| /* SPDX-License-Identifier: GPL-2.0-only */ | |
| /* | |
| * Copyright (C) 2013 Red Hat | |
| * Author: Rob Clark <robdclark@gmail.com> | |
| */ | |
| #ifndef __MSM_GPU_H__ | |
| #define __MSM_GPU_H__ | |
| #include <linux/adreno-smmu-priv.h> | |
| #include <linux/clk.h> | |
| #include <linux/devfreq.h> | |
| #include <linux/interconnect.h> | |
| #include <linux/pm_opp.h> | |
| #include <linux/regulator/consumer.h> | |
| #include "msm_drv.h" | |
| #include "msm_fence.h" | |
| #include "msm_ringbuffer.h" | |
| #include "msm_gem.h" | |
| struct msm_gem_submit; | |
| struct msm_gpu_perfcntr; | |
| struct msm_gpu_state; | |
| struct msm_file_private; | |
| struct msm_gpu_config { | |
| const char *ioname; | |
| unsigned int nr_rings; | |
| }; | |
| /* So far, with hardware that I've seen to date, we can have: | |
| * + zero, one, or two z180 2d cores | |
| * + a3xx or a2xx 3d core, which share a common CP (the firmware | |
| * for the CP seems to implement some different PM4 packet types | |
| * but the basics of cmdstream submission are the same) | |
| * | |
| * Which means that the eventual complete "class" hierarchy, once | |
| * support for all past and present hw is in place, becomes: | |
| * + msm_gpu | |
| * + adreno_gpu | |
| * + a3xx_gpu | |
| * + a2xx_gpu | |
| * + z180_gpu | |
| */ | |
| struct msm_gpu_funcs { | |
| int (*get_param)(struct msm_gpu *gpu, struct msm_file_private *ctx, | |
| uint32_t param, uint64_t *value, uint32_t *len); | |
| int (*set_param)(struct msm_gpu *gpu, struct msm_file_private *ctx, | |
| uint32_t param, uint64_t value, uint32_t len); | |
| int (*hw_init)(struct msm_gpu *gpu); | |
| /** | |
| * @ucode_load: Optional hook to upload fw to GEM objs | |
| */ | |
| int (*ucode_load)(struct msm_gpu *gpu); | |
| int (*pm_suspend)(struct msm_gpu *gpu); | |
| int (*pm_resume)(struct msm_gpu *gpu); | |
| void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit); | |
| void (*flush)(struct msm_gpu *gpu, struct msm_ringbuffer *ring); | |
| irqreturn_t (*irq)(struct msm_gpu *irq); | |
| struct msm_ringbuffer *(*active_ring)(struct msm_gpu *gpu); | |
| void (*recover)(struct msm_gpu *gpu); | |
| void (*destroy)(struct msm_gpu *gpu); | |
| #if defined(CONFIG_DEBUG_FS) || defined(CONFIG_DEV_COREDUMP) | |
| /* show GPU status in debugfs: */ | |
| void (*show)(struct msm_gpu *gpu, struct msm_gpu_state *state, | |
| struct drm_printer *p); | |
| /* for generation specific debugfs: */ | |
| void (*debugfs_init)(struct msm_gpu *gpu, struct drm_minor *minor); | |
| #endif | |
| /* note: gpu_busy() can assume that we have been pm_resumed */ | |
| u64 (*gpu_busy)(struct msm_gpu *gpu, unsigned long *out_sample_rate); | |
| struct msm_gpu_state *(*gpu_state_get)(struct msm_gpu *gpu); | |
| int (*gpu_state_put)(struct msm_gpu_state *state); | |
| unsigned long (*gpu_get_freq)(struct msm_gpu *gpu); | |
| /* note: gpu_set_freq() can assume that we have been pm_resumed */ | |
| void (*gpu_set_freq)(struct msm_gpu *gpu, struct dev_pm_opp *opp, | |
| bool suspended); | |
| struct msm_gem_address_space *(*create_address_space) | |
| (struct msm_gpu *gpu, struct platform_device *pdev); | |
| struct msm_gem_address_space *(*create_private_address_space) | |
| (struct msm_gpu *gpu); | |
| uint32_t (*get_rptr)(struct msm_gpu *gpu, struct msm_ringbuffer *ring); | |
| /** | |
| * progress: Has the GPU made progress? | |
| * | |
| * Return true if GPU position in cmdstream has advanced (or changed) | |
| * since the last call. To avoid false negatives, this should account | |
| * for cmdstream that is buffered in this FIFO upstream of the CP fw. | |
| */ | |
| bool (*progress)(struct msm_gpu *gpu, struct msm_ringbuffer *ring); | |
| }; | |
| /* Additional state for iommu faults: */ | |
