_bytes) |
| #define set_blocks(i, block_bytes) \ |
| __set_blocks(i, (i)->keys, block_bytes) |
| |
| static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b) |
| { |
| struct bset_tree *t = bset_tree_last(b); |
| |
| BUG_ON((PAGE_SIZE << b->page_order) < |
| (bset_byte_offset(b, t->data) + set_bytes(t->data))); |
| |
| if (!b->last_set_unwritten) |
| return 0; |
| |
| return ((PAGE_SIZE << b->page_order) - |
| (bset_byte_offset(b, t->data) + set_bytes(t->data))) / |
| sizeof(u64); |
| } |
| |
| static inline struct bset *bset_next_set(struct btree_keys *b, |
| unsigned int block_bytes) |
| { |
| struct bset *i = bset_tree_last(b)->data; |
| |
| return ((void *) i) + roundup(set_bytes(i), block_bytes); |
| } |
| |
| void bch_btree_keys_free(struct btree_keys *b); |
| int bch_btree_keys_alloc(struct btree_keys *b, unsigned int page_order, |
| gfp_t gfp); |
| void bch_btree_keys_init(struct btree_keys *b, const struct btree_keys_ops *ops, |
| bool *expensive_debug_checks); |
| |
| void bch_bset_init_next(struct btree_keys *b, struct bset *i, uint64_t magic); |
| void bch_bset_build_written_tree(struct btree_keys *b); |
| void bch_bset_fix_invalidated_key(struct btree_keys *b, struct bkey *k); |
| bool bch_bkey_try_merge(struct btree_keys *b, struct bkey *l, struct bkey *r); |
| void bch_bset_insert(struct btree_keys *b, struct bkey *where, |
| struct bkey *insert); |
| unsigned int bch_btree_insert_key(struct btree_keys *b, struct bkey *k, |
| struct bkey *replace_key); |
| |
| enum { |
| BTREE_INSERT_STATUS_NO_INSERT = 0, |
| BTREE_INSERT_STATUS_INSERT, |
| BTREE_INSERT_STATUS_BACK_MERGE, |
| BTREE_INSERT_STATUS_OVERWROTE, |
| BTREE_INSERT_STATUS_FRONT_MERGE, |
| }; |
| |
| struct btree_iter_set { |
| struct bkey *k, *end; |
| }; |
| |
| /* Btree key iteration */ |
| |
| struct btree_iter { |
| #ifdef CONFIG_BCACHE_DEBUG |
| struct btree_keys *b; |
| #endif |
| MIN_HEAP_PREALLOCATED(struct btree_iter_set, btree_iter_heap, MAX_BSETS) heap; |
| }; |
| |
| typedef bool (*ptr_filter_fn)(struct btree_keys *b, const struct bkey *k); |
| |
| struct bkey *bch_btree_iter_next(struct btree_iter *iter); |
| struct bkey *bch_btree_iter_next_filter(struct btree_iter *iter, |
| struct btree_keys *b, |
| ptr_filter_fn fn); |
| |
| void bch_btree_iter_push(struct btree_iter *iter, struct bkey *k, |
| struct bkey *end); |
| struct bkey *bch_btree_iter_init(struct btree_keys *b, |
| struct btree_iter *iter, |
| struct bkey *search); |
| |
| struct bkey *__bch_bset_search(struct btree_keys *b, struct bset_tree *t, |
| const struct bkey *search); |
| |
| /* |
| * Returns the first key that is strictly greater than search |
| */ |
| static inline struct bkey *bch_bset_search(struct btree_keys *b, |
| struct bset_tree *t, |
| const struct bkey *search) |
| { |
| return search ? __bch_bset_search(b, t, search) : t->data->start; |
| } |
| |
| #define for_each_key_filter(b, k, iter, filter) \ |
| for (bch_btree_iter_init((b), (iter), NULL); \ |
| ((k) = bch_btree_iter_next_filter((iter), (b), filter));) |
| |
| #define for_each_key(b, k, iter) \ |
| for (bch_btree_iter_init((b), (iter), NULL); \ |
| ((k) = bch_btree_iter_next(iter));) |
| |
| /* Sorting */ |
| |
| struct bset_sort_state { |
| mempool_t pool; |
| |
