| // SPDX-License-Identifier: GPL-2.0 | 
 | /* | 
 |  *  Kernel internal timers | 
 |  * | 
 |  *  Copyright (C) 1991, 1992  Linus Torvalds | 
 |  * | 
 |  *  1997-01-28  Modified by Finn Arne Gangstad to make timers scale better. | 
 |  * | 
 |  *  1997-09-10  Updated NTP code according to technical memorandum Jan '96 | 
 |  *              "A Kernel Model for Precision Timekeeping" by Dave Mills | 
 |  *  1998-12-24  Fixed a xtime SMP race (we need the xtime_lock rw spinlock to | 
 |  *              serialize accesses to xtime/lost_ticks). | 
 |  *                              Copyright (C) 1998  Andrea Arcangeli | 
 |  *  1999-03-10  Improved NTP compatibility by Ulrich Windl | 
 |  *  2002-05-31	Move sys_sysinfo here and make its locking sane, Robert Love | 
 |  *  2000-10-05  Implemented scalable SMP per-CPU timer handling. | 
 |  *                              Copyright (C) 2000, 2001, 2002  Ingo Molnar | 
 |  *              Designed by David S. Miller, Alexey Kuznetsov and Ingo Molnar | 
 |  */ | 
 |  | 
 | #include <linux/kernel_stat.h> | 
 | #include <linux/export.h> | 
 | #include <linux/interrupt.h> | 
 | #include <linux/percpu.h> | 
 | #include <linux/init.h> | 
 | #include <linux/mm.h> | 
 | #include <linux/swap.h> | 
 | #include <linux/pid_namespace.h> | 
 | #include <linux/notifier.h> | 
 | #include <linux/thread_info.h> | 
 | #include <linux/time.h> | 
 | #include <linux/jiffies.h> | 
 | #include <linux/posix-timers.h> | 
 | #include <linux/cpu.h> | 
 | #include <linux/syscalls.h> | 
 | #include <linux/delay.h> | 
 | #include <linux/tick.h> | 
 | #include <linux/kallsyms.h> | 
 | #include <linux/irq_work.h> | 
 | #include <linux/sched/signal.h> | 
 | #include <linux/sched/sysctl.h> | 
 | #include <linux/sched/nohz.h> | 
 | #include <linux/sched/debug.h> | 
 | #include <linux/slab.h> | 
 | #include <linux/compat.h> | 
 | #include <linux/random.h> | 
 | #include <linux/sysctl.h> | 
 |  | 
 | #include <linux/uaccess.h> | 
 | #include <asm/unistd.h> | 
 | #include <asm/div64.h> | 
 | #include <asm/timex.h> | 
 | #include <asm/io.h> | 
 |  | 
 | #include "tick-internal.h" | 
 |  | 
 | #define CREATE_TRACE_POINTS | 
 | #include <trace/events/timer.h> | 
 | #undef CREATE_TRACE_POINTS | 
 | #include <trace/hooks/timer.h> | 
 |  | 
 | __visible u64 jiffies_64 __cacheline_aligned_in_smp = INITIAL_JIFFIES; | 
 |  | 
 | EXPORT_SYMBOL(jiffies_64); | 
 |  | 
 | /* | 
 |  * The timer wheel has LVL_DEPTH array levels. Each level provides an array of | 
 |  * LVL_SIZE buckets. Each level is driven by its own clock and therefor each | 
 |  * level has a different granularity. | 
 |  * | 
 |  * The level granularity is:		LVL_CLK_DIV ^ lvl | 
 |  * The level clock frequency is:	HZ / (LVL_CLK_DIV ^ level) | 
 |  * | 
 |  * The array level of a newly armed timer depends on the relative expiry | 
 |  * time. The farther the expiry time is away the higher the array level and | 
 |  * therefor the granularity becomes. | 
 |  * | 
 |  * Contrary to the original timer wheel implementation, which aims for 'exact' | 
 |  * expiry of the timers, this implementation removes the need for recascading | 
 |  * the timers into the lower array levels. The previous 'classic' timer wheel | 
 |  * implementation of the kernel already violated the 'exact' expiry by adding | 
 |  * slack to the expiry time to provide batched expiration. The granularity | 
 |  * levels provide implicit batching. | 
 |  * | 
 |  * This is an optimization of the original timer wheel implementation for the | 
 |  * majority of the timer wheel use cases: timeouts. The vast majority of | 
 |  * timeout timers (networking, disk I/O ...) are canceled before expiry. If | 
 |  * the timeout expires it indicates that normal operation is disturbed, so it | 
 |  * does not matter much whether the timeout comes with a slight delay. | 
 |  * | 
 |  * The only exception to this are networking timers with a small expiry | 
 |  * time. They rely on the granularity. Those fit into the first wheel level, | 
 |  * which has HZ granularity. | 
 |  * | 
 |  * We don't have cascading anymore. timers with a expiry time above the | 
 |  * capacity of the last wheel level are force expired at the maximum timeout | 
 |  * value of the last wheel level. From data sampling we know that the maximum | 
 |  * value observed is 5 days (network connection tracking), so this should not | 
 |  * be an issue. | 
 |  * | 
 |  * The currently chosen array constants values are a good compromise between | 
 |  * array size and granularity. | 
 |  * | 
 |  * This results in the following granularity and range levels: | 
 |  * | 
 |  * HZ 1000 steps | 
 |  * Level Offset  Granularity            Range | 
 |  *  0      0         1 ms                0 ms -         63 ms | 
 |  *  1     64         8 ms               64 ms -        511 ms | 
 |  *  2    128        64 ms              512 ms -       4095 ms (512ms - ~4s) | 
 |  *  3    192       512 ms             4096 ms -      32767 ms (~4s - ~32s) | 
 |  *  4    256      4096 ms (~4s)      32768 ms -     262143 ms (~32s - ~4m) | 
 |  *  5    320     32768 ms (~32s)    262144 ms -    2097151 ms (~4m - ~34m) | 
 |  *  6    384    262144 ms (~4m)    2097152 ms -   16777215 ms (~34m - ~4h) | 
 |  *  7    448   2097152 ms (~34m)  16777216 ms -  134217727 ms (~4h - ~1d) | 
 |  *  8    512  16777216 ms (~4h)  134217728 ms - 1073741822 ms (~1d - ~12d) | 
 |  * | 
 |  * HZ  300 | 
 |  * Level Offset  Granularity            Range | 
 |  *  0	   0         3 ms                0 ms -        210 ms | 
 |  *  1	  64        26 ms              213 ms -       1703 ms (213ms - ~1s) | 
 |  *  2	 128       213 ms             1706 ms -      13650 ms (~1s - ~13s) | 
 |  *  3	 192      1706 ms (~1s)      13653 ms -     109223 ms (~13s - ~1m) | 
 |  *  4	 256     13653 ms (~13s)    109226 ms -     873810 ms (~1m - ~14m) | 
 |  *  5	 320    109226 ms (~1m)     873813 ms -    6990503 ms (~14m - ~1h) | 
 |  *  6	 384    873813 ms (~14m)   6990506 ms -   55924050 ms (~1h - ~15h) | 
 |  *  7	 448   6990506 ms (~1h)   55924053 ms -  447392423 ms (~15h - ~5d) | 
 |  *  8    512  55924053 ms (~15h) 447392426 ms - 3579139406 ms (~5d - ~41d) | 
 |  * | 
 |  * HZ  250 | 
 |  * Level Offset  Granularity            Range | 
 |  *  0	   0         4 ms                0 ms -        255 ms | 
 |  *  1	  64        32 ms              256 ms -       2047 ms (256ms - ~2s) | 
 |  *  2	 128       256 ms             2048 ms -      16383 ms (~2s - ~16s) | 
 |  *  3	 192      2048 ms (~2s)      16384 ms -     131071 ms (~16s - ~2m) | 
 |  *  4	 256     16384 ms (~16s)    131072 ms -    1048575 ms (~2m - ~17m) | 
 |  *  5	 320    131072 ms (~2m)    1048576 ms -    8388607 ms (~17m - ~2h) | 
 |  *  6	 384   1048576 ms (~17m)   8388608 ms -   67108863 ms (~2h - ~18h) | 
 |  *  7	 448   8388608 ms (~2h)   67108864 ms -  536870911 ms (~18h - ~6d) | 
 |  *  8    512  67108864 ms (~18h) 536870912 ms - 4294967288 ms (~6d - ~49d) | 
 |  * | 
 |  * HZ  100 | 
 |  * Level Offset  Granularity            Range | 
 |  *  0	   0         10 ms               0 ms -        630 ms | 
 |  *  1	  64         80 ms             640 ms -       5110 ms (640ms - ~5s) | 
 |  *  2	 128        640 ms            5120 ms -      40950 ms (~5s - ~40s) | 
 |  *  3	 192       5120 ms (~5s)     40960 ms -     327670 ms (~40s - ~5m) | 
 |  *  4	 256      40960 ms (~40s)   327680 ms -    2621430 ms (~5m - ~43m) | 
 |  *  5	 320     327680 ms (~5m)   2621440 ms -   20971510 ms (~43m - ~5h) | 
 |  *  6	 384    2621440 ms (~43m) 20971520 ms -  167772150 ms (~5h - ~1d) | 
 |  *  7	 448   20971520 ms (~5h) 167772160 ms - 1342177270 ms (~1d - ~15d) | 
 |  */ | 
 |  | 
 | /* Clock divisor for the next level */ | 
 | #define LVL_CLK_SHIFT	3 | 
 | #define LVL_CLK_DIV	(1UL << LVL_CLK_SHIFT) | 
 | #define LVL_CLK_MASK	(LVL_CLK_DIV - 1) | 
 | #define LVL_SHIFT(n)	((n) * LVL_CLK_SHIFT) | 
 | #define LVL_GRAN(n)	(1UL << LVL_SHIFT(n)) | 
 |  | 
 | /* | 
 |  * The time start value for each level to select the bucket at enqueue | 
 |  * time. We start from the last possible delta of the previous level | 
 |  * so that we can later add an extra LVL_GRAN(n) to n (see calc_index()). | 
 |  */ | 
 | #define LVL_START(n)	((LVL_SIZE - 1) << (((n) - 1) * LVL_CLK_SHIFT)) | 
 |  | 
 | /* Size of each clock level */ | 
 | #define LVL_BITS	6 | 
 | #define LVL_SIZE	(1UL << LVL_BITS) | 
 | #define LVL_MASK	(LVL_SIZE - 1) | 
 | #define LVL_OFFS(n)	((n) * LVL_SIZE) | 
 |  | 
 | /* Level depth */ | 
 | #if HZ > 100 | 
 | # define LVL_DEPTH	9 | 
 | # else | 
 | # define LVL_DEPTH	8 | 
 | #endif | 
 |  | 
 | /* The cutoff (max. capacity of the wheel) */ | 
 | #define WHEEL_TIMEOUT_CUTOFF	(LVL_START(LVL_DEPTH)) | 
 | #define WHEEL_TIMEOUT_MAX	(WHEEL_TIMEOUT_CUTOFF - LVL_GRAN(LVL_DEPTH - 1)) | 
 |  | 
 | /* | 
 |  * The resulting wheel size. If NOHZ is configured we allocate two | 
 |  * wheels so we have a separate storage for the deferrable timers. | 
 |  */ | 
 | #define WHEEL_SIZE	(LVL_SIZE * LVL_DEPTH) | 
 |  | 
 | #ifdef CONFIG_NO_HZ_COMMON | 
 | # define NR_BASES	2 | 
 | # define BASE_STD	0 | 
 | # define BASE_DEF	1 | 
 | #else | 
 | # define NR_BASES	1 | 
 | # define BASE_STD	0 | 
 | # define BASE_DEF	0 | 
 | #endif | 
 |  | 
 | struct timer_base { | 
 | 	raw_spinlock_t		lock; | 
 | 	struct timer_list	*running_timer; | 
 | #ifdef CONFIG_PREEMPT_RT | 
 | 	spinlock_t		expiry_lock; | 
 | 	atomic_t		timer_waiters; | 
 | #endif | 
 | 	unsigned long		clk; | 
 | 	unsigned long		next_expiry; | 
 | 	unsigned int		cpu; | 
 | 	bool			next_expiry_recalc; | 
 | 	bool			is_idle; | 
 | 	bool			timers_pending; | 
 | 	DECLARE_BITMAP(pending_map, WHEEL_SIZE); | 
 | 	struct hlist_head	vectors[WHEEL_SIZE]; | 
 | } ____cacheline_aligned; | 
 |  | 
 | static DEFINE_PER_CPU(struct timer_base, timer_bases[NR_BASES]); | 
 |  | 
 | #ifdef CONFIG_NO_HZ_COMMON | 
 |  | 
 | static DEFINE_STATIC_KEY_FALSE(timers_nohz_active); | 
 | static DEFINE_MUTEX(timer_keys_mutex); | 
 |  | 
 | static void timer_update_keys(struct work_struct *work); | 
 | static DECLARE_WORK(timer_update_work, timer_update_keys); | 
 |  | 
 | #ifdef CONFIG_SMP | 
 | static unsigned int sysctl_timer_migration = 1; | 
 |  | 
 | DEFINE_STATIC_KEY_FALSE(timers_migration_enabled); | 
 |  | 
 | static void timers_update_migration(void) | 
 | { | 
 | 	if (sysctl_timer_migration && tick_nohz_active) | 
 | 		static_branch_enable(&timers_migration_enabled); | 