| struct msm_gpu_fault_info { | |
| u64 ttbr0; | |
| unsigned long iova; | |
| int flags; | |
| const char *type; | |
| const char *block; | |
| }; | |
| /** | |
| * struct msm_gpu_devfreq - devfreq related state | |
| */ | |
| struct msm_gpu_devfreq { | |
| /** devfreq: devfreq instance */ | |
| struct devfreq *devfreq; | |
| /** lock: lock for "suspended", "busy_cycles", and "time" */ | |
| struct mutex lock; | |
| /** | |
| * idle_freq: | |
| * | |
| * Shadow frequency used while the GPU is idle. From the PoV of | |
| * the devfreq governor, we are continuing to sample busyness and | |
| * adjust frequency while the GPU is idle, but we use this shadow | |
| * value as the GPU is actually clamped to minimum frequency while | |
| * it is inactive. | |
| */ | |
| unsigned long idle_freq; | |
| /** | |
| * boost_constraint: | |
| * | |
| * A PM QoS constraint to boost min freq for a period of time | |
| * until the boost expires. | |
| */ | |
| struct dev_pm_qos_request boost_freq; | |
| /** | |
| * busy_cycles: Last busy counter value, for calculating elapsed busy | |
| * cycles since last sampling period. | |
| */ | |
| u64 busy_cycles; | |
| /** time: Time of last sampling period. */ | |
| ktime_t time; | |
| /** idle_time: Time of last transition to idle: */ | |
| ktime_t idle_time; | |
| /** | |
| * idle_work: | |
| * | |
| * Used to delay clamping to idle freq on active->idle transition. | |
| */ | |
| struct msm_hrtimer_work idle_work; | |
| /** | |
| * boost_work: | |
| * | |
| * Used to reset the boost_constraint after the boost period has | |
| * elapsed | |
| */ | |
| struct msm_hrtimer_work boost_work; | |
| /** suspended: tracks if we're suspended */ | |
| bool suspended; | |
| }; | |
| struct msm_gpu { | |
| const char *name; | |
| struct drm_device *dev; | |
| struct platform_device *pdev; | |
| const struct msm_gpu_funcs *funcs; | |
| struct adreno_smmu_priv adreno_smmu; | |
| /* performance counters (hw & sw): */ | |
| spinlock_t perf_lock; | |
| bool perfcntr_active; | |
| struct { | |
| bool active; | |
| ktime_t time; | |
| } last_sample; | |
| uint32_t totaltime, activetime; /* sw counters */ | |
| uint32_t last_cntrs[5]; /* hw counters */ | |
| const struct msm_gpu_perfcntr *perfcntrs; | |
| uint32_t num_perfcntrs; | |
| struct msm_ringbuffer *rb[MSM_GPU_MAX_RINGS]; | |
| int nr_rings; | |
| /** | |
| * sysprof_active: | |
| * | |
| * The count of contexts that have enabled system profiling. | |
| */ | |
| refcount_t sysprof_active; | |
| /** | |
| * cur_ctx_seqno: | |
| * | |
| * The ctx->seqno value of the last context to submit rendering, | |
| * and the one with current pgtables installed (for generations | |
| * that support per-context pgtables). Tracked by seqno rather | |
| * than pointer value to avoid dangling pointers, and cases where | |
| * a ctx can be freed and a new one created with the same address. | |
| */ | |
| int cur_ctx_seqno; | |
| /** | |
| * lock: | |
| * | |
| * General lock for serializing all the gpu things. | |
| * | |
| * TODO move to per-ring locking where feasible (ie. submit/retire | |
| * path, etc) | |
| */ | |
| struct mutex lock; | |
| /** | |
| * active_submits: | |
| * | |
| * The number of submitted but not yet retired submits, used to | |
| * determine transitions between active and idle. | |
| * | |
| * Protected by active_lock | |
| */ | |
| int active_submits; | |
| /** lock: protects active_submits and idle/active transitions */ | |
| struct mutex active_lock; | |
| /* does gpu need hw_init? */ | |
| bool needs_hw_init; | |
| /** | |
| * global_faults: number of GPU hangs not attributed to a particular | |
| * address space | |
| */ | |
| int global_faults; | |
| void __iomem *mmio; | |
| int irq; | |
| struct msm_gem_address_space *aspace; | |
