| // SPDX-License-Identifier: GPL-2.0 | |
| /* | |
| * arch/parisc/lib/io.c | |
| * | |
| * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard | |
| * Copyright (c) Randolph Chung 2001 <tausq@debian.org> | |
| * | |
| * IO accessing functions which shouldn't be inlined because they're too big | |
| */ | |
| #include <linux/kernel.h> | |
| #include <linux/module.h> | |
| #include <asm/io.h> | |
| /* Copies a block of memory to a device in an efficient manner. | |
| * Assumes the device can cope with 32-bit transfers. If it can't, | |
| * don't use this function. | |
| */ | |
| void memcpy_toio(volatile void __iomem *dst, const void *src, int count) | |
| { | |
| if (((unsigned long)dst & 3) != ((unsigned long)src & 3)) | |
| goto bytecopy; | |
| while ((unsigned long)dst & 3) { | |
| writeb(*(char *)src, dst++); | |
| src++; | |
| count--; | |
| } | |
| while (count > 3) { | |
| __raw_writel(*(u32 *)src, dst); | |
| src += 4; | |
| dst += 4; | |
| count -= 4; | |
| } | |
| bytecopy: | |
| while (count--) { | |
| writeb(*(char *)src, dst++); | |
| src++; | |
| } | |
| } | |
| /* | |
| ** Copies a block of memory from a device in an efficient manner. | |
| ** Assumes the device can cope with 32-bit transfers. If it can't, | |
| ** don't use this function. | |
| ** | |
| ** CR16 counts on C3000 reading 256 bytes from Symbios 896 RAM: | |
| ** 27341/64 = 427 cyc per int | |
| ** 61311/128 = 478 cyc per short | |
| ** 122637/256 = 479 cyc per byte | |
| ** Ergo bus latencies dominant (not transfer size). | |
| ** Minimize total number of transfers at cost of CPU cycles. | |
| ** TODO: only look at src alignment and adjust the stores to dest. | |
| */ | |
| void memcpy_fromio(void *dst, const volatile void __iomem *src, int count) | |
| { | |
| /* first compare alignment of src/dst */ | |
| if ( (((unsigned long)dst ^ (unsigned long)src) & 1) || (count < 2) ) | |
| goto bytecopy; | |
| if ( (((unsigned long)dst ^ (unsigned long)src) & 2) || (count < 4) ) | |
| goto shortcopy; | |
| /* Then check for misaligned start address */ | |
| if ((unsigned long)src & 1) { | |
| *(u8 *)dst = readb(src); | |
| src++; | |
| dst++; | |
| count--; | |
| if (count < 2) goto bytecopy; | |
| } | |
| if ((unsigned long)src & 2) { | |
| *(u16 *)dst = __raw_readw(src); | |
| src += 2; | |
| dst += 2; | |
| count -= 2; | |
| } | |
| while (count > 3) { | |
| *(u32 *)dst = __raw_readl(src); | |
| dst += 4; | |
| src += 4; | |
| count -= 4; | |
| } | |
| shortcopy: | |
| while (count > 1) { | |
| *(u16 *)dst = __raw_readw(src); | |
| src += 2; | |
| dst += 2; | |
| count -= 2; | |
| } | |
| bytecopy: | |
| while (count--) { | |
| *(char *)dst = readb(src); | |
| src++; | |
| dst++; | |
| } | |
| } | |
| /* Sets a block of memory on a device to a given value. | |
| * Assumes the device can cope with 32-bit transfers. If it can't, | |
| * don't use this function. | |
| */ | |
| void memset_io(volatile void __iomem *addr, unsigned char val, int count) | |
| { | |
| u32 val32 = (val << 24) | (val << 16) | (val << 8) | val; | |
| while ((unsigned long)addr & 3) { | |
| writeb(val, addr++); | |
| count--; | |
| } | |
| while (count > 3) { | |
| __raw_writel(val32, addr); | |
| addr += 4; | |
| count -= 4; | |
| } | |
| while (count--) { | |
| writeb(val, addr++); | |
| } | |
| } | |
| /* | |
| * Read COUNT 8-bit bytes from port PORT into memory starting at | |
| * SRC. | |
| */ | |
| void insb (unsigned long port, void *dst, unsigned long count) | |
| { | |
| unsigned char *p; | |
| p = (unsigned char *)dst; | |
| while (((unsigned long)p) & 0x3) { | |
| if (!count) | |
| return; | |
| count--; | |
| *p = inb(port); | |
| p++; | |
| } | |
| while (count >= 4) { | |
| unsigned int w; | |
| count -= 4; | |
| w = inb(port) << 24; | |
| w |= inb(port) << 16; | |
| w |= inb(port) << 8; | |
| w |= inb(port); | |
| *(unsigned int *) p = w; | |
| p += 4; | |
| } | |