| unsigned int page_order; |
| unsigned int crit_factor; |
| |
| struct time_stats time; |
| }; |
| |
| void bch_bset_sort_state_free(struct bset_sort_state *state); |
| int bch_bset_sort_state_init(struct bset_sort_state *state, |
| unsigned int page_order); |
| void bch_btree_sort_lazy(struct btree_keys *b, struct bset_sort_state *state); |
| void bch_btree_sort_into(struct btree_keys *b, struct btree_keys *new, |
| struct bset_sort_state *state); |
| void bch_btree_sort_and_fix_extents(struct btree_keys *b, |
| struct btree_iter *iter, |
| struct bset_sort_state *state); |
| void bch_btree_sort_partial(struct btree_keys *b, unsigned int start, |
| struct bset_sort_state *state); |
| |
| static inline void bch_btree_sort(struct btree_keys *b, |
| struct bset_sort_state *state) |
| { |
| bch_btree_sort_partial(b, 0, state); |
| } |
| |
| struct bset_stats { |
| size_t sets_written, sets_unwritten; |
| size_t bytes_written, bytes_unwritten; |
| size_t floats, failed; |
| }; |
| |
| void bch_btree_keys_stats(struct btree_keys *b, struct bset_stats *state); |
| |
| /* Bkey utility code */ |
| |
| #define bset_bkey_last(i) bkey_idx((struct bkey *) (i)->d, \ |
| (unsigned int)(i)->keys) |
| |
| static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned int idx) |
| { |
| return bkey_idx(i->start, idx); |
| } |
| |
| static inline void bkey_init(struct bkey *k) |
| { |
| *k = ZERO_KEY; |
| } |
| |
| static __always_inline int64_t bkey_cmp(const struct bkey *l, |
| const struct bkey *r) |
| { |
| return unlikely(KEY_INODE(l) != KEY_INODE(r)) |
| ? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r) |
| : (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r); |
| } |
| |
| void bch_bkey_copy_single_ptr(struct bkey *dest, const struct bkey *src, |
| unsigned int i); |
| bool __bch_cut_front(const struct bkey *where, struct bkey *k); |
| bool __bch_cut_back(const struct bkey *where, struct bkey *k); |
| |
| static inline bool bch_cut_front(const struct bkey *where, struct bkey *k) |
| { |
| BUG_ON(bkey_cmp(where, k) > 0); |
| return __bch_cut_front(where, k); |
| } |
| |
| static inline bool bch_cut_back(const struct bkey *where, struct bkey *k) |
| { |
| BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0); |
| return __bch_cut_back(where, k); |
| } |
| |
| /* |
| * Pointer '*preceding_key_p' points to a memory object to store preceding |
| * key of k. If the preceding key does not exist, set '*preceding_key_p' to |
| * NULL. So the caller of preceding_key() needs to take care of memory |
| * which '*preceding_key_p' pointed to before calling preceding_key(). |
| * Currently the only caller of preceding_key() is bch_btree_insert_key(), |
| * and it points to an on-stack variable, so the memory release is handled |
| * by stackframe itself. |
| */ |
| static inline void preceding_key(struct bkey *k, struct bkey **preceding_key_p) |
| { |
| if (KEY_INODE(k) || KEY_OFFSET(k)) { |
| (**preceding_key_p) = KEY(KEY_INODE(k), KEY_OFFSET(k), 0); |
| if (!(*preceding_key_p)->low) |
| (*preceding_key_p)->high--; |
| (*preceding_key_p)->low--; |
| } else { |
| (*preceding_key_p) = NULL; |
| } |
| } |
| |
| static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k) |
| { |
| return b->ops->key_invalid(b, k); |
| } |