| /* Power Control: */ | |
| struct regulator *gpu_reg, *gpu_cx; | |
| struct clk_bulk_data *grp_clks; | |
| int nr_clocks; | |
| struct clk *ebi1_clk, *core_clk, *rbbmtimer_clk; | |
| uint32_t fast_rate; | |
| /* Hang and Inactivity Detection: | |
| */ | |
| #define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */ | |
| #define DRM_MSM_HANGCHECK_DEFAULT_PERIOD 500 /* in ms */ | |
| #define DRM_MSM_HANGCHECK_PROGRESS_RETRIES 3 | |
| struct timer_list hangcheck_timer; | |
| /* Fault info for most recent iova fault: */ | |
| struct msm_gpu_fault_info fault_info; | |
| /* work for handling GPU ioval faults: */ | |
| struct kthread_work fault_work; | |
| /* work for handling GPU recovery: */ | |
| struct kthread_work recover_work; | |
| /** retire_event: notified when submits are retired: */ | |
| wait_queue_head_t retire_event; | |
| /* work for handling active-list retiring: */ | |
| struct kthread_work retire_work; | |
| /* worker for retire/recover: */ | |
| struct kthread_worker *worker; | |
| struct drm_gem_object *memptrs_bo; | |
| struct msm_gpu_devfreq devfreq; | |
| uint32_t suspend_count; | |
| struct msm_gpu_state *crashstate; | |
| /* True if the hardware supports expanded apriv (a650 and newer) */ | |
| bool hw_apriv; | |
| /** | |
| * @allow_relocs: allow relocs in SUBMIT ioctl | |
| * | |
| * Mesa won't use relocs for driver version 1.4.0 and later. This | |
| * switch-over happened early enough in mesa a6xx bringup that we | |
| * can disallow relocs for a6xx and newer. | |
| */ | |
| bool allow_relocs; | |
| struct thermal_cooling_device *cooling; | |
| }; | |
| static inline struct msm_gpu *dev_to_gpu(struct device *dev) | |
| { | |
| struct adreno_smmu_priv *adreno_smmu = dev_get_drvdata(dev); | |
| if (!adreno_smmu) | |
| return NULL; | |
| return container_of(adreno_smmu, struct msm_gpu, adreno_smmu); | |
| } | |
| /* It turns out that all targets use the same ringbuffer size */ | |
| #define MSM_GPU_RINGBUFFER_SZ SZ_32K | |
| #define MSM_GPU_RINGBUFFER_BLKSIZE 32 | |
| #define MSM_GPU_RB_CNTL_DEFAULT \ | |
| (AXXX_CP_RB_CNTL_BUFSZ(ilog2(MSM_GPU_RINGBUFFER_SZ / 8)) | \ | |
| AXXX_CP_RB_CNTL_BLKSZ(ilog2(MSM_GPU_RINGBUFFER_BLKSIZE / 8))) | |
| static inline bool msm_gpu_active(struct msm_gpu *gpu) | |
| { | |
| int i; | |
| for (i = 0; i < gpu->nr_rings; i++) { | |
| struct msm_ringbuffer *ring = gpu->rb[i]; | |
| if (fence_after(ring->fctx->last_fence, ring->memptrs->fence)) | |
| return true; | |
| } | |
| return false; | |
| } | |
| /* Perf-Counters: | |
| * The select_reg and select_val are just there for the benefit of the child | |
| * class that actually enables the perf counter.. but msm_gpu base class | |
| * will handle sampling/displaying the counters. | |
| */ | |
| struct msm_gpu_perfcntr { | |
| uint32_t select_reg; | |
| uint32_t sample_reg; | |
| uint32_t select_val; | |
| const char *name; | |
| }; | |
| /* | |
| * The number of priority levels provided by drm gpu scheduler. The | |
| * DRM_SCHED_PRIORITY_KERNEL priority level is treated specially in some | |
| * cases, so we don't use it (no need for kernel generated jobs). | |
| */ | |
| #define NR_SCHED_PRIORITIES (1 + DRM_SCHED_PRIORITY_LOW - DRM_SCHED_PRIORITY_HIGH) | |
| /** | |
| * struct msm_file_private - per-drm_file context | |
| * | |
| * @queuelock: synchronizes access to submitqueues list | |
| * @submitqueues: list of &msm_gpu_submitqueue created by userspace | |
| * @queueid: counter incremented each time a submitqueue is created, | |
| * used to assign &msm_gpu_submitqueue.id | |
| * @aspace: the per-process GPU address-space | |
| * @ref: reference count | |
| * @seqno: unique per process seqno | |
| */ | |
| struct msm_file_private { | |
| rwlock_t queuelock; | |