 | 	else | 
 | 		static_branch_disable(&timers_migration_enabled); | 
 | } | 
 |  | 
 | #ifdef CONFIG_SYSCTL | 
 | static int timer_migration_handler(struct ctl_table *table, int write, | 
 | 			    void *buffer, size_t *lenp, loff_t *ppos) | 
 | { | 
 | 	int ret; | 
 |  | 
 | 	mutex_lock(&timer_keys_mutex); | 
 | 	ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos); | 
 | 	if (!ret && write) | 
 | 		timers_update_migration(); | 
 | 	mutex_unlock(&timer_keys_mutex); | 
 | 	return ret; | 
 | } | 
 |  | 
 | static struct ctl_table timer_sysctl[] = { | 
 | 	{ | 
 | 		.procname	= "timer_migration", | 
 | 		.data		= &sysctl_timer_migration, | 
 | 		.maxlen		= sizeof(unsigned int), | 
 | 		.mode		= 0644, | 
 | 		.proc_handler	= timer_migration_handler, | 
 | 		.extra1		= SYSCTL_ZERO, | 
 | 		.extra2		= SYSCTL_ONE, | 
 | 	}, | 
 | 	{} | 
 | }; | 
 |  | 
 | static int __init timer_sysctl_init(void) | 
 | { | 
 | 	register_sysctl("kernel", timer_sysctl); | 
 | 	return 0; | 
 | } | 
 | device_initcall(timer_sysctl_init); | 
 | #endif /* CONFIG_SYSCTL */ | 
 | #else /* CONFIG_SMP */ | 
 | static inline void timers_update_migration(void) { } | 
 | #endif /* !CONFIG_SMP */ | 
 |  | 
 | static void timer_update_keys(struct work_struct *work) | 
 | { | 
 | 	mutex_lock(&timer_keys_mutex); | 
 | 	timers_update_migration(); | 
 | 	static_branch_enable(&timers_nohz_active); | 
 | 	mutex_unlock(&timer_keys_mutex); | 
 | } | 
 |  | 
 | void timers_update_nohz(void) | 
 | { | 
 | 	schedule_work(&timer_update_work); | 
 | } | 
 |  | 
 | static inline bool is_timers_nohz_active(void) | 
 | { | 
 | 	return static_branch_unlikely(&timers_nohz_active); | 
 | } | 
 | #else | 
 | static inline bool is_timers_nohz_active(void) { return false; } | 
 | #endif /* NO_HZ_COMMON */ | 
 |  | 
 | static unsigned long round_jiffies_common(unsigned long j, int cpu, | 
 | 		bool force_up) | 
 | { | 
 | 	int rem; | 
 | 	unsigned long original = j; | 
 |  | 
 | 	/* | 
 | 	 * We don't want all cpus firing their timers at once hitting the | 
 | 	 * same lock or cachelines, so we skew each extra cpu with an extra | 
 | 	 * 3 jiffies. This 3 jiffies came originally from the mm/ code which | 
 | 	 * already did this. | 
 | 	 * The skew is done by adding 3*cpunr, then round, then subtract this | 
 | 	 * extra offset again. | 
 | 	 */ | 
 | 	j += cpu * 3; | 
 |  | 
 | 	rem = j % HZ; | 
 |  | 
 | 	/* | 
 | 	 * If the target jiffie is just after a whole second (which can happen | 
 | 	 * due to delays of the timer irq, long irq off times etc etc) then | 
 | 	 * we should round down to the whole second, not up. Use 1/4th second | 
 | 	 * as cutoff for this rounding as an extreme upper bound for this. | 
 | 	 * But never round down if @force_up is set. | 
 | 	 */ | 
 | 	if (rem < HZ/4 && !force_up) /* round down */ | 
 | 		j = j - rem; | 
 | 	else /* round up */ | 
 | 		j = j - rem + HZ; | 
 |  | 
 | 	/* now that we have rounded, subtract the extra skew again */ | 
 | 	j -= cpu * 3; | 
 |  | 
 | 	/* | 
 | 	 * Make sure j is still in the future. Otherwise return the | 
 | 	 * unmodified value. | 
 | 	 */ | 
 | 	return time_is_after_jiffies(j) ? j : original; | 
 | } | 
 |  | 
 | /** | 
 |  * __round_jiffies - function to round jiffies to a full second | 
 |  * @j: the time in (absolute) jiffies that should be rounded | 
 |  * @cpu: the processor number on which the timeout will happen | 
 |  * | 
 |  * __round_jiffies() rounds an absolute time in the future (in jiffies) | 
 |  * up or down to (approximately) full seconds. This is useful for timers | 
 |  * for which the exact time they fire does not matter too much, as long as | 
 |  * they fire approximately every X seconds. | 
 |  * | 
 |  * By rounding these timers to whole seconds, all such timers will fire | 
 |  * at the same time, rather than at various times spread out. The goal | 
 |  * of this is to have the CPU wake up less, which saves power. | 
 |  * | 
 |  * The exact rounding is skewed for each processor to avoid all | 
 |  * processors firing at the exact same time, which could lead | 
 |  * to lock contention or spurious cache line bouncing. | 
 |  * | 
 |  * The return value is the rounded version of the @j parameter. | 
 |  */ | 
 | unsigned long __round_jiffies(unsigned long j, int cpu) | 
 | { | 
 | 	return round_jiffies_common(j, cpu, false); | 
 | } | 
 | EXPORT_SYMBOL_GPL(__round_jiffies); | 
 |  | 
 | /** | 
 |  * __round_jiffies_relative - function to round jiffies to a full second | 
 |  * @j: the time in (relative) jiffies that should be rounded | 
 |  * @cpu: the processor number on which the timeout will happen | 
 |  * | 
 |  * __round_jiffies_relative() rounds a time delta  in the future (in jiffies) | 
 |  * up or down to (approximately) full seconds. This is useful for timers | 
 |  * for which the exact time they fire does not matter too much, as long as | 
 |  * they fire approximately every X seconds. | 
 |  * | 
 |  * By rounding these timers to whole seconds, all such timers will fire | 
 |  * at the same time, rather than at various times spread out. The goal | 
 |  * of this is to have the CPU wake up less, which saves power. | 
 |  * | 
 |  * The exact rounding is skewed for each processor to avoid all | 
 |  * processors firing at the exact same time, which could lead | 
 |  * to lock contention or spurious cache line bouncing. | 
 |  * | 
 |  * The return value is the rounded version of the @j parameter. | 
 |  */ | 
 | unsigned long __round_jiffies_relative(unsigned long j, int cpu) | 
 | { | 
 | 	unsigned long j0 = jiffies; | 
 |  | 
 | 	/* Use j0 because jiffies might change while we run */ | 
 | 	return round_jiffies_common(j + j0, cpu, false) - j0; | 
 | } | 
 | EXPORT_SYMBOL_GPL(__round_jiffies_relative); | 
 |  | 
 | /** | 
 |  * round_jiffies - function to round jiffies to a full second | 
 |  * @j: the time in (absolute) jiffies that should be rounded | 
 |  * | 
 |  * round_jiffies() rounds an absolute time in the future (in jiffies) | 
 |  * up or down to (approximately) full seconds. This is useful for timers | 
 |  * for which the exact time they fire does not matter too much, as long as | 
 |  * they fire approximately every X seconds. | 
 |  * | 
 |  * By rounding these timers to whole seconds, all such timers will fire | 
 |  * at the same time, rather than at various times spread out. The goal | 
 |  * of this is to have the CPU wake up less, which saves power. | 
 |  * | 
 |  * The return value is the rounded version of the @j parameter. | 
 |  */ | 
 | unsigned long round_jiffies(unsigned long j) | 
 | { | 
 | 	return round_jiffies_common(j, raw_smp_processor_id(), false); | 
 | } | 
 | EXPORT_SYMBOL_GPL(round_jiffies); | 
 |  | 
 | /** | 
 |  * round_jiffies_relative - function to round jiffies to a full second | 
 |  * @j: the time in (relative) jiffies that should be rounded | 
 |  * | 
 |  * round_jiffies_relative() rounds a time delta  in the future (in jiffies) | 
 |  * up or down to (approximately) full seconds. This is useful for timers | 
 |  * for which the exact time they fire does not matter too much, as long as | 
 |  * they fire approximately every X seconds. | 
 |  * | 
 |  * By rounding these timers to whole seconds, all such timers will fire | 
 |  * at the same time, rather than at various times spread out. The goal | 
 |  * of this is to have the CPU wake up less, which saves power. | 
 |  * | 
 |  * The return value is the rounded version of the @j parameter. | 
 |  */ | 
 | unsigned long round_jiffies_relative(unsigned long j) | 
 | { | 
 | 	return __round_jiffies_relative(j, raw_smp_processor_id()); | 
 | } | 
 | EXPORT_SYMBOL_GPL(round_jiffies_relative); | 
 |  | 
 | /** | 
 |  * __round_jiffies_up - function to round jiffies up to a full second | 
 |  * @j: the time in (absolute) jiffies that should be rounded | 
 |  * @cpu: the processor number on which the timeout will happen | 
 |  * | 
 |  * This is the same as __round_jiffies() except that it will never | 
 |  * round down.  This is useful for timeouts for which the exact time | 
 |  * of firing does not matter too much, as long as they don't fire too | 
 |  * early. | 
 |  */ | 
 | unsigned long __round_jiffies_up(unsigned long j, int cpu) | 
 | { | 
 | 	return round_jiffies_common(j, cpu, true); | 
 | } | 
 | EXPORT_SYMBOL_GPL(__round_jiffies_up); | 
 |  | 
 | /** | 
 |  * __round_jiffies_up_relative - function to round jiffies up to a full second | 
 |  * @j: the time in (relative) jiffies that should be rounded | 
 |  * @cpu: the processor number on which the timeout will happen | 
 |  * | 
 |  * This is the same as __round_jiffies_relative() except that it will never | 
 |  * round down.  This is useful for timeouts for which the exact time | 
 |  * of firing does not matter too much, as long as they don't fire too | 
 |  * early. | 
 |  */ | 
 | unsigned long __round_jiffies_up_relative(unsigned long j, int cpu) | 
 | { | 
 | 	unsigned long j0 = jiffies; | 
 |  | 
 | 	/* Use j0 because jiffies might change while we run */ | 
 | 	return round_jiffies_common(j + j0, cpu, true) - j0; | 
 | } | 
 | EXPORT_SYMBOL_GPL(__round_jiffies_up_relative); | 
 |  | 
 | /** | 
 |  * round_jiffies_up - function to round jiffies up to a full second | 
 |  * @j: the time in (absolute) jiffies that should be rounded | 
 |  * | 
 |  * This is the same as round_jiffies() except that it will never | 
 |  * round down.  This is useful for timeouts for which the exact time | 
 |  * of firing does not matter too much, as long as they don't fire too | 
 |  * early. | 
 |  */ | 
 | unsigned long round_jiffies_up(unsigned long j) | 
 | { | 
 | 	return round_jiffies_common(j, raw_smp_processor_id(), true); | 
 | } | 
 | EXPORT_SYMBOL_GPL(round_jiffies_up); | 
 |  | 
 | /** | 
 |  * round_jiffies_up_relative - function to round jiffies up to a full second | 
 |  * @j: the time in (relative) jiffies that should be rounded | 
 |  * | 
 |  * This is the same as round_jiffies_relative() except that it will never | 
 |  * round down.  This is useful for timeouts for which the exact time | 
 |  * of firing does not matter too much, as long as they don't fire too | 
 |  * early. | 
 |  */ | 
 | unsigned long round_jiffies_up_relative(unsigned long j) | 
 | { | 
 | 	return __round_jiffies_up_relative(j, raw_smp_processor_id()); | 
 | } | 
 | EXPORT_SYMBOL_GPL(round_jiffies_up_relative); | 