| while (count) { | |
| --count; | |
| *p = inb(port); | |
| p++; | |
| } | |
| } | |
| /* | |
| * Read COUNT 16-bit words from port PORT into memory starting at | |
| * SRC. SRC must be at least short aligned. This is used by the | |
| * IDE driver to read disk sectors. Performance is important, but | |
| * the interfaces seems to be slow: just using the inlined version | |
| * of the inw() breaks things. | |
| */ | |
| void insw (unsigned long port, void *dst, unsigned long count) | |
| { | |
| unsigned int l = 0, l2; | |
| unsigned char *p; | |
| p = (unsigned char *)dst; | |
| if (!count) | |
| return; | |
| switch (((unsigned long)p) & 0x3) | |
| { | |
| case 0x00: /* Buffer 32-bit aligned */ | |
| while (count>=2) { | |
| count -= 2; | |
| l = cpu_to_le16(inw(port)) << 16; | |
| l |= cpu_to_le16(inw(port)); | |
| *(unsigned int *)p = l; | |
| p += 4; | |
| } | |
| if (count) { | |
| *(unsigned short *)p = cpu_to_le16(inw(port)); | |
| } | |
| break; | |
| case 0x02: /* Buffer 16-bit aligned */ | |
| *(unsigned short *)p = cpu_to_le16(inw(port)); | |
| p += 2; | |
| count--; | |
| while (count>=2) { | |
| count -= 2; | |
| l = cpu_to_le16(inw(port)) << 16; | |
| l |= cpu_to_le16(inw(port)); | |
| *(unsigned int *)p = l; | |
| p += 4; | |
| } | |
| if (count) { | |
| *(unsigned short *)p = cpu_to_le16(inw(port)); | |
| } | |
| break; | |
| case 0x01: /* Buffer 8-bit aligned */ | |
| case 0x03: | |
| /* I don't bother with 32bit transfers | |
| * in this case, 16bit will have to do -- DE */ | |
| --count; | |
| l = cpu_to_le16(inw(port)); | |
| *p = l >> 8; | |
| p++; | |
| while (count--) | |
| { | |
| l2 = cpu_to_le16(inw(port)); | |
| *(unsigned short *)p = (l & 0xff) << 8 | (l2 >> 8); | |
| p += 2; | |
| l = l2; | |
| } | |
| *p = l & 0xff; | |
| break; | |
| } | |
| } | |
| /* | |
| * Read COUNT 32-bit words from port PORT into memory starting at | |
| * SRC. Now works with any alignment in SRC. Performance is important, | |
| * but the interfaces seems to be slow: just using the inlined version | |
| * of the inl() breaks things. | |
| */ | |
| void insl (unsigned long port, void *dst, unsigned long count) | |
| { | |
| unsigned int l = 0, l2; | |
| unsigned char *p; | |
| p = (unsigned char *)dst; | |
| if (!count) | |
| return; | |
| switch (((unsigned long) dst) & 0x3) | |
| { | |
| case 0x00: /* Buffer 32-bit aligned */ | |
| while (count--) | |
| { | |
| *(unsigned int *)p = cpu_to_le32(inl(port)); | |
| p += 4; | |
| } | |
| break; | |
| case 0x02: /* Buffer 16-bit aligned */ | |
| --count; | |
| l = cpu_to_le32(inl(port)); | |
| *(unsigned short *)p = l >> 16; | |
| p += 2; | |
| while (count--) | |
| { | |
| l2 = cpu_to_le32(inl(port)); | |
| *(unsigned int *)p = (l & 0xffff) << 16 | (l2 >> 16); | |
| p += 4; | |
| l = l2; | |
| } | |
| *(unsigned short *)p = l & 0xffff; | |
| break; | |
| case 0x01: /* Buffer 8-bit aligned */ | |
| --count; | |
| l = cpu_to_le32(inl(port)); | |
| *(unsigned char *)p = l >> 24; | |
| p++; | |
| *(unsigned short *)p = (l >> 8) & 0xffff; | |
| p += 2; | |
| while (count--) | |
| { | |
| l2 = cpu_to_le32(inl(port)); | |
| *(unsigned int *)p = (l & 0xff) << 24 | (l2 >> 8); | |
| p += 4; | |
| l = l2; | |
| } | |
| *p = l & 0xff; | |
| break; | |
| case 0x03: /* Buffer 8-bit aligned */ | |
| --count; | |
| l = cpu_to_le32(inl(port)); | |
| *p = l >> 24; | |
| p++; | |
| while (count--) | |
| { | |
| l2 = cpu_to_le32(inl(port)); | |
| *(unsigned int *)p = (l & 0xffffff) << 8 | l2 >> 24; | |
| p += 4; | |
| l = l2; | |
| } | |
| *(unsigned short *)p = (l >> 8) & 0xffff; | |
| p += 2; | |
| *p = l & 0xff; | |
| break; | |
| } | |
| } | |
| /* | |
| * Like insb but in the opposite direction. | |
| * Don't worry as much about doing aligned memory transfers: | |
| * doing byte reads the "slow" way isn't nearly as slow as | |
| * doing byte writes the slow way (no r-m-w cycle). | |
| */ | |