| struct list_head submitqueues; | |
| int queueid; | |
| struct msm_gem_address_space *aspace; | |
| struct kref ref; | |
| int seqno; | |
| /** | |
| * sysprof: | |
| * | |
| * The value of MSM_PARAM_SYSPROF set by userspace. This is | |
| * intended to be used by system profiling tools like Mesa's | |
| * pps-producer (perfetto), and restricted to CAP_SYS_ADMIN. | |
| * | |
| * Setting a value of 1 will preserve performance counters across | |
| * context switches. Setting a value of 2 will in addition | |
| * suppress suspend. (Performance counters lose state across | |
| * power collapse, which is undesirable for profiling in some | |
| * cases.) | |
| * | |
| * The value automatically reverts to zero when the drm device | |
| * file is closed. | |
| */ | |
| int sysprof; | |
| /** | |
| * comm: Overridden task comm, see MSM_PARAM_COMM | |
| * | |
| * Accessed under msm_gpu::lock | |
| */ | |
| char *comm; | |
| /** | |
| * cmdline: Overridden task cmdline, see MSM_PARAM_CMDLINE | |
| * | |
| * Accessed under msm_gpu::lock | |
| */ | |
| char *cmdline; | |
| /** | |
| * elapsed: | |
| * | |
| * The total (cumulative) elapsed time GPU was busy with rendering | |
| * from this context in ns. | |
| */ | |
| uint64_t elapsed_ns; | |
| /** | |
| * cycles: | |
| * | |
| * The total (cumulative) GPU cycles elapsed attributed to this | |
| * context. | |
| */ | |
| uint64_t cycles; | |
| /** | |
| * entities: | |
| * | |
| * Table of per-priority-level sched entities used by submitqueues | |
| * associated with this &drm_file. Because some userspace apps | |
| * make assumptions about rendering from multiple gl contexts | |
| * (of the same priority) within the process happening in FIFO | |
| * order without requiring any fencing beyond MakeCurrent(), we | |
| * create at most one &drm_sched_entity per-process per-priority- | |
| * level. | |
| */ | |
| struct drm_sched_entity *entities[NR_SCHED_PRIORITIES * MSM_GPU_MAX_RINGS]; | |
| /** | |
| * ctx_mem: | |
| * | |
| * Total amount of memory of GEM buffers with handles attached for | |
| * this context. | |
| */ | |
| atomic64_t ctx_mem; | |
| }; | |
| /** | |
| * msm_gpu_convert_priority - Map userspace priority to ring # and sched priority | |
| * | |
| * @gpu: the gpu instance | |
| * @prio: the userspace priority level | |
| * @ring_nr: [out] the ringbuffer the userspace priority maps to | |
| * @sched_prio: [out] the gpu scheduler priority level which the userspace | |
| * priority maps to | |
| * | |
| * With drm/scheduler providing it's own level of prioritization, our total | |
| * number of available priority levels is (nr_rings * NR_SCHED_PRIORITIES). | |
| * Each ring is associated with it's own scheduler instance. However, our | |
| * UABI is that lower numerical values are higher priority. So mapping the | |
| * single userspace priority level into ring_nr and sched_prio takes some | |
| * care. The userspace provided priority (when a submitqueue is created) | |
| * is mapped to ring nr and scheduler priority as such: | |
| * | |
| * ring_nr = userspace_prio / NR_SCHED_PRIORITIES | |
| * sched_prio = NR_SCHED_PRIORITIES - | |
| * (userspace_prio % NR_SCHED_PRIORITIES) - 1 | |
| * | |
| * This allows generations without preemption (nr_rings==1) to have some | |
| * amount of prioritization, and provides more priority levels for gens | |
| * that do have preemption. | |
| */ | |
| static inline int msm_gpu_convert_priority(struct msm_gpu *gpu, int prio, | |
| unsigned *ring_nr, enum drm_sched_priority *sched_prio) | |
| { | |
| unsigned rn, sp; | |
| rn = div_u64_rem(prio, NR_SCHED_PRIORITIES, &sp); | |
| /* invert sched priority to map to higher-numeric-is-higher- | |
| * priority convention | |
| */ | |
| sp = NR_SCHED_PRIORITIES - sp - 1; | |