 |  | 
 |  | 
 | static inline unsigned int timer_get_idx(struct timer_list *timer) | 
 | { | 
 | 	return (timer->flags & TIMER_ARRAYMASK) >> TIMER_ARRAYSHIFT; | 
 | } | 
 |  | 
 | static inline void timer_set_idx(struct timer_list *timer, unsigned int idx) | 
 | { | 
 | 	timer->flags = (timer->flags & ~TIMER_ARRAYMASK) | | 
 | 			idx << TIMER_ARRAYSHIFT; | 
 | } | 
 |  | 
 | /* | 
 |  * Helper function to calculate the array index for a given expiry | 
 |  * time. | 
 |  */ | 
 | static inline unsigned calc_index(unsigned long expires, unsigned lvl, | 
 | 				  unsigned long *bucket_expiry) | 
 | { | 
 |  | 
 | 	/* | 
 | 	 * The timer wheel has to guarantee that a timer does not fire | 
 | 	 * early. Early expiry can happen due to: | 
 | 	 * - Timer is armed at the edge of a tick | 
 | 	 * - Truncation of the expiry time in the outer wheel levels | 
 | 	 * | 
 | 	 * Round up with level granularity to prevent this. | 
 | 	 */ | 
 | 	expires = (expires >> LVL_SHIFT(lvl)) + 1; | 
 | 	trace_android_vh_timer_calc_index(lvl, &expires); | 
 | 	*bucket_expiry = expires << LVL_SHIFT(lvl); | 
 | 	return LVL_OFFS(lvl) + (expires & LVL_MASK); | 
 | } | 
 |  | 
 | static int calc_wheel_index(unsigned long expires, unsigned long clk, | 
 | 			    unsigned long *bucket_expiry) | 
 | { | 
 | 	unsigned long delta = expires - clk; | 
 | 	unsigned int idx; | 
 |  | 
 | 	if (delta < LVL_START(1)) { | 
 | 		idx = calc_index(expires, 0, bucket_expiry); | 
 | 	} else if (delta < LVL_START(2)) { | 
 | 		idx = calc_index(expires, 1, bucket_expiry); | 
 | 	} else if (delta < LVL_START(3)) { | 
 | 		idx = calc_index(expires, 2, bucket_expiry); | 
 | 	} else if (delta < LVL_START(4)) { | 
 | 		idx = calc_index(expires, 3, bucket_expiry); | 
 | 	} else if (delta < LVL_START(5)) { | 
 | 		idx = calc_index(expires, 4, bucket_expiry); | 
 | 	} else if (delta < LVL_START(6)) { | 
 | 		idx = calc_index(expires, 5, bucket_expiry); | 
 | 	} else if (delta < LVL_START(7)) { | 
 | 		idx = calc_index(expires, 6, bucket_expiry); | 
 | 	} else if (LVL_DEPTH > 8 && delta < LVL_START(8)) { | 
 | 		idx = calc_index(expires, 7, bucket_expiry); | 
 | 	} else if ((long) delta < 0) { | 
 | 		idx = clk & LVL_MASK; | 
 | 		*bucket_expiry = clk; | 
 | 	} else { | 
 | 		/* | 
 | 		 * Force expire obscene large timeouts to expire at the | 
 | 		 * capacity limit of the wheel. | 
 | 		 */ | 
 | 		if (delta >= WHEEL_TIMEOUT_CUTOFF) | 
 | 			expires = clk + WHEEL_TIMEOUT_MAX; | 
 |  | 
 | 		idx = calc_index(expires, LVL_DEPTH - 1, bucket_expiry); | 
 | 	} | 
 | 	return idx; | 
 | } | 
 |  | 
 | static void | 
 | trigger_dyntick_cpu(struct timer_base *base, struct timer_list *timer) | 
 | { | 
 | 	if (!is_timers_nohz_active()) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * TODO: This wants some optimizing similar to the code below, but we | 
 | 	 * will do that when we switch from push to pull for deferrable timers. | 
 | 	 */ | 
 | 	if (timer->flags & TIMER_DEFERRABLE) { | 
 | 		if (tick_nohz_full_cpu(base->cpu)) | 
 | 			wake_up_nohz_cpu(base->cpu); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * We might have to IPI the remote CPU if the base is idle and the | 
 | 	 * timer is not deferrable. If the other CPU is on the way to idle | 
 | 	 * then it can't set base->is_idle as we hold the base lock: | 
 | 	 */ | 
 | 	if (base->is_idle) | 
 | 		wake_up_nohz_cpu(base->cpu); | 
 | } | 
 |  | 
 | /* | 
 |  * Enqueue the timer into the hash bucket, mark it pending in | 
 |  * the bitmap, store the index in the timer flags then wake up | 
 |  * the target CPU if needed. | 
 |  */ | 
 | static void enqueue_timer(struct timer_base *base, struct timer_list *timer, | 
 | 			  unsigned int idx, unsigned long bucket_expiry) | 
 | { | 
 |  | 
 | 	hlist_add_head(&timer->entry, base->vectors + idx); | 
 | 	__set_bit(idx, base->pending_map); | 
 | 	timer_set_idx(timer, idx); | 
 |  | 
 | 	trace_timer_start(timer, timer->expires, timer->flags); | 
 |  | 
 | 	/* | 
 | 	 * Check whether this is the new first expiring timer. The | 
 | 	 * effective expiry time of the timer is required here | 
 | 	 * (bucket_expiry) instead of timer->expires. | 
 | 	 */ | 
 | 	if (time_before(bucket_expiry, base->next_expiry)) { | 
 | 		/* | 
 | 		 * Set the next expiry time and kick the CPU so it | 
 | 		 * can reevaluate the wheel: | 
 | 		 */ | 
 | 		base->next_expiry = bucket_expiry; | 
 | 		base->timers_pending = true; | 
 | 		base->next_expiry_recalc = false; | 
 | 		trigger_dyntick_cpu(base, timer); | 
 | 	} | 
 | } | 
 |  | 
 | static void internal_add_timer(struct timer_base *base, struct timer_list *timer) | 
 | { | 
 | 	unsigned long bucket_expiry; | 
 | 	unsigned int idx; | 
 |  | 
 | 	idx = calc_wheel_index(timer->expires, base->clk, &bucket_expiry); | 
 | 	enqueue_timer(base, timer, idx, bucket_expiry); | 
 | } | 
 |  | 
 | #ifdef CONFIG_DEBUG_OBJECTS_TIMERS | 
 |  | 
 | static const struct debug_obj_descr timer_debug_descr; | 
 |  | 
 | struct timer_hint { | 
 | 	void	(*function)(struct timer_list *t); | 
 | 	long	offset; | 
 | }; | 
 |  | 
 | #define TIMER_HINT(fn, container, timr, hintfn)			\ | 
 | 	{							\ | 
 | 		.function = fn,					\ | 
 | 		.offset	  = offsetof(container, hintfn) -	\ | 
 | 			    offsetof(container, timr)		\ | 
 | 	} | 
 |  | 
 | static const struct timer_hint timer_hints[] = { | 
 | 	TIMER_HINT(delayed_work_timer_fn, | 
 | 		   struct delayed_work, timer, work.func), | 
 | 	TIMER_HINT(kthread_delayed_work_timer_fn, | 
 | 		   struct kthread_delayed_work, timer, work.func), | 
 | }; | 
 |  | 
 | static void *timer_debug_hint(void *addr) | 
 | { | 
 | 	struct timer_list *timer = addr; | 
 | 	int i; | 
 |  | 
 | 	for (i = 0; i < ARRAY_SIZE(timer_hints); i++) { | 
 | 		if (timer_hints[i].function == timer->function) { | 
 | 			void (**fn)(void) = addr + timer_hints[i].offset; | 
 |  | 
 | 			return *fn; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	return timer->function; | 
 | } | 
 |  | 
 | static bool timer_is_static_object(void *addr) | 
 | { | 
 | 	struct timer_list *timer = addr; | 
 |  | 
 | 	return (timer->entry.pprev == NULL && | 
 | 		timer->entry.next == TIMER_ENTRY_STATIC); | 
 | } | 
 |  | 
 | /* | 
 |  * fixup_init is called when: | 
 |  * - an active object is initialized | 
 |  */ | 
 | static bool timer_fixup_init(void *addr, enum debug_obj_state state) | 
 | { | 
 | 	struct timer_list *timer = addr; | 
 |  | 
 | 	switch (state) { | 
 | 	case ODEBUG_STATE_ACTIVE: | 
 | 		del_timer_sync(timer); | 
 | 		debug_object_init(timer, &timer_debug_descr); | 
 | 		return true; | 
 | 	default: | 
 | 		return false; | 
 | 	} | 
 | } | 
 |  | 
 | /* Stub timer callback for improperly used timers. */ | 
 | static void stub_timer(struct timer_list *unused) | 
 | { | 
 | 	WARN_ON(1); | 
 | } | 
 |  | 
 | /* | 
 |  * fixup_activate is called when: | 
 |  * - an active object is activated | 
 |  * - an unknown non-static object is activated | 
 |  */ | 
 | static bool timer_fixup_activate(void *addr, enum debug_obj_state state) | 
 | { | 
 | 	struct timer_list *timer = addr; | 
 |  | 
 | 	switch (state) { | 
 | 	case ODEBUG_STATE_NOTAVAILABLE: | 
 | 		timer_setup(timer, stub_timer, 0); | 
 | 		return true; | 
 |  | 
 | 	case ODEBUG_STATE_ACTIVE: | 
 | 		WARN_ON(1); | 
 | 		fallthrough; | 
 | 	default: | 
 | 		return false; | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * fixup_free is called when: | 
 |  * - an active object is freed | 
 |  */ | 
 | static bool timer_fixup_free(void *addr, enum debug_obj_state state) | 
 | { | 
 | 	struct timer_list *timer = addr; | 
 |  | 
 | 	switch (state) { | 
 | 	case ODEBUG_STATE_ACTIVE: | 
 | 		del_timer_sync(timer); | 
 | 		debug_object_free(timer, &timer_debug_descr); | 
 | 		return true; | 
 | 	default: | 
 | 		return false; | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * fixup_assert_init is called when: | 
 |  * - an untracked/uninit-ed object is found | 
 |  */ | 
 | static bool timer_fixup_assert_init(void *addr, enum debug_obj_state state) | 
 | { | 
 | 	struct timer_list *timer = addr; | 
 |  | 
 | 	switch (state) { | 
 | 	case ODEBUG_STATE_NOTAVAILABLE: | 
 | 		timer_setup(timer, stub_timer, 0); | 
 | 		return true; | 
 | 	default: | 
 | 		return false; | 
 | 	} | 
 | } | 
 |  | 
 | static const struct debug_obj_descr timer_debug_descr = { | 
 | 	.name			= "timer_list", | 
 | 	.debug_hint		= timer_debug_hint, | 
 | 	.is_static_object	= timer_is_static_object, | 
 | 	.fixup_init		= timer_fixup_init, | 
 | 	.fixup_activate		= timer_fixup_activate, | 
 | 	.fixup_free		= timer_fixup_free, | 
 | 	.fixup_assert_init	= timer_fixup_assert_init, | 
 | }; | 
 |  | 
 | static inline void debug_timer_init(struct timer_list *timer) | 
 | { | 
 | 	debug_object_init(timer, &timer_debug_descr); | 
 | } | 
 |  | 
 | static inline void debug_timer_activate(struct timer_list *timer) | 
 | { | 
 | 	debug_object_activate(timer, &timer_debug_descr); | 
 | } | 
 |  | 
 | static inline void debug_timer_deactivate(struct timer_list *timer) | 
 | { | 
 | 	debug_object_deactivate(timer, &timer_debug_descr); | 
 | } | 
 |  | 
 | static inline void debug_timer_assert_init(struct timer_list *timer) | 
 | { | 
 | 	debug_object_assert_init(timer, &timer_debug_descr); | 
 | } | 
 |  | 
 | static void do_init_timer(struct timer_list *timer, | 
 | 			  void (*func)(struct timer_list *), | 
 | 			  unsigned int flags, | 
 | 			  const char *name, struct lock_class_key *key); | 
 |  | 
 | void init_timer_on_stack_key(struct timer_list *timer, | 
 | 			     void (*func)(struct timer_list *), | 
 | 			     unsigned int flags, | 
 | 			     const char *name, struct lock_class_key *key) | 
 | { | 
 | 	debug_object_init_on_stack(timer, &timer_debug_descr); | 
 | 	do_init_timer(timer, func, flags, name, key); | 
 | } | 
 | EXPORT_SYMBOL_GPL(init_timer_on_stack_key); | 
 |  | 
 | void destroy_timer_on_stack(struct timer_list *timer) | 
 | { | 
 | 	debug_object_free(timer, &timer_debug_descr); | 
 | } | 
 | EXPORT_SYMBOL_GPL(destroy_timer_on_stack); | 
 |  | 
 | #else | 
 | static inline void debug_timer_init(struct timer_list *timer) { } | 
 | static inline void debug_timer_activate(struct timer_list *timer) { } | 
 | static inline void debug_timer_deactivate(struct timer_list *timer) { } | 
 | static inline void debug_timer_assert_init(struct timer_list *timer) { } | 
 | #endif | 
 |  | 
