| /* SPDX-License-Identifier: GPL-2.0-only */ | |
| /* | |
| * Copyright 2023 Red Hat | |
| */ | |
| #ifndef VDO_MEMORY_ALLOC_H | |
| #define VDO_MEMORY_ALLOC_H | |
| #include <linux/cache.h> | |
| #include <linux/io.h> /* for PAGE_SIZE */ | |
| #include "permassert.h" | |
| #include "thread-registry.h" | |
| /* Custom memory allocation function that tracks memory usage */ | |
| int __must_check vdo_allocate_memory(size_t size, size_t align, const char *what, void *ptr); | |
| /* | |
| * Allocate storage based on element counts, sizes, and alignment. | |
| * | |
| * This is a generalized form of our allocation use case: It allocates an array of objects, | |
| * optionally preceded by one object of another type (i.e., a struct with trailing variable-length | |
| * array), with the alignment indicated. | |
| * | |
| * Why is this inline? The sizes and alignment will always be constant, when invoked through the | |
| * macros below, and often the count will be a compile-time constant 1 or the number of extra bytes | |
| * will be a compile-time constant 0. So at least some of the arithmetic can usually be optimized | |
| * away, and the run-time selection between allocation functions always can. In many cases, it'll | |
| * boil down to just a function call with a constant size. | |
| * | |
| * @count: The number of objects to allocate | |
| * @size: The size of an object | |
| * @extra: The number of additional bytes to allocate | |
| * @align: The required alignment | |
| * @what: What is being allocated (for error logging) | |
| * @ptr: A pointer to hold the allocated memory | |
| * | |
| * Return: VDO_SUCCESS or an error code | |
| */ | |
| static inline int __vdo_do_allocation(size_t count, size_t size, size_t extra, | |
| size_t align, const char *what, void *ptr) | |
| { | |
| size_t total_size = count * size + extra; | |
| /* Overflow check: */ | |
| if ((size > 0) && (count > ((SIZE_MAX - extra) / size))) { | |
| /* | |
| * This is kind of a hack: We rely on the fact that SIZE_MAX would cover the entire | |
| * address space (minus one byte) and thus the system can never allocate that much | |
| * and the call will always fail. So we can report an overflow as "out of memory" | |
| * by asking for "merely" SIZE_MAX bytes. | |
| */ | |
| total_size = SIZE_MAX; | |
| } | |
| return vdo_allocate_memory(total_size, align, what, ptr); | |
| } | |
| /* | |
| * Allocate one or more elements of the indicated type, logging an error if the allocation fails. | |
| * The memory will be zeroed. | |
| * | |
| * @COUNT: The number of objects to allocate | |
| * @TYPE: The type of objects to allocate. This type determines the alignment of the allocation. | |
| * @WHAT: What is being allocated (for error logging) | |
| * @PTR: A pointer to hold the allocated memory | |
| * | |
| * Return: VDO_SUCCESS or an error code | |
| */ | |
| #define vdo_allocate(COUNT, TYPE, WHAT, PTR) \ | |
| __vdo_do_allocation(COUNT, sizeof(TYPE), 0, __alignof__(TYPE), WHAT, PTR) | |
| /* | |
| * Allocate one object of an indicated type, followed by one or more elements of a second type, | |
| * logging an error if the allocation fails. The memory will be zeroed. | |
| * | |
| * @TYPE1: The type of the primary object to allocate. This type determines the alignment of the | |
| * allocated memory. | |
| * @COUNT: The number of objects to allocate | |
| * @TYPE2: The type of array objects to allocate | |
| * @WHAT: What is being allocated (for error logging) | |
| * @PTR: A pointer to hold the allocated memory | |
| * | |
| * Return: VDO_SUCCESS or an error code | |
| */ | |
| #define vdo_allocate_extended(TYPE1, COUNT, TYPE2, WHAT, PTR) \ | |
| __extension__({ \ | |
| int _result; \ | |
| TYPE1 **_ptr = (PTR); \ | |
| BUILD_BUG_ON(__alignof__(TYPE1) < __alignof__(TYPE2)); \ | |
| _result = __vdo_do_allocation(COUNT, \ | |
| sizeof(TYPE2), \ | |
| sizeof(TYPE1), \ | |
| __alignof__(TYPE1), \ | |
| WHAT, \ | |
| _ptr); \ | |
| _result; \ | |
| }) | |
| /* | |
| * Allocate memory starting on a cache line boundary, logging an error if the allocation fails. The | |
| * memory will be zeroed. | |
| * | |
| * @size: The number of bytes to allocate | |
| * @what: What is being allocated (for error logging) | |
| * @ptr: A pointer to hold the allocated memory | |
| * | |
| * Return: VDO_SUCCESS or an error code | |
| */ | |
| static inline int __must_check vdo_allocate_cache_aligned(size_t size, const char *what, void *ptr) | |
| { | |
| return vdo_allocate_memory(size, L1_CACHE_BYTES, what, ptr); | |
| } | |
| /* | |
| * Allocate one element of the indicated type immediately, failing if the required memory is not | |
| * immediately available. | |
| * | |
| * @size: The number of bytes to allocate | |
| * @what: What is being allocated (for error logging) | |
| * | |
| * Return: pointer to the memory, or NULL if the memory is not available. | |
| */ | |
| void *__must_check vdo_allocate_memory_nowait(size_t size, const char *what); | |
| int __must_check vdo_reallocate_memory(void *ptr, size_t old_size, size_t size, | |
| const char *what, void *new_ptr); | |
| int __must_check vdo_duplicate_string(const char *string, const char *what, | |
| char **new_string); | |
| /* Free memory allocated with vdo_allocate(). */ | |
| void vdo_free(void *ptr); | |
| static inline void *__vdo_forget(void **ptr_ptr) | |
| { | |
| void *ptr = *ptr_ptr; | |
| *ptr_ptr = NULL; | |
| return ptr; | |
| } | |
| /* | |
| * Null out a pointer and return a copy to it. This macro should be used when passing a pointer to | |
| * a function for which it is not safe to access the pointer once the function returns. | |
| */ | |
| #define vdo_forget(ptr) __vdo_forget((void **) &(ptr)) | |
| void vdo_memory_init(void); | |
| void vdo_memory_exit(void); | |
| void vdo_register_allocating_thread(struct registered_thread *new_thread, | |
| const bool *flag_ptr); | |
| void vdo_unregister_allocating_thread(void); | |
| void vdo_get_memory_stats(u64 *bytes_used, u64 *peak_bytes_used); | |
| void vdo_report_memory_usage(void); | |
| #endif /* VDO_MEMORY_ALLOC_H */ |