| if (rn >= gpu->nr_rings) | |
| return -EINVAL; | |
| *ring_nr = rn; | |
| *sched_prio = sp; | |
| return 0; | |
| } | |
| /** | |
| * struct msm_gpu_submitqueues - Userspace created context. | |
| * | |
| * A submitqueue is associated with a gl context or vk queue (or equiv) | |
| * in userspace. | |
| * | |
| * @id: userspace id for the submitqueue, unique within the drm_file | |
| * @flags: userspace flags for the submitqueue, specified at creation | |
| * (currently unusued) | |
| * @ring_nr: the ringbuffer used by this submitqueue, which is determined | |
| * by the submitqueue's priority | |
| * @faults: the number of GPU hangs associated with this submitqueue | |
| * @last_fence: the sequence number of the last allocated fence (for error | |
| * checking) | |
| * @ctx: the per-drm_file context associated with the submitqueue (ie. | |
| * which set of pgtables do submits jobs associated with the | |
| * submitqueue use) | |
| * @node: node in the context's list of submitqueues | |
| * @fence_idr: maps fence-id to dma_fence for userspace visible fence | |
| * seqno, protected by submitqueue lock | |
| * @idr_lock: for serializing access to fence_idr | |
| * @lock: submitqueue lock for serializing submits on a queue | |
| * @ref: reference count | |
| * @entity: the submit job-queue | |
| */ | |
| struct msm_gpu_submitqueue { | |
| int id; | |
| u32 flags; | |
| u32 ring_nr; | |
| int faults; | |
| uint32_t last_fence; | |
| struct msm_file_private *ctx; | |
| struct list_head node; | |
| struct idr fence_idr; | |
| struct spinlock idr_lock; | |
| struct mutex lock; | |
| struct kref ref; | |
| struct drm_sched_entity *entity; | |
| }; | |
| struct msm_gpu_state_bo { | |
| u64 iova; | |
| size_t size; | |
| u32 flags; | |
| void *data; | |
| bool encoded; | |
| char name[32]; | |
| }; | |
| struct msm_gpu_state { | |
| struct kref ref; | |
| struct timespec64 time; | |
| struct { | |
| u64 iova; | |
| u32 fence; | |
| u32 seqno; | |
| u32 rptr; | |
| u32 wptr; | |
| void *data; | |
| int data_size; | |
| bool encoded; | |
| } ring[MSM_GPU_MAX_RINGS]; | |
| int nr_registers; | |
| u32 *registers; | |
| u32 rbbm_status; | |
| char *comm; | |
| char *cmd; | |
| struct msm_gpu_fault_info fault_info; | |
| int nr_bos; | |
| struct msm_gpu_state_bo *bos; | |
| }; | |
| static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data) | |
| { | |
| writel(data, gpu->mmio + (reg << 2)); | |
| } | |
| static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg) | |
| { | |
| return readl(gpu->mmio + (reg << 2)); | |
| } | |
| static inline void gpu_rmw(struct msm_gpu *gpu, u32 reg, u32 mask, u32 or) | |
| { | |
| msm_rmw(gpu->mmio + (reg << 2), mask, or); | |
| } | |
| static inline u64 gpu_read64(struct msm_gpu *gpu, u32 reg) | |
| { | |
| u64 val; | |
| /* | |
| * Why not a readq here? Two reasons: 1) many of the LO registers are | |
| * not quad word aligned and 2) the GPU hardware designers have a bit | |
| * of a history of putting registers where they fit, especially in | |
| * spins. The longer a GPU family goes the higher the chance that | |
| * we'll get burned. We could do a series of validity checks if we | |
| * wanted to, but really is a readq() that much better? Nah. | |
| */ | |
| /* | |
| * For some lo/hi registers (like perfcounters), the hi value is latched | |
| * when the lo is read, so make sure to read the lo first to trigger | |
| * that | |
| */ | |
| val = (u64) readl(gpu->mmio + (reg << 2)); | |
| val |= ((u64) readl(gpu->mmio + ((reg + 1) << 2)) << 32); | |
| return val; | |
| } | |
| static inline void gpu_write64(struct msm_gpu *gpu, u32 reg, u64 val) | |
| { | |
| /* Why not a writeq here? Read the screed above */ | |
| writel(lower_32_bits(val), gpu->mmio + (reg << 2)); | |