 | static inline void debug_init(struct timer_list *timer) | 
 | { | 
 | 	debug_timer_init(timer); | 
 | 	trace_timer_init(timer); | 
 | } | 
 |  | 
 | static inline void debug_deactivate(struct timer_list *timer) | 
 | { | 
 | 	debug_timer_deactivate(timer); | 
 | 	trace_timer_cancel(timer); | 
 | } | 
 |  | 
 | static inline void debug_assert_init(struct timer_list *timer) | 
 | { | 
 | 	debug_timer_assert_init(timer); | 
 | } | 
 |  | 
 | static void do_init_timer(struct timer_list *timer, | 
 | 			  void (*func)(struct timer_list *), | 
 | 			  unsigned int flags, | 
 | 			  const char *name, struct lock_class_key *key) | 
 | { | 
 | 	timer->entry.pprev = NULL; | 
 | 	timer->function = func; | 
 | 	if (WARN_ON_ONCE(flags & ~TIMER_INIT_FLAGS)) | 
 | 		flags &= TIMER_INIT_FLAGS; | 
 | 	timer->flags = flags | raw_smp_processor_id(); | 
 | 	lockdep_init_map(&timer->lockdep_map, name, key, 0); | 
 | } | 
 |  | 
 | /** | 
 |  * init_timer_key - initialize a timer | 
 |  * @timer: the timer to be initialized | 
 |  * @func: timer callback function | 
 |  * @flags: timer flags | 
 |  * @name: name of the timer | 
 |  * @key: lockdep class key of the fake lock used for tracking timer | 
 |  *       sync lock dependencies | 
 |  * | 
 |  * init_timer_key() must be done to a timer prior calling *any* of the | 
 |  * other timer functions. | 
 |  */ | 
 | void init_timer_key(struct timer_list *timer, | 
 | 		    void (*func)(struct timer_list *), unsigned int flags, | 
 | 		    const char *name, struct lock_class_key *key) | 
 | { | 
 | 	debug_init(timer); | 
 | 	do_init_timer(timer, func, flags, name, key); | 
 | } | 
 | EXPORT_SYMBOL(init_timer_key); | 
 |  | 
 | static inline void detach_timer(struct timer_list *timer, bool clear_pending) | 
 | { | 
 | 	struct hlist_node *entry = &timer->entry; | 
 |  | 
 | 	debug_deactivate(timer); | 
 |  | 
 | 	__hlist_del(entry); | 
 | 	if (clear_pending) | 
 | 		entry->pprev = NULL; | 
 | 	entry->next = LIST_POISON2; | 
 | } | 
 |  | 
 | static int detach_if_pending(struct timer_list *timer, struct timer_base *base, | 
 | 			     bool clear_pending) | 
 | { | 
 | 	unsigned idx = timer_get_idx(timer); | 
 |  | 
 | 	if (!timer_pending(timer)) | 
 | 		return 0; | 
 |  | 
 | 	if (hlist_is_singular_node(&timer->entry, base->vectors + idx)) { | 
 | 		__clear_bit(idx, base->pending_map); | 
 | 		base->next_expiry_recalc = true; | 
 | 	} | 
 |  | 
 | 	detach_timer(timer, clear_pending); | 
 | 	return 1; | 
 | } | 
 |  | 
 | static inline struct timer_base *get_timer_cpu_base(u32 tflags, u32 cpu) | 
 | { | 
 | 	struct timer_base *base = per_cpu_ptr(&timer_bases[BASE_STD], cpu); | 
 |  | 
 | 	/* | 
 | 	 * If the timer is deferrable and NO_HZ_COMMON is set then we need | 
 | 	 * to use the deferrable base. | 
 | 	 */ | 
 | 	if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE)) | 
 | 		base = per_cpu_ptr(&timer_bases[BASE_DEF], cpu); | 
 | 	return base; | 
 | } | 
 |  | 
 | static inline struct timer_base *get_timer_this_cpu_base(u32 tflags) | 
 | { | 
 | 	struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); | 
 |  | 
 | 	/* | 
 | 	 * If the timer is deferrable and NO_HZ_COMMON is set then we need | 
 | 	 * to use the deferrable base. | 
 | 	 */ | 
 | 	if (IS_ENABLED(CONFIG_NO_HZ_COMMON) && (tflags & TIMER_DEFERRABLE)) | 
 | 		base = this_cpu_ptr(&timer_bases[BASE_DEF]); | 
 | 	return base; | 
 | } | 
 |  | 
 | static inline struct timer_base *get_timer_base(u32 tflags) | 
 | { | 
 | 	return get_timer_cpu_base(tflags, tflags & TIMER_CPUMASK); | 
 | } | 
 |  | 
 | static inline struct timer_base * | 
 | get_target_base(struct timer_base *base, unsigned tflags) | 
 | { | 
 | #if defined(CONFIG_SMP) && defined(CONFIG_NO_HZ_COMMON) | 
 | 	if (static_branch_likely(&timers_migration_enabled) && | 
 | 	    !(tflags & TIMER_PINNED)) | 
 | 		return get_timer_cpu_base(tflags, get_nohz_timer_target()); | 
 | #endif | 
 | 	return get_timer_this_cpu_base(tflags); | 
 | } | 
 |  | 
 | static inline void forward_timer_base(struct timer_base *base) | 
 | { | 
 | 	unsigned long jnow = READ_ONCE(jiffies); | 
 |  | 
 | 	/* | 
 | 	 * No need to forward if we are close enough below jiffies. | 
 | 	 * Also while executing timers, base->clk is 1 offset ahead | 
 | 	 * of jiffies to avoid endless requeuing to current jiffies. | 
 | 	 */ | 
 | 	if ((long)(jnow - base->clk) < 1) | 
 | 		return; | 
 |  | 
 | 	/* | 
 | 	 * If the next expiry value is > jiffies, then we fast forward to | 
 | 	 * jiffies otherwise we forward to the next expiry value. | 
 | 	 */ | 
 | 	if (time_after(base->next_expiry, jnow)) { | 
 | 		base->clk = jnow; | 
 | 	} else { | 
 | 		if (WARN_ON_ONCE(time_before(base->next_expiry, base->clk))) | 
 | 			return; | 
 | 		base->clk = base->next_expiry; | 
 | 	} | 
 | } | 
 |  | 
 |  | 
 | /* | 
 |  * We are using hashed locking: Holding per_cpu(timer_bases[x]).lock means | 
 |  * that all timers which are tied to this base are locked, and the base itself | 
 |  * is locked too. | 
 |  * | 
 |  * So __run_timers/migrate_timers can safely modify all timers which could | 
 |  * be found in the base->vectors array. | 
 |  * | 
 |  * When a timer is migrating then the TIMER_MIGRATING flag is set and we need | 
 |  * to wait until the migration is done. | 
 |  */ | 
 | static struct timer_base *lock_timer_base(struct timer_list *timer, | 
 | 					  unsigned long *flags) | 
 | 	__acquires(timer->base->lock) | 
 | { | 
 | 	for (;;) { | 
 | 		struct timer_base *base; | 
 | 		u32 tf; | 
 |  | 
 | 		/* | 
 | 		 * We need to use READ_ONCE() here, otherwise the compiler | 
 | 		 * might re-read @tf between the check for TIMER_MIGRATING | 
 | 		 * and spin_lock(). | 
 | 		 */ | 
 | 		tf = READ_ONCE(timer->flags); | 
 |  | 
 | 		if (!(tf & TIMER_MIGRATING)) { | 
 | 			base = get_timer_base(tf); | 
 | 			raw_spin_lock_irqsave(&base->lock, *flags); | 
 | 			if (timer->flags == tf) | 
 | 				return base; | 
 | 			raw_spin_unlock_irqrestore(&base->lock, *flags); | 
 | 		} | 
 | 		cpu_relax(); | 
 | 	} | 
 | } | 
 |  | 
 | #define MOD_TIMER_PENDING_ONLY		0x01 | 
 | #define MOD_TIMER_REDUCE		0x02 | 
 | #define MOD_TIMER_NOTPENDING		0x04 | 
 |  | 
 | static inline int | 
 | __mod_timer(struct timer_list *timer, unsigned long expires, unsigned int options) | 
 | { | 
 | 	unsigned long clk = 0, flags, bucket_expiry; | 
 | 	struct timer_base *base, *new_base; | 
 | 	unsigned int idx = UINT_MAX; | 
 | 	int ret = 0; | 
 |  | 
 | 	debug_assert_init(timer); | 
 |  | 
 | 	/* | 
 | 	 * This is a common optimization triggered by the networking code - if | 
 | 	 * the timer is re-modified to have the same timeout or ends up in the | 
 | 	 * same array bucket then just return: | 
 | 	 */ | 
 | 	if (!(options & MOD_TIMER_NOTPENDING) && timer_pending(timer)) { | 
 | 		/* | 
 | 		 * The downside of this optimization is that it can result in | 
 | 		 * larger granularity than you would get from adding a new | 
 | 		 * timer with this expiry. | 
 | 		 */ | 
 | 		long diff = timer->expires - expires; | 
 |  | 
 | 		if (!diff) | 
 | 			return 1; | 
 | 		if (options & MOD_TIMER_REDUCE && diff <= 0) | 
 | 			return 1; | 
 |  | 
 | 		/* | 
 | 		 * We lock timer base and calculate the bucket index right | 
 | 		 * here. If the timer ends up in the same bucket, then we | 
 | 		 * just update the expiry time and avoid the whole | 
 | 		 * dequeue/enqueue dance. | 
 | 		 */ | 
 | 		base = lock_timer_base(timer, &flags); | 
 | 		/* | 
 | 		 * Has @timer been shutdown? This needs to be evaluated | 
 | 		 * while holding base lock to prevent a race against the | 
 | 		 * shutdown code. | 
 | 		 */ | 
 | 		if (!timer->function) | 
 | 			goto out_unlock; | 
 |  | 
 | 		forward_timer_base(base); | 
 |  | 
 | 		if (timer_pending(timer) && (options & MOD_TIMER_REDUCE) && | 
 | 		    time_before_eq(timer->expires, expires)) { | 
 | 			ret = 1; | 
 | 			goto out_unlock; | 
 | 		} | 
 |  | 
 | 		clk = base->clk; | 
 | 		idx = calc_wheel_index(expires, clk, &bucket_expiry); | 
 |  | 
 | 		/* | 
 | 		 * Retrieve and compare the array index of the pending | 
 | 		 * timer. If it matches set the expiry to the new value so a | 
 | 		 * subsequent call will exit in the expires check above. | 
 | 		 */ | 
 | 		if (idx == timer_get_idx(timer)) { | 
 | 			if (!(options & MOD_TIMER_REDUCE)) | 
 | 				timer->expires = expires; | 
 | 			else if (time_after(timer->expires, expires)) | 
 | 				timer->expires = expires; | 
 | 			ret = 1; | 
 | 			goto out_unlock; | 
 | 		} | 
 | 	} else { | 
 | 		base = lock_timer_base(timer, &flags); | 
 | 		/* | 
 | 		 * Has @timer been shutdown? This needs to be evaluated | 
 | 		 * while holding base lock to prevent a race against the | 
 | 		 * shutdown code. | 
 | 		 */ | 
 | 		if (!timer->function) | 
 | 			goto out_unlock; | 
 |  | 
 | 		forward_timer_base(base); | 
 | 	} | 
 |  | 
 | 	ret = detach_if_pending(timer, base, false); | 
 | 	if (!ret && (options & MOD_TIMER_PENDING_ONLY)) | 
 | 		goto out_unlock; | 
 |  | 
 | 	new_base = get_target_base(base, timer->flags); | 
 |  | 
 | 	if (base != new_base) { | 
 | 		/* | 
 | 		 * We are trying to schedule the timer on the new base. | 
 | 		 * However we can't change timer's base while it is running, | 
 | 		 * otherwise timer_delete_sync() can't detect that the timer's | 
 | 		 * handler yet has not finished. This also guarantees that the | 
 | 		 * timer is serialized wrt itself. | 
 | 		 */ | 
 | 		if (likely(base->running_timer != timer)) { | 
 | 			/* See the comment in lock_timer_base() */ | 
 | 			timer->flags |= TIMER_MIGRATING; | 
 |  | 
 | 			raw_spin_unlock(&base->lock); | 
 | 			base = new_base; | 
 | 			raw_spin_lock(&base->lock); | 
 | 			WRITE_ONCE(timer->flags, | 
 | 				   (timer->flags & ~TIMER_BASEMASK) | base->cpu); | 
 | 			forward_timer_base(base); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	debug_timer_activate(timer); | 
 |  | 
 | 	timer->expires = expires; | 
 | 	/* | 
 | 	 * If 'idx' was calculated above and the base time did not advance | 
 | 	 * between calculating 'idx' and possibly switching the base, only | 
 | 	 * enqueue_timer() is required. Otherwise we need to (re)calculate | 
 | 	 * the wheel index via internal_add_timer(). | 
 | 	 */ | 
 | 	if (idx != UINT_MAX && clk == base->clk) | 
 | 		enqueue_timer(base, timer, idx, bucket_expiry); | 
 | 	else | 
 | 		internal_add_timer(base, timer); | 
 |  | 
 | out_unlock: | 