| |
| static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k) |
| { |
| return b->ops->key_bad(b, k); |
| } |
| |
| static inline void bch_bkey_to_text(struct btree_keys *b, char *buf, |
| size_t size, const struct bkey *k) |
| { |
| return b->ops->key_to_text(buf, size, k); |
| } |
| |
| static inline bool bch_bkey_equal_header(const struct bkey *l, |
| const struct bkey *r) |
| { |
| return (KEY_DIRTY(l) == KEY_DIRTY(r) && |
| KEY_PTRS(l) == KEY_PTRS(r) && |
| KEY_CSUM(l) == KEY_CSUM(r)); |
| } |
| |
| /* Keylists */ |
| |
| struct keylist { |
| union { |
| struct bkey *keys; |
| uint64_t *keys_p; |
| }; |
| union { |
| struct bkey *top; |
| uint64_t *top_p; |
| }; |
| |
| /* Enough room for btree_split's keys without realloc */ |
| #define KEYLIST_INLINE 16 |
| uint64_t inline_keys[KEYLIST_INLINE]; |
| }; |
| |
| static inline void bch_keylist_init(struct keylist *l) |
| { |
| l->top_p = l->keys_p = l->inline_keys; |
| } |
| |
| static inline void bch_keylist_init_single(struct keylist *l, struct bkey *k) |
| { |
| l->keys = k; |
| l->top = bkey_next(k); |
| } |
| |
| static inline void bch_keylist_push(struct keylist *l) |
| { |
| l->top = bkey_next(l->top); |
| } |
| |
| static inline void bch_keylist_add(struct keylist *l, struct bkey *k) |
| { |
| bkey_copy(l->top, k); |
| bch_keylist_push(l); |
| } |
| |
| static inline bool bch_keylist_empty(struct keylist *l) |
| { |
| return l->top == l->keys; |
| } |
| |
| static inline void bch_keylist_reset(struct keylist *l) |
| { |
| l->top = l->keys; |
| } |
| |
| static inline void bch_keylist_free(struct keylist *l) |
| { |
| if (l->keys_p != l->inline_keys) |
| kfree(l->keys_p); |
| } |
| |
| static inline size_t bch_keylist_nkeys(struct keylist *l) |
| { |
| return l->top_p - l->keys_p; |
| } |
| |
| static inline size_t bch_keylist_bytes(struct keylist *l) |
| { |
| return bch_keylist_nkeys(l) * sizeof(uint64_t); |
| } |
| |
| struct bkey *bch_keylist_pop(struct keylist *l); |
| void bch_keylist_pop_front(struct keylist *l); |
| int __bch_keylist_realloc(struct keylist *l, unsigned int u64s); |
| |
| /* Debug stuff */ |
| |
| #ifdef CONFIG_BCACHE_DEBUG |
| |
| int __bch_count_data(struct btree_keys *b); |
| void __printf(2, 3) __bch_check_keys(struct btree_keys *b, |
| const char *fmt, |
| ...); |
| void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set); |
| void bch_dump_bucket(struct btree_keys *b); |
| |
| #else |
| |
| static inline int __bch_count_data(struct btree_keys *b) { return -1; } |
| static inline void __printf(2, 3) |
| __bch_check_keys(struct btree_keys *b, const char *fmt, ...) {} |
| static inline void bch_dump_bucket(struct btree_keys *b) {} |
| void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set); |
| |
| #endif |
| |
| static inline bool btree_keys_expensive_checks(struct btree_keys *b) |
| { |
| #ifdef CONFIG_BCACHE_DEBUG |
| return *b->expensive_debug_checks; |
| #else |
| return false; |
| #endif |
| } |
| |
| static inline int bch_count_data(struct btree_keys *b) |
| { |
| return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1; |
| } |
| |
| #define bch_check_keys(b, ...) \ |
| do { \ |
| if (btree_keys_expensive_checks(b)) \ |
| __bch_check_keys(b, __VA_ARGS__); \ |
| } while (0) |
| |
| #endif |