| writel(upper_32_bits(val), gpu->mmio + ((reg + 1) << 2)); | |
| } | |
| int msm_gpu_pm_suspend(struct msm_gpu *gpu); | |
| int msm_gpu_pm_resume(struct msm_gpu *gpu); | |
| void msm_gpu_show_fdinfo(struct msm_gpu *gpu, struct msm_file_private *ctx, | |
| struct drm_printer *p); | |
| int msm_submitqueue_init(struct drm_device *drm, struct msm_file_private *ctx); | |
| struct msm_gpu_submitqueue *msm_submitqueue_get(struct msm_file_private *ctx, | |
| u32 id); | |
| int msm_submitqueue_create(struct drm_device *drm, | |
| struct msm_file_private *ctx, | |
| u32 prio, u32 flags, u32 *id); | |
| int msm_submitqueue_query(struct drm_device *drm, struct msm_file_private *ctx, | |
| struct drm_msm_submitqueue_query *args); | |
| int msm_submitqueue_remove(struct msm_file_private *ctx, u32 id); | |
| void msm_submitqueue_close(struct msm_file_private *ctx); | |
| void msm_submitqueue_destroy(struct kref *kref); | |
| int msm_file_private_set_sysprof(struct msm_file_private *ctx, | |
| struct msm_gpu *gpu, int sysprof); | |
| void __msm_file_private_destroy(struct kref *kref); | |
| static inline void msm_file_private_put(struct msm_file_private *ctx) | |
| { | |
| kref_put(&ctx->ref, __msm_file_private_destroy); | |
| } | |
| static inline struct msm_file_private *msm_file_private_get( | |
| struct msm_file_private *ctx) | |
| { | |
| kref_get(&ctx->ref); | |
| return ctx; | |
| } | |
| void msm_devfreq_init(struct msm_gpu *gpu); | |
| void msm_devfreq_cleanup(struct msm_gpu *gpu); | |
| void msm_devfreq_resume(struct msm_gpu *gpu); | |
| void msm_devfreq_suspend(struct msm_gpu *gpu); | |
| void msm_devfreq_boost(struct msm_gpu *gpu, unsigned factor); | |
| void msm_devfreq_active(struct msm_gpu *gpu); | |
| void msm_devfreq_idle(struct msm_gpu *gpu); | |
| int msm_gpu_hw_init(struct msm_gpu *gpu); | |
| void msm_gpu_perfcntr_start(struct msm_gpu *gpu); | |
| void msm_gpu_perfcntr_stop(struct msm_gpu *gpu); | |
| int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime, | |
| uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs); | |
| void msm_gpu_retire(struct msm_gpu *gpu); | |
| void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit); | |
| int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev, | |
| struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs, | |
| const char *name, struct msm_gpu_config *config); | |
| struct msm_gem_address_space * | |
| msm_gpu_create_private_address_space(struct msm_gpu *gpu, struct task_struct *task); | |
| void msm_gpu_cleanup(struct msm_gpu *gpu); | |
| struct msm_gpu *adreno_load_gpu(struct drm_device *dev); | |
| void __init adreno_register(void); | |
| void __exit adreno_unregister(void); | |
| static inline void msm_submitqueue_put(struct msm_gpu_submitqueue *queue) | |
| { | |
| if (queue) | |
| kref_put(&queue->ref, msm_submitqueue_destroy); | |
| } | |
| static inline struct msm_gpu_state *msm_gpu_crashstate_get(struct msm_gpu *gpu) | |
| { | |
| struct msm_gpu_state *state = NULL; | |
| mutex_lock(&gpu->lock); | |
| if (gpu->crashstate) { | |
| kref_get(&gpu->crashstate->ref); | |
| state = gpu->crashstate; | |
| } | |
| mutex_unlock(&gpu->lock); | |
| return state; | |
| } | |
| static inline void msm_gpu_crashstate_put(struct msm_gpu *gpu) | |
| { | |
| mutex_lock(&gpu->lock); | |
| if (gpu->crashstate) { | |
| if (gpu->funcs->gpu_state_put(gpu->crashstate)) | |
| gpu->crashstate = NULL; | |
| } | |
| mutex_unlock(&gpu->lock); | |
| } | |
| /* | |
| * Simple macro to semi-cleanly add the MAP_PRIV flag for targets that can | |
| * support expanded privileges | |
| */ | |
| #define check_apriv(gpu, flags) \ | |
| (((gpu)->hw_apriv ? MSM_BO_MAP_PRIV : 0) | (flags)) | |
| #endif /* __MSM_GPU_H__ */ |