 | 	raw_spin_unlock_irqrestore(&base->lock, flags); | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | /** | 
 |  * mod_timer_pending - Modify a pending timer's timeout | 
 |  * @timer:	The pending timer to be modified | 
 |  * @expires:	New absolute timeout in jiffies | 
 |  * | 
 |  * mod_timer_pending() is the same for pending timers as mod_timer(), but | 
 |  * will not activate inactive timers. | 
 |  * | 
 |  * If @timer->function == NULL then the start operation is silently | 
 |  * discarded. | 
 |  * | 
 |  * Return: | 
 |  * * %0 - The timer was inactive and not modified or was in | 
 |  *	  shutdown state and the operation was discarded | 
 |  * * %1 - The timer was active and requeued to expire at @expires | 
 |  */ | 
 | int mod_timer_pending(struct timer_list *timer, unsigned long expires) | 
 | { | 
 | 	return __mod_timer(timer, expires, MOD_TIMER_PENDING_ONLY); | 
 | } | 
 | EXPORT_SYMBOL(mod_timer_pending); | 
 |  | 
 | /** | 
 |  * mod_timer - Modify a timer's timeout | 
 |  * @timer:	The timer to be modified | 
 |  * @expires:	New absolute timeout in jiffies | 
 |  * | 
 |  * mod_timer(timer, expires) is equivalent to: | 
 |  * | 
 |  *     del_timer(timer); timer->expires = expires; add_timer(timer); | 
 |  * | 
 |  * mod_timer() is more efficient than the above open coded sequence. In | 
 |  * case that the timer is inactive, the del_timer() part is a NOP. The | 
 |  * timer is in any case activated with the new expiry time @expires. | 
 |  * | 
 |  * Note that if there are multiple unserialized concurrent users of the | 
 |  * same timer, then mod_timer() is the only safe way to modify the timeout, | 
 |  * since add_timer() cannot modify an already running timer. | 
 |  * | 
 |  * If @timer->function == NULL then the start operation is silently | 
 |  * discarded. In this case the return value is 0 and meaningless. | 
 |  * | 
 |  * Return: | 
 |  * * %0 - The timer was inactive and started or was in shutdown | 
 |  *	  state and the operation was discarded | 
 |  * * %1 - The timer was active and requeued to expire at @expires or | 
 |  *	  the timer was active and not modified because @expires did | 
 |  *	  not change the effective expiry time | 
 |  */ | 
 | int mod_timer(struct timer_list *timer, unsigned long expires) | 
 | { | 
 | 	return __mod_timer(timer, expires, 0); | 
 | } | 
 | EXPORT_SYMBOL(mod_timer); | 
 |  | 
 | /** | 
 |  * timer_reduce - Modify a timer's timeout if it would reduce the timeout | 
 |  * @timer:	The timer to be modified | 
 |  * @expires:	New absolute timeout in jiffies | 
 |  * | 
 |  * timer_reduce() is very similar to mod_timer(), except that it will only | 
 |  * modify an enqueued timer if that would reduce the expiration time. If | 
 |  * @timer is not enqueued it starts the timer. | 
 |  * | 
 |  * If @timer->function == NULL then the start operation is silently | 
 |  * discarded. | 
 |  * | 
 |  * Return: | 
 |  * * %0 - The timer was inactive and started or was in shutdown | 
 |  *	  state and the operation was discarded | 
 |  * * %1 - The timer was active and requeued to expire at @expires or | 
 |  *	  the timer was active and not modified because @expires | 
 |  *	  did not change the effective expiry time such that the | 
 |  *	  timer would expire earlier than already scheduled | 
 |  */ | 
 | int timer_reduce(struct timer_list *timer, unsigned long expires) | 
 | { | 
 | 	return __mod_timer(timer, expires, MOD_TIMER_REDUCE); | 
 | } | 
 | EXPORT_SYMBOL(timer_reduce); | 
 |  | 
 | /** | 
 |  * add_timer - Start a timer | 
 |  * @timer:	The timer to be started | 
 |  * | 
 |  * Start @timer to expire at @timer->expires in the future. @timer->expires | 
 |  * is the absolute expiry time measured in 'jiffies'. When the timer expires | 
 |  * timer->function(timer) will be invoked from soft interrupt context. | 
 |  * | 
 |  * The @timer->expires and @timer->function fields must be set prior | 
 |  * to calling this function. | 
 |  * | 
 |  * If @timer->function == NULL then the start operation is silently | 
 |  * discarded. | 
 |  * | 
 |  * If @timer->expires is already in the past @timer will be queued to | 
 |  * expire at the next timer tick. | 
 |  * | 
 |  * This can only operate on an inactive timer. Attempts to invoke this on | 
 |  * an active timer are rejected with a warning. | 
 |  */ | 
 | void add_timer(struct timer_list *timer) | 
 | { | 
 | 	if (WARN_ON_ONCE(timer_pending(timer))) | 
 | 		return; | 
 | 	__mod_timer(timer, timer->expires, MOD_TIMER_NOTPENDING); | 
 | } | 
 | EXPORT_SYMBOL(add_timer); | 
 |  | 
 | /** | 
 |  * add_timer_on - Start a timer on a particular CPU | 
 |  * @timer:	The timer to be started | 
 |  * @cpu:	The CPU to start it on | 
 |  * | 
 |  * Same as add_timer() except that it starts the timer on the given CPU. | 
 |  * | 
 |  * See add_timer() for further details. | 
 |  */ | 
 | void add_timer_on(struct timer_list *timer, int cpu) | 
 | { | 
 | 	struct timer_base *new_base, *base; | 
 | 	unsigned long flags; | 
 |  | 
 | 	debug_assert_init(timer); | 
 |  | 
 | 	if (WARN_ON_ONCE(timer_pending(timer))) | 
 | 		return; | 
 |  | 
 | 	new_base = get_timer_cpu_base(timer->flags, cpu); | 
 |  | 
 | 	/* | 
 | 	 * If @timer was on a different CPU, it should be migrated with the | 
 | 	 * old base locked to prevent other operations proceeding with the | 
 | 	 * wrong base locked.  See lock_timer_base(). | 
 | 	 */ | 
 | 	base = lock_timer_base(timer, &flags); | 
 | 	/* | 
 | 	 * Has @timer been shutdown? This needs to be evaluated while | 
 | 	 * holding base lock to prevent a race against the shutdown code. | 
 | 	 */ | 
 | 	if (!timer->function) | 
 | 		goto out_unlock; | 
 |  | 
 | 	if (base != new_base) { | 
 | 		timer->flags |= TIMER_MIGRATING; | 
 |  | 
 | 		raw_spin_unlock(&base->lock); | 
 | 		base = new_base; | 
 | 		raw_spin_lock(&base->lock); | 
 | 		WRITE_ONCE(timer->flags, | 
 | 			   (timer->flags & ~TIMER_BASEMASK) | cpu); | 
 | 	} | 
 | 	forward_timer_base(base); | 
 |  | 
 | 	debug_timer_activate(timer); | 
 | 	internal_add_timer(base, timer); | 
 | out_unlock: | 
 | 	raw_spin_unlock_irqrestore(&base->lock, flags); | 
 | } | 
 | EXPORT_SYMBOL_GPL(add_timer_on); | 
 |  | 
 | /** | 
 |  * __timer_delete - Internal function: Deactivate a timer | 
 |  * @timer:	The timer to be deactivated | 
 |  * @shutdown:	If true, this indicates that the timer is about to be | 
 |  *		shutdown permanently. | 
 |  * | 
 |  * If @shutdown is true then @timer->function is set to NULL under the | 
 |  * timer base lock which prevents further rearming of the time. In that | 
 |  * case any attempt to rearm @timer after this function returns will be | 
 |  * silently ignored. | 
 |  * | 
 |  * Return: | 
 |  * * %0 - The timer was not pending | 
 |  * * %1 - The timer was pending and deactivated | 
 |  */ | 
 | static int __timer_delete(struct timer_list *timer, bool shutdown) | 
 | { | 
 | 	struct timer_base *base; | 
 | 	unsigned long flags; | 
 | 	int ret = 0; | 
 |  | 
 | 	debug_assert_init(timer); | 
 |  | 
 | 	/* | 
 | 	 * If @shutdown is set then the lock has to be taken whether the | 
 | 	 * timer is pending or not to protect against a concurrent rearm | 
 | 	 * which might hit between the lockless pending check and the lock | 
 | 	 * aquisition. By taking the lock it is ensured that such a newly | 
 | 	 * enqueued timer is dequeued and cannot end up with | 
 | 	 * timer->function == NULL in the expiry code. | 
 | 	 * | 
 | 	 * If timer->function is currently executed, then this makes sure | 
 | 	 * that the callback cannot requeue the timer. | 
 | 	 */ | 
 | 	if (timer_pending(timer) || shutdown) { | 
 | 		base = lock_timer_base(timer, &flags); | 
 | 		ret = detach_if_pending(timer, base, true); | 
 | 		if (shutdown) | 
 | 			timer->function = NULL; | 
 | 		raw_spin_unlock_irqrestore(&base->lock, flags); | 
 | 	} | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | /** | 
 |  * timer_delete - Deactivate a timer | 
 |  * @timer:	The timer to be deactivated | 
 |  * | 
 |  * The function only deactivates a pending timer, but contrary to | 
 |  * timer_delete_sync() it does not take into account whether the timer's | 
 |  * callback function is concurrently executed on a different CPU or not. | 
 |  * It neither prevents rearming of the timer.  If @timer can be rearmed | 
 |  * concurrently then the return value of this function is meaningless. | 
 |  * | 
 |  * Return: | 
 |  * * %0 - The timer was not pending | 
 |  * * %1 - The timer was pending and deactivated | 
 |  */ | 
 | int timer_delete(struct timer_list *timer) | 
 | { | 
 | 	return __timer_delete(timer, false); | 
 | } | 
 | EXPORT_SYMBOL(timer_delete); | 
 |  | 
 | /** | 
 |  * timer_shutdown - Deactivate a timer and prevent rearming | 
 |  * @timer:	The timer to be deactivated | 
 |  * | 
 |  * The function does not wait for an eventually running timer callback on a | 
 |  * different CPU but it prevents rearming of the timer. Any attempt to arm | 
 |  * @timer after this function returns will be silently ignored. | 
 |  * | 
 |  * This function is useful for teardown code and should only be used when | 
 |  * timer_shutdown_sync() cannot be invoked due to locking or context constraints. | 
 |  * | 
 |  * Return: | 
 |  * * %0 - The timer was not pending | 
 |  * * %1 - The timer was pending | 
 |  */ | 
 | int timer_shutdown(struct timer_list *timer) | 
 | { | 
 | 	return __timer_delete(timer, true); | 
 | } | 
 | EXPORT_SYMBOL_GPL(timer_shutdown); | 
 |  | 
 | /** | 
 |  * __try_to_del_timer_sync - Internal function: Try to deactivate a timer | 
 |  * @timer:	Timer to deactivate | 
 |  * @shutdown:	If true, this indicates that the timer is about to be | 
 |  *		shutdown permanently. | 
 |  * | 
 |  * If @shutdown is true then @timer->function is set to NULL under the | 
 |  * timer base lock which prevents further rearming of the timer. Any | 
 |  * attempt to rearm @timer after this function returns will be silently | 
 |  * ignored. | 
 |  * | 
 |  * This function cannot guarantee that the timer cannot be rearmed | 
 |  * right after dropping the base lock if @shutdown is false. That | 
 |  * needs to be prevented by the calling code if necessary. | 
 |  * | 
 |  * Return: | 
 |  * * %0  - The timer was not pending | 
 |  * * %1  - The timer was pending and deactivated | 
 |  * * %-1 - The timer callback function is running on a different CPU | 
 |  */ | 