| void outsb(unsigned long port, const void * src, unsigned long count) | |
| { | |
| const unsigned char *p; | |
| p = (const unsigned char *)src; | |
| while (count) { | |
| count--; | |
| outb(*p, port); | |
| p++; | |
| } | |
| } | |
| /* | |
| * Like insw but in the opposite direction. This is used by the IDE | |
| * driver to write disk sectors. Performance is important, but the | |
| * interfaces seems to be slow: just using the inlined version of the | |
| * outw() breaks things. | |
| */ | |
| void outsw (unsigned long port, const void *src, unsigned long count) | |
| { | |
| unsigned int l = 0, l2; | |
| const unsigned char *p; | |
| p = (const unsigned char *)src; | |
| if (!count) | |
| return; | |
| switch (((unsigned long)p) & 0x3) | |
| { | |
| case 0x00: /* Buffer 32-bit aligned */ | |
| while (count>=2) { | |
| count -= 2; | |
| l = *(unsigned int *)p; | |
| p += 4; | |
| outw(le16_to_cpu(l >> 16), port); | |
| outw(le16_to_cpu(l & 0xffff), port); | |
| } | |
| if (count) { | |
| outw(le16_to_cpu(*(unsigned short*)p), port); | |
| } | |
| break; | |
| case 0x02: /* Buffer 16-bit aligned */ | |
| outw(le16_to_cpu(*(unsigned short*)p), port); | |
| p += 2; | |
| count--; | |
| while (count>=2) { | |
| count -= 2; | |
| l = *(unsigned int *)p; | |
| p += 4; | |
| outw(le16_to_cpu(l >> 16), port); | |
| outw(le16_to_cpu(l & 0xffff), port); | |
| } | |
| if (count) { | |
| outw(le16_to_cpu(*(unsigned short *)p), port); | |
| } | |
| break; | |
| case 0x01: /* Buffer 8-bit aligned */ | |
| /* I don't bother with 32bit transfers | |
| * in this case, 16bit will have to do -- DE */ | |
| l = *p << 8; | |
| p++; | |
| count--; | |
| while (count) | |
| { | |
| count--; | |
| l2 = *(unsigned short *)p; | |
| p += 2; | |
| outw(le16_to_cpu(l | l2 >> 8), port); | |
| l = l2 << 8; | |
| } | |
| l2 = *(unsigned char *)p; | |
| outw (le16_to_cpu(l | l2>>8), port); | |
| break; | |
| } | |
| } | |
| /* | |
| * Like insl but in the opposite direction. This is used by the IDE | |
| * driver to write disk sectors. Works with any alignment in SRC. | |
| * Performance is important, but the interfaces seems to be slow: | |
| * just using the inlined version of the outl() breaks things. | |
| */ | |
| void outsl (unsigned long port, const void *src, unsigned long count) | |
| { | |
| unsigned int l = 0, l2; | |
| const unsigned char *p; | |
| p = (const unsigned char *)src; | |
| if (!count) | |
| return; | |
| switch (((unsigned long)p) & 0x3) | |
| { | |
| case 0x00: /* Buffer 32-bit aligned */ | |
| while (count--) | |
| { | |
| outl(le32_to_cpu(*(unsigned int *)p), port); | |
| p += 4; | |
| } | |
| break; | |
| case 0x02: /* Buffer 16-bit aligned */ | |
| --count; | |
| l = *(unsigned short *)p; | |
| p += 2; | |
| while (count--) | |
| { | |
| l2 = *(unsigned int *)p; | |
| p += 4; | |
| outl (le32_to_cpu(l << 16 | l2 >> 16), port); | |
| l = l2; | |
| } | |
| l2 = *(unsigned short *)p; | |
| outl (le32_to_cpu(l << 16 | l2), port); | |
| break; | |
| case 0x01: /* Buffer 8-bit aligned */ | |
| --count; | |
| l = *p << 24; | |
| p++; | |
| l |= *(unsigned short *)p << 8; | |
| p += 2; | |
| while (count--) | |
| { | |
| l2 = *(unsigned int *)p; | |
| p += 4; | |
| outl (le32_to_cpu(l | l2 >> 24), port); | |
| l = l2 << 8; | |
| } | |
| l2 = *p; | |
| outl (le32_to_cpu(l | l2), port); | |
| break; | |
| case 0x03: /* Buffer 8-bit aligned */ | |
| --count; | |
| l = *p << 24; | |
| p++; | |
| while (count--) | |
| { | |
| l2 = *(unsigned int *)p; | |
| p += 4; | |
| outl (le32_to_cpu(l | l2 >> 8), port); | |
| l = l2 << 24; | |
| } | |
| l2 = *(unsigned short *)p << 16; | |
| p += 2; | |
| l2 |= *p; | |
| outl (le32_to_cpu(l | l2), port); | |
| break; | |
| } | |
| } | |
| EXPORT_SYMBOL(insb); | |
| EXPORT_SYMBOL(insw); | |
| EXPORT_SYMBOL(insl); | |
| EXPORT_SYMBOL(outsb); | |
| EXPORT_SYMBOL(outsw); | |
| EXPORT_SYMBOL(outsl); |