 | static int __try_to_del_timer_sync(struct timer_list *timer, bool shutdown) | 
 | { | 
 | 	struct timer_base *base; | 
 | 	unsigned long flags; | 
 | 	int ret = -1; | 
 |  | 
 | 	debug_assert_init(timer); | 
 |  | 
 | 	base = lock_timer_base(timer, &flags); | 
 |  | 
 | 	if (base->running_timer != timer) | 
 | 		ret = detach_if_pending(timer, base, true); | 
 | 	if (shutdown) | 
 | 		timer->function = NULL; | 
 |  | 
 | 	raw_spin_unlock_irqrestore(&base->lock, flags); | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | /** | 
 |  * try_to_del_timer_sync - Try to deactivate a timer | 
 |  * @timer:	Timer to deactivate | 
 |  * | 
 |  * This function tries to deactivate a timer. On success the timer is not | 
 |  * queued and the timer callback function is not running on any CPU. | 
 |  * | 
 |  * This function does not guarantee that the timer cannot be rearmed right | 
 |  * after dropping the base lock. That needs to be prevented by the calling | 
 |  * code if necessary. | 
 |  * | 
 |  * Return: | 
 |  * * %0  - The timer was not pending | 
 |  * * %1  - The timer was pending and deactivated | 
 |  * * %-1 - The timer callback function is running on a different CPU | 
 |  */ | 
 | int try_to_del_timer_sync(struct timer_list *timer) | 
 | { | 
 | 	return __try_to_del_timer_sync(timer, false); | 
 | } | 
 | EXPORT_SYMBOL(try_to_del_timer_sync); | 
 |  | 
 | #ifdef CONFIG_PREEMPT_RT | 
 | static __init void timer_base_init_expiry_lock(struct timer_base *base) | 
 | { | 
 | 	spin_lock_init(&base->expiry_lock); | 
 | } | 
 |  | 
 | static inline void timer_base_lock_expiry(struct timer_base *base) | 
 | { | 
 | 	spin_lock(&base->expiry_lock); | 
 | } | 
 |  | 
 | static inline void timer_base_unlock_expiry(struct timer_base *base) | 
 | { | 
 | 	spin_unlock(&base->expiry_lock); | 
 | } | 
 |  | 
 | /* | 
 |  * The counterpart to del_timer_wait_running(). | 
 |  * | 
 |  * If there is a waiter for base->expiry_lock, then it was waiting for the | 
 |  * timer callback to finish. Drop expiry_lock and reacquire it. That allows | 
 |  * the waiter to acquire the lock and make progress. | 
 |  */ | 
 | static void timer_sync_wait_running(struct timer_base *base) | 
 | { | 
 | 	if (atomic_read(&base->timer_waiters)) { | 
 | 		raw_spin_unlock_irq(&base->lock); | 
 | 		spin_unlock(&base->expiry_lock); | 
 | 		spin_lock(&base->expiry_lock); | 
 | 		raw_spin_lock_irq(&base->lock); | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * This function is called on PREEMPT_RT kernels when the fast path | 
 |  * deletion of a timer failed because the timer callback function was | 
 |  * running. | 
 |  * | 
 |  * This prevents priority inversion, if the softirq thread on a remote CPU | 
 |  * got preempted, and it prevents a life lock when the task which tries to | 
 |  * delete a timer preempted the softirq thread running the timer callback | 
 |  * function. | 
 |  */ | 
 | static void del_timer_wait_running(struct timer_list *timer) | 
 | { | 
 | 	u32 tf; | 
 |  | 
 | 	tf = READ_ONCE(timer->flags); | 
 | 	if (!(tf & (TIMER_MIGRATING | TIMER_IRQSAFE))) { | 
 | 		struct timer_base *base = get_timer_base(tf); | 
 |  | 
 | 		/* | 
 | 		 * Mark the base as contended and grab the expiry lock, | 
 | 		 * which is held by the softirq across the timer | 
 | 		 * callback. Drop the lock immediately so the softirq can | 
 | 		 * expire the next timer. In theory the timer could already | 
 | 		 * be running again, but that's more than unlikely and just | 
 | 		 * causes another wait loop. | 
 | 		 */ | 
 | 		atomic_inc(&base->timer_waiters); | 
 | 		spin_lock_bh(&base->expiry_lock); | 
 | 		atomic_dec(&base->timer_waiters); | 
 | 		spin_unlock_bh(&base->expiry_lock); | 
 | 	} | 
 | } | 
 | #else | 
 | static inline void timer_base_init_expiry_lock(struct timer_base *base) { } | 
 | static inline void timer_base_lock_expiry(struct timer_base *base) { } | 
 | static inline void timer_base_unlock_expiry(struct timer_base *base) { } | 
 | static inline void timer_sync_wait_running(struct timer_base *base) { } | 
 | static inline void del_timer_wait_running(struct timer_list *timer) { } | 
 | #endif | 
 |  | 
 | /** | 
 |  * __timer_delete_sync - Internal function: Deactivate a timer and wait | 
 |  *			 for the handler to finish. | 
 |  * @timer:	The timer to be deactivated | 
 |  * @shutdown:	If true, @timer->function will be set to NULL under the | 
 |  *		timer base lock which prevents rearming of @timer | 
 |  * | 
 |  * If @shutdown is not set the timer can be rearmed later. If the timer can | 
 |  * be rearmed concurrently, i.e. after dropping the base lock then the | 
 |  * return value is meaningless. | 
 |  * | 
 |  * If @shutdown is set then @timer->function is set to NULL under timer | 
 |  * base lock which prevents rearming of the timer. Any attempt to rearm | 
 |  * a shutdown timer is silently ignored. | 
 |  * | 
 |  * If the timer should be reused after shutdown it has to be initialized | 
 |  * again. | 
 |  * | 
 |  * Return: | 
 |  * * %0	- The timer was not pending | 
 |  * * %1	- The timer was pending and deactivated | 
 |  */ | 
 | static int __timer_delete_sync(struct timer_list *timer, bool shutdown) | 
 | { | 
 | 	int ret; | 
 |  | 
 | #ifdef CONFIG_LOCKDEP | 
 | 	unsigned long flags; | 
 |  | 
 | 	/* | 
 | 	 * If lockdep gives a backtrace here, please reference | 
 | 	 * the synchronization rules above. | 
 | 	 */ | 
 | 	local_irq_save(flags); | 
 | 	lock_map_acquire(&timer->lockdep_map); | 
 | 	lock_map_release(&timer->lockdep_map); | 
 | 	local_irq_restore(flags); | 
 | #endif | 
 | 	/* | 
 | 	 * don't use it in hardirq context, because it | 
 | 	 * could lead to deadlock. | 
 | 	 */ | 
 | 	WARN_ON(in_hardirq() && !(timer->flags & TIMER_IRQSAFE)); | 
 |  | 
 | 	/* | 
 | 	 * Must be able to sleep on PREEMPT_RT because of the slowpath in | 
 | 	 * del_timer_wait_running(). | 
 | 	 */ | 
 | 	if (IS_ENABLED(CONFIG_PREEMPT_RT) && !(timer->flags & TIMER_IRQSAFE)) | 
 | 		lockdep_assert_preemption_enabled(); | 
 |  | 
 | 	do { | 
 | 		ret = __try_to_del_timer_sync(timer, shutdown); | 
 |  | 
 | 		if (unlikely(ret < 0)) { | 
 | 			del_timer_wait_running(timer); | 
 | 			cpu_relax(); | 
 | 		} | 
 | 	} while (ret < 0); | 
 |  | 
 | 	return ret; | 
 | } | 
 |  | 
 | /** | 
 |  * timer_delete_sync - Deactivate a timer and wait for the handler to finish. | 
 |  * @timer:	The timer to be deactivated | 
 |  * | 
 |  * Synchronization rules: Callers must prevent restarting of the timer, | 
 |  * otherwise this function is meaningless. It must not be called from | 
 |  * interrupt contexts unless the timer is an irqsafe one. The caller must | 
 |  * not hold locks which would prevent completion of the timer's callback | 
 |  * function. The timer's handler must not call add_timer_on(). Upon exit | 
 |  * the timer is not queued and the handler is not running on any CPU. | 
 |  * | 
 |  * For !irqsafe timers, the caller must not hold locks that are held in | 
 |  * interrupt context. Even if the lock has nothing to do with the timer in | 
 |  * question.  Here's why:: | 
 |  * | 
 |  *    CPU0                             CPU1 | 
 |  *    ----                             ---- | 
 |  *                                     <SOFTIRQ> | 
 |  *                                       call_timer_fn(); | 
 |  *                                       base->running_timer = mytimer; | 
 |  *    spin_lock_irq(somelock); | 
 |  *                                     <IRQ> | 
 |  *                                        spin_lock(somelock); | 
 |  *    timer_delete_sync(mytimer); | 
 |  *    while (base->running_timer == mytimer); | 
 |  * | 
 |  * Now timer_delete_sync() will never return and never release somelock. | 
 |  * The interrupt on the other CPU is waiting to grab somelock but it has | 
 |  * interrupted the softirq that CPU0 is waiting to finish. | 
 |  * | 
 |  * This function cannot guarantee that the timer is not rearmed again by | 
 |  * some concurrent or preempting code, right after it dropped the base | 
 |  * lock. If there is the possibility of a concurrent rearm then the return | 
 |  * value of the function is meaningless. | 
 |  * | 
 |  * If such a guarantee is needed, e.g. for teardown situations then use | 
 |  * timer_shutdown_sync() instead. | 
 |  * | 
 |  * Return: | 
 |  * * %0	- The timer was not pending | 
 |  * * %1	- The timer was pending and deactivated | 
 |  */ | 
 | int timer_delete_sync(struct timer_list *timer) | 
 | { | 
 | 	return __timer_delete_sync(timer, false); | 
 | } | 
 | EXPORT_SYMBOL(timer_delete_sync); | 
 |  | 
 | /** | 
 |  * timer_shutdown_sync - Shutdown a timer and prevent rearming | 
 |  * @timer: The timer to be shutdown | 
 |  * | 
 |  * When the function returns it is guaranteed that: | 
 |  *   - @timer is not queued | 
 |  *   - The callback function of @timer is not running | 
 |  *   - @timer cannot be enqueued again. Any attempt to rearm | 
 |  *     @timer is silently ignored. | 
 |  * | 
 |  * See timer_delete_sync() for synchronization rules. | 
 |  * | 
 |  * This function is useful for final teardown of an infrastructure where | 
 |  * the timer is subject to a circular dependency problem. | 
 |  * | 
 |  * A common pattern for this is a timer and a workqueue where the timer can | 
 |  * schedule work and work can arm the timer. On shutdown the workqueue must | 
 |  * be destroyed and the timer must be prevented from rearming. Unless the | 
 |  * code has conditionals like 'if (mything->in_shutdown)' to prevent that | 
 |  * there is no way to get this correct with timer_delete_sync(). | 
 |  * | 
 |  * timer_shutdown_sync() is solving the problem. The correct ordering of | 
 |  * calls in this case is: | 
 |  * | 
 |  *	timer_shutdown_sync(&mything->timer); | 
 |  *	workqueue_destroy(&mything->workqueue); | 
 |  * | 
 |  * After this 'mything' can be safely freed. | 
 |  * | 
 |  * This obviously implies that the timer is not required to be functional | 
 |  * for the rest of the shutdown operation. | 
 |  * | 
 |  * Return: | 
 |  * * %0 - The timer was not pending | 
 |  * * %1 - The timer was pending | 
 |  */ | 
 | int timer_shutdown_sync(struct timer_list *timer) | 
 | { | 
 | 	return __timer_delete_sync(timer, true); | 
 | } | 
 | EXPORT_SYMBOL_GPL(timer_shutdown_sync); | 
 |  | 
 | static void call_timer_fn(struct timer_list *timer, | 
 | 			  void (*fn)(struct timer_list *), | 
 | 			  unsigned long baseclk) | 
 | { | 
 | 	int count = preempt_count(); | 
 |  | 
 | #ifdef CONFIG_LOCKDEP | 
 | 	/* | 
 | 	 * It is permissible to free the timer from inside the | 
 | 	 * function that is called from it, this we need to take into | 
 | 	 * account for lockdep too. To avoid bogus "held lock freed" | 
 | 	 * warnings as well as problems when looking into | 
 | 	 * timer->lockdep_map, make a copy and use that here. | 
 | 	 */ | 
 | 	struct lockdep_map lockdep_map; | 
 |  | 
 | 	lockdep_copy_map(&lockdep_map, &timer->lockdep_map); | 
 | #endif | 
 | 	/* | 
 | 	 * Couple the lock chain with the lock chain at | 
 | 	 * timer_delete_sync() by acquiring the lock_map around the fn() | 
 | 	 * call here and in timer_delete_sync(). | 
 | 	 */ | 
 | 	lock_map_acquire(&lockdep_map); | 
 |  | 
 | 	trace_timer_expire_entry(timer, baseclk); | 
 | 	fn(timer); | 
 | 	trace_timer_expire_exit(timer); | 
 |  | 
 | 	lock_map_release(&lockdep_map); | 
 |  | 
 | 	if (count != preempt_count()) { | 
 | 		WARN_ONCE(1, "timer: %pS preempt leak: %08x -> %08x\n", | 
 | 			  fn, count, preempt_count()); | 
 | 		/* | 
 | 		 * Restore the preempt count. That gives us a decent | 
 | 		 * chance to survive and extract information. If the | 
 | 		 * callback kept a lock held, bad luck, but not worse | 
 | 		 * than the BUG() we had. | 
 | 		 */ | 
 | 		preempt_count_set(count); | 
 | 	} | 
 | } | 
 |  | 
 | static void expire_timers(struct timer_base *base, struct hlist_head *head) | 
 | { | 
 | 	/* | 
 | 	 * This value is required only for tracing. base->clk was | 
 | 	 * incremented directly before expire_timers was called. But expiry | 
 | 	 * is related to the old base->clk value. | 
 | 	 */ | 
 | 	unsigned long baseclk = base->clk - 1; | 
 |  | 
 | 	while (!hlist_empty(head)) { | 
 | 		struct timer_list *timer; | 
 | 		void (*fn)(struct timer_list *); | 
 |  | 
 | 		timer = hlist_entry(head->first, struct timer_list, entry); | 
 |  | 
 | 		base->running_timer = timer; | 
 | 		detach_timer(timer, true); | 
 |  | 
 | 		fn = timer->function; | 
 |  | 
 | 		if (WARN_ON_ONCE(!fn)) { | 
 | 			/* Should never happen. Emphasis on should! */ | 
 | 			base->running_timer = NULL; | 
 | 			continue; | 
 | 		} | 
 |  | 
 | 		if (timer->flags & TIMER_IRQSAFE) { | 
 | 			raw_spin_unlock(&base->lock); | 
 | 			call_timer_fn(timer, fn, baseclk); | 
 | 			raw_spin_lock(&base->lock); | 
 | 			base->running_timer = NULL; | 
 | 		} else { | 
 | 			raw_spin_unlock_irq(&base->lock); | 
 | 			call_timer_fn(timer, fn, baseclk); | 
 | 			raw_spin_lock_irq(&base->lock); | 
 | 			base->running_timer = NULL; | 
 | 			timer_sync_wait_running(base); | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | static int collect_expired_timers(struct timer_base *base, | 
 | 				  struct hlist_head *heads) | 
 | { | 
 | 	unsigned long clk = base->clk = base->next_expiry; | 
 | 	struct hlist_head *vec; | 
 | 	int i, levels = 0; | 
 | 	unsigned int idx; | 
 |  | 
 | 	for (i = 0; i < LVL_DEPTH; i++) { | 
 | 		idx = (clk & LVL_MASK) + i * LVL_SIZE; | 
 |  | 
 | 		if (__test_and_clear_bit(idx, base->pending_map)) { | 
 | 			vec = base->vectors + idx; | 
 | 			hlist_move_list(vec, heads++); | 
 | 			levels++; | 
 | 		} | 
 | 		/* Is it time to look at the next level? */ | 
 | 		if (clk & LVL_CLK_MASK) | 
 | 			break; | 
 | 		/* Shift clock for the next level granularity */ | 
 | 		clk >>= LVL_CLK_SHIFT; | 
 | 	} | 
 | 	return levels; | 
 | } | 
 |  | 
 | /* | 
 |  * Find the next pending bucket of a level. Search from level start (@offset) | 
 |  * + @clk upwards and if nothing there, search from start of the level | 
 |  * (@offset) up to @offset + clk. | 
 |  */ | 
 | static int next_pending_bucket(struct timer_base *base, unsigned offset, | 
 | 			       unsigned clk) | 
 | { | 
 | 	unsigned pos, start = offset + clk; | 
 | 	unsigned end = offset + LVL_SIZE; | 
 |  | 
 | 	pos = find_next_bit(base->pending_map, end, start); | 
 | 	if (pos < end) | 
 | 		return pos - start; | 
 |  | 
 | 	pos = find_next_bit(base->pending_map, start, offset); | 
 | 	return pos < start ? pos + LVL_SIZE - start : -1; | 
 | } | 
 |  | 
 | /* | 
 |  * Search the first expiring timer in the various clock levels. Caller must | 
 |  * hold base->lock. | 
 |  */ | 
 | static unsigned long __next_timer_interrupt(struct timer_base *base) | 
 | { | 
 | 	unsigned long clk, next, adj; | 
 | 	unsigned lvl, offset = 0; | 
 |  | 
 | 	next = base->clk + NEXT_TIMER_MAX_DELTA; | 
 | 	clk = base->clk; | 
 | 	for (lvl = 0; lvl < LVL_DEPTH; lvl++, offset += LVL_SIZE) { | 
 | 		int pos = next_pending_bucket(base, offset, clk & LVL_MASK); | 
 | 		unsigned long lvl_clk = clk & LVL_CLK_MASK; | 
 |  | 
 | 		if (pos >= 0) { | 
 | 			unsigned long tmp = clk + (unsigned long) pos; | 
 |  | 
 | 			tmp <<= LVL_SHIFT(lvl); | 
 | 			if (time_before(tmp, next)) | 
 | 				next = tmp; | 
 |  | 
 | 			/* | 
 | 			 * If the next expiration happens before we reach | 
 | 			 * the next level, no need to check further. | 
 | 			 */ | 
 | 			if (pos <= ((LVL_CLK_DIV - lvl_clk) & LVL_CLK_MASK)) | 
 | 				break; | 
 | 		} | 
 | 		/* | 
 | 		 * Clock for the next level. If the current level clock lower | 
 | 		 * bits are zero, we look at the next level as is. If not we | 
 | 		 * need to advance it by one because that's going to be the | 
 | 		 * next expiring bucket in that level. base->clk is the next | 
 | 		 * expiring jiffie. So in case of: | 
 | 		 * | 
 | 		 * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 | 
 | 		 *  0    0    0    0    0    0 | 
 | 		 * | 
 | 		 * we have to look at all levels @index 0. With | 
 | 		 * | 
 | 		 * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 | 
 | 		 *  0    0    0    0    0    2 | 
 | 		 * | 
 | 		 * LVL0 has the next expiring bucket @index 2. The upper | 
 | 		 * levels have the next expiring bucket @index 1. | 
 | 		 * | 
 | 		 * In case that the propagation wraps the next level the same | 
 | 		 * rules apply: | 
 | 		 * | 
 | 		 * LVL5 LVL4 LVL3 LVL2 LVL1 LVL0 | 
 | 		 *  0    0    0    0    F    2 | 
 | 		 * | 
 | 		 * So after looking at LVL0 we get: | 
 | 		 * | 
 | 		 * LVL5 LVL4 LVL3 LVL2 LVL1 | 
 | 		 *  0    0    0    1    0 | 
 | 		 * | 
 | 		 * So no propagation from LVL1 to LVL2 because that happened | 
 | 		 * with the add already, but then we need to propagate further | 
 | 		 * from LVL2 to LVL3. | 
 | 		 * | 
 | 		 * So the simple check whether the lower bits of the current | 
 | 		 * level are 0 or not is sufficient for all cases. | 
 | 		 */ | 
 | 		adj = lvl_clk ? 1 : 0; | 
 | 		clk >>= LVL_CLK_SHIFT; | 
 | 		clk += adj; | 
 | 	} | 
 |  | 
 | 	base->next_expiry_recalc = false; | 
 | 	base->timers_pending = !(next == base->clk + NEXT_TIMER_MAX_DELTA); | 
 |  | 
 | 	return next; | 
 | } | 
 |  | 
 | #ifdef CONFIG_NO_HZ_COMMON | 
 | /* | 
 |  * Check, if the next hrtimer event is before the next timer wheel | 
 |  * event: | 
 |  */ | 
 | static u64 cmp_next_hrtimer_event(u64 basem, u64 expires) | 
 | { | 
 | 	u64 nextevt = hrtimer_get_next_event(); | 
 |  | 
 | 	/* | 
 | 	 * If high resolution timers are enabled | 
 | 	 * hrtimer_get_next_event() returns KTIME_MAX. | 
 | 	 */ | 
 | 	if (expires <= nextevt) | 
 | 		return expires; | 
 |  | 
 | 	/* | 
 | 	 * If the next timer is already expired, return the tick base | 
 | 	 * time so the tick is fired immediately. | 
 | 	 */ | 
 | 	if (nextevt <= basem) | 
 | 		return basem; | 
 |  | 
 | 	/* | 
 | 	 * Round up to the next jiffie. High resolution timers are | 
 | 	 * off, so the hrtimers are expired in the tick and we need to | 
 | 	 * make sure that this tick really expires the timer to avoid | 
 | 	 * a ping pong of the nohz stop code. | 
 | 	 * | 
 | 	 * Use DIV_ROUND_UP_ULL to prevent gcc calling __divdi3 | 
 | 	 */ | 
 | 	return DIV_ROUND_UP_ULL(nextevt, TICK_NSEC) * TICK_NSEC; | 
 | } | 
 |  | 
 | /** | 
 |  * get_next_timer_interrupt - return the time (clock mono) of the next timer | 
 |  * @basej:	base time jiffies | 
 |  * @basem:	base time clock monotonic | 
 |  * | 
 |  * Returns the tick aligned clock monotonic time of the next pending | 
 |  * timer or KTIME_MAX if no timer is pending. | 
 |  */ | 
 | u64 get_next_timer_interrupt(unsigned long basej, u64 basem) | 
 | { | 
 | 	struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); | 
 | 	u64 expires = KTIME_MAX; | 
 | 	unsigned long nextevt; | 
 |  | 
 | 	/* | 
 | 	 * Pretend that there is no timer pending if the cpu is offline. | 
 | 	 * Possible pending timers will be migrated later to an active cpu. | 
 | 	 */ | 
 | 	if (cpu_is_offline(smp_processor_id())) | 
 | 		return expires; | 
 |  | 
 | 	raw_spin_lock(&base->lock); | 
 | 	if (base->next_expiry_recalc) | 
 | 		base->next_expiry = __next_timer_interrupt(base); | 
 | 	nextevt = base->next_expiry; | 
 |  | 
 | 	/* | 
 | 	 * We have a fresh next event. Check whether we can forward the | 
 | 	 * base. We can only do that when @basej is past base->clk | 
 | 	 * otherwise we might rewind base->clk. | 
 | 	 */ | 
 | 	if (time_after(basej, base->clk)) { | 
 | 		if (time_after(nextevt, basej)) | 
 | 			base->clk = basej; | 
 | 		else if (time_after(nextevt, base->clk)) | 
 | 			base->clk = nextevt; | 
 | 	} | 
 |  | 
 | 	if (time_before_eq(nextevt, basej)) { | 
 | 		expires = basem; | 
 | 		base->is_idle = false; | 
 | 	} else { | 
 | 		if (base->timers_pending) | 
 | 			expires = basem + (u64)(nextevt - basej) * TICK_NSEC; | 
 | 		/* | 
 | 		 * If we expect to sleep more than a tick, mark the base idle. | 
 | 		 * Also the tick is stopped so any added timer must forward | 
 | 		 * the base clk itself to keep granularity small. This idle | 
 | 		 * logic is only maintained for the BASE_STD base, deferrable | 
 | 		 * timers may still see large granularity skew (by design). | 
 | 		 */ | 
 | 		if ((expires - basem) > TICK_NSEC) | 
 | 			base->is_idle = true; | 
 | 	} | 
 | 	raw_spin_unlock(&base->lock); | 
 |  | 
 | 	return cmp_next_hrtimer_event(basem, expires); | 
 | } | 
 |  | 
 | /** | 
 |  * timer_clear_idle - Clear the idle state of the timer base | 
 |  * | 
 |  * Called with interrupts disabled | 
 |  */ | 
 | void timer_clear_idle(void) | 
 | { | 
 | 	struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); | 
 |  | 
 | 	/* | 
 | 	 * We do this unlocked. The worst outcome is a remote enqueue sending | 
 | 	 * a pointless IPI, but taking the lock would just make the window for | 
 | 	 * sending the IPI a few instructions smaller for the cost of taking | 
 | 	 * the lock in the exit from idle path. | 
 | 	 */ | 
 | 	base->is_idle = false; | 
 | } | 
 | #endif | 
 |  | 
 | /** | 
 |  * __run_timers - run all expired timers (if any) on this CPU. | 
 |  * @base: the timer vector to be processed. | 
 |  */ | 
 | static inline void __run_timers(struct timer_base *base) | 
 | { | 
 | 	struct hlist_head heads[LVL_DEPTH]; | 
 | 	int levels; | 
 |  | 
 | 	if (time_before(jiffies, base->next_expiry)) | 
 | 		return; | 
 |  | 
 | 	timer_base_lock_expiry(base); | 
 | 	raw_spin_lock_irq(&base->lock); | 
 |  | 
 | 	while (time_after_eq(jiffies, base->clk) && | 
 | 	       time_after_eq(jiffies, base->next_expiry)) { | 
 | 		levels = collect_expired_timers(base, heads); | 
 | 		/* | 
 | 		 * The two possible reasons for not finding any expired | 
 | 		 * timer at this clk are that all matching timers have been | 
 | 		 * dequeued or no timer has been queued since | 
 | 		 * base::next_expiry was set to base::clk + | 
 | 		 * NEXT_TIMER_MAX_DELTA. | 
 | 		 */ | 
 | 		WARN_ON_ONCE(!levels && !base->next_expiry_recalc | 
 | 			     && base->timers_pending); | 
 | 		base->clk++; | 
 | 		base->next_expiry = __next_timer_interrupt(base); | 
 |  | 
 | 		while (levels--) | 
 | 			expire_timers(base, heads + levels); | 
 | 	} | 
 | 	raw_spin_unlock_irq(&base->lock); | 
 | 	timer_base_unlock_expiry(base); | 
 | } | 
 |  | 
 | /* | 
 |  * This function runs timers and the timer-tq in bottom half context. | 
 |  */ | 
 | static __latent_entropy void run_timer_softirq(struct softirq_action *h) | 
 | { | 
 | 	struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); | 
 |  | 
 | 	__run_timers(base); | 
 | 	if (IS_ENABLED(CONFIG_NO_HZ_COMMON)) | 
 | 		__run_timers(this_cpu_ptr(&timer_bases[BASE_DEF])); | 
 | } | 
 |  | 
 | /* | 
 |  * Called by the local, per-CPU timer interrupt on SMP. | 
 |  */ | 
 | static void run_local_timers(void) | 
 | { | 
 | 	struct timer_base *base = this_cpu_ptr(&timer_bases[BASE_STD]); | 
 |  | 
 | 	hrtimer_run_queues(); | 
 | 	/* Raise the softirq only if required. */ | 
 | 	if (time_before(jiffies, base->next_expiry)) { | 
 | 		if (!IS_ENABLED(CONFIG_NO_HZ_COMMON)) | 
 | 			return; | 
 | 		/* CPU is awake, so check the deferrable base. */ | 
 | 		base++; | 
 | 		if (time_before(jiffies, base->next_expiry)) | 
 | 			return; | 
 | 	} | 
 | 	raise_softirq(TIMER_SOFTIRQ); | 
 | } | 
 |  | 
 | /* | 
 |  * Called from the timer interrupt handler to charge one tick to the current | 
 |  * process.  user_tick is 1 if the tick is user time, 0 for system. | 
 |  */ | 
 | void update_process_times(int user_tick) | 
 | { | 
 | 	struct task_struct *p = current; | 
 |  | 
 | 	/* Note: this timer irq context must be accounted for as well. */ | 
 | 	account_process_tick(p, user_tick); | 
 | 	run_local_timers(); | 
 | 	rcu_sched_clock_irq(user_tick); | 
 | #ifdef CONFIG_IRQ_WORK | 
 | 	if (in_irq()) | 
 | 		irq_work_tick(); | 
 | #endif | 
 | 	scheduler_tick(); | 
 | 	if (IS_ENABLED(CONFIG_POSIX_TIMERS)) | 
 | 		run_posix_cpu_timers(); | 
 | } | 
 |  | 
 | /* | 
 |  * Since schedule_timeout()'s timer is defined on the stack, it must store | 
 |  * the target task on the stack as well. | 
 |  */ | 
 | struct process_timer { | 
 | 	struct timer_list timer; | 
 | 	struct task_struct *task; | 
 | }; | 
 |  | 
 | static void process_timeout(struct timer_list *t) | 
 | { | 
 | 	struct process_timer *timeout = from_timer(timeout, t, timer); | 
 |  | 
 | 	wake_up_process(timeout->task); | 
 | } | 
 |  | 
 | /** | 
 |  * schedule_timeout - sleep until timeout | 
 |  * @timeout: timeout value in jiffies | 
 |  * | 
 |  * Make the current task sleep until @timeout jiffies have elapsed. | 
 |  * The function behavior depends on the current task state | 
 |  * (see also set_current_state() description): | 
 |  * | 
 |  * %TASK_RUNNING - the scheduler is called, but the task does not sleep | 
 |  * at all. That happens because sched_submit_work() does nothing for | 
 |  * tasks in %TASK_RUNNING state. | 
 |  * | 
 |  * %TASK_UNINTERRUPTIBLE - at least @timeout jiffies are guaranteed to | 
 |  * pass before the routine returns unless the current task is explicitly | 
 |  * woken up, (e.g. by wake_up_process()). | 
 |  * | 
 |  * %TASK_INTERRUPTIBLE - the routine may return early if a signal is | 
 |  * delivered to the current task or the current task is explicitly woken | 
 |  * up. | 
 |  * | 
 |  * The current task state is guaranteed to be %TASK_RUNNING when this | 
 |  * routine returns. | 
 |  * | 
 |  * Specifying a @timeout value of %MAX_SCHEDULE_TIMEOUT will schedule | 
 |  * the CPU away without a bound on the timeout. In this case the return | 
 |  * value will be %MAX_SCHEDULE_TIMEOUT. | 
 |  * | 
 |  * Returns 0 when the timer has expired otherwise the remaining time in | 
 |  * jiffies will be returned. In all cases the return value is guaranteed | 
 |  * to be non-negative. | 
 |  */ | 
 | signed long __sched schedule_timeout(signed long timeout) | 
 | { | 
 | 	struct process_timer timer; | 
 | 	unsigned long expire; | 
 |  | 
 | 	switch (timeout) | 
 | 	{ | 
 | 	case MAX_SCHEDULE_TIMEOUT: | 
 | 		/* | 
 | 		 * These two special cases are useful to be comfortable | 
 | 		 * in the caller. Nothing more. We could take | 
 | 		 * MAX_SCHEDULE_TIMEOUT from one of the negative value | 
 | 		 * but I' d like to return a valid offset (>=0) to allow | 
 | 		 * the caller to do everything it want with the retval. | 
 | 		 */ | 
 | 		schedule(); | 
 | 		goto out; | 
 | 	default: | 
 | 		/* | 
 | 		 * Another bit of PARANOID. Note that the retval will be | 
 | 		 * 0 since no piece of kernel is supposed to do a check | 
 | 		 * for a negative retval of schedule_timeout() (since it | 
 | 		 * should never happens anyway). You just have the printk() | 
 | 		 * that will tell you if something is gone wrong and where. | 
 | 		 */ | 
 | 		if (timeout < 0) { | 
 | 			printk(KERN_ERR "schedule_timeout: wrong timeout " | 
 | 				"value %lx\n", timeout); | 
 | 			dump_stack(); | 
 | 			__set_current_state(TASK_RUNNING); | 
 | 			goto out; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	expire = timeout + jiffies; | 
 |  | 
 | 	timer.task = current; | 
 | 	timer_setup_on_stack(&timer.timer, process_timeout, 0); | 
 | 	__mod_timer(&timer.timer, expire, MOD_TIMER_NOTPENDING); | 
 | 	schedule(); | 
 | 	del_timer_sync(&timer.timer); | 
 |  | 
 | 	/* Remove the timer from the object tracker */ | 
 | 	destroy_timer_on_stack(&timer.timer); | 
 |  | 
 | 	timeout = expire - jiffies; | 
 |  | 
 |  out: | 
 | 	return timeout < 0 ? 0 : timeout; | 
 | } | 
 | EXPORT_SYMBOL(schedule_timeout); | 
 |  | 
 | /* | 
 |  * We can use __set_current_state() here because schedule_timeout() calls | 
 |  * schedule() unconditionally. | 
 |  */ | 
 | signed long __sched schedule_timeout_interruptible(signed long timeout) | 
 | { | 
 | 	__set_current_state(TASK_INTERRUPTIBLE); | 
 | 	return schedule_timeout(timeout); | 
 | } | 
 | EXPORT_SYMBOL(schedule_timeout_interruptible); | 
 |  | 
 | signed long __sched schedule_timeout_killable(signed long timeout) | 
 | { | 
 | 	__set_current_state(TASK_KILLABLE); | 
 | 	return schedule_timeout(timeout); | 
 | } | 
 | EXPORT_SYMBOL(schedule_timeout_killable); | 
 |  | 
 | signed long __sched schedule_timeout_uninterruptible(signed long timeout) | 
 | { | 
 | 	__set_current_state(TASK_UNINTERRUPTIBLE); | 
 | 	return schedule_timeout(timeout); | 
 | } | 
 | EXPORT_SYMBOL(schedule_timeout_uninterruptible); | 
 |  | 
 | /* | 
 |  * Like schedule_timeout_uninterruptible(), except this task will not contribute | 
 |  * to load average. | 
 |  */ | 
 | signed long __sched schedule_timeout_idle(signed long timeout) | 
 | { | 
 | 	__set_current_state(TASK_IDLE); | 
 | 	return schedule_timeout(timeout); | 
 | } | 
 | EXPORT_SYMBOL(schedule_timeout_idle); | 
 |  | 
 | #ifdef CONFIG_HOTPLUG_CPU | 
 | static void migrate_timer_list(struct timer_base *new_base, struct hlist_head *head) | 
 | { | 
 | 	struct timer_list *timer; | 
 | 	int cpu = new_base->cpu; | 
 |  | 
 | 	while (!hlist_empty(head)) { | 
 | 		timer = hlist_entry(head->first, struct timer_list, entry); | 
 | 		detach_timer(timer, false); | 
 | 		timer->flags = (timer->flags & ~TIMER_BASEMASK) | cpu; | 
 | 		internal_add_timer(new_base, timer); | 
 | 	} | 
 | } | 
 |  | 
 | int timers_prepare_cpu(unsigned int cpu) | 
 | { | 
 | 	struct timer_base *base; | 
 | 	int b; | 
 |  | 
 | 	for (b = 0; b < NR_BASES; b++) { | 
 | 		base = per_cpu_ptr(&timer_bases[b], cpu); | 
 | 		base->clk = jiffies; | 
 | 		base->next_expiry = base->clk + NEXT_TIMER_MAX_DELTA; | 
 | 		base->next_expiry_recalc = false; | 
 | 		base->timers_pending = false; | 
 | 		base->is_idle = false; | 
 | 	} | 
 | 	return 0; | 
 | } | 
 |  | 
 | int timers_dead_cpu(unsigned int cpu) | 
 | { | 
 | 	struct timer_base *old_base; | 
 | 	struct timer_base *new_base; | 
 | 	int b, i; | 
 |  | 
 | 	for (b = 0; b < NR_BASES; b++) { | 
 | 		old_base = per_cpu_ptr(&timer_bases[b], cpu); | 
 | 		new_base = get_cpu_ptr(&timer_bases[b]); | 
 | 		/* | 
 | 		 * The caller is globally serialized and nobody else | 
 | 		 * takes two locks at once, deadlock is not possible. | 
 | 		 */ | 
 | 		raw_spin_lock_irq(&new_base->lock); | 
 | 		raw_spin_lock_nested(&old_base->lock, SINGLE_DEPTH_NESTING); | 
 |  | 
 | 		/* | 
 | 		 * The current CPUs base clock might be stale. Update it | 
 | 		 * before moving the timers over. | 
 | 		 */ | 
 | 		forward_timer_base(new_base); | 
 |  | 
 | 		WARN_ON_ONCE(old_base->running_timer); | 
 | 		old_base->running_timer = NULL; | 
 |  | 
 | 		for (i = 0; i < WHEEL_SIZE; i++) | 
 | 			migrate_timer_list(new_base, old_base->vectors + i); | 
 |  | 
 | 		raw_spin_unlock(&old_base->lock); | 
 | 		raw_spin_unlock_irq(&new_base->lock); | 
 | 		put_cpu_ptr(&timer_bases); | 
 | 	} | 
 | 	return 0; | 
 | } | 
 |  | 
 | #endif /* CONFIG_HOTPLUG_CPU */ | 
 |  | 
 | static void __init init_timer_cpu(int cpu) | 
 | { | 
 | 	struct timer_base *base; | 
 | 	int i; | 
 |  | 
 | 	for (i = 0; i < NR_BASES; i++) { | 
 | 		base = per_cpu_ptr(&timer_bases[i], cpu); | 
 | 		base->cpu = cpu; | 
 | 		raw_spin_lock_init(&base->lock); | 
 | 		base->clk = jiffies; | 
 | 		base->next_expiry = base->clk + NEXT_TIMER_MAX_DELTA; | 
 | 		timer_base_init_expiry_lock(base); | 
 | 	} | 
 | } | 
 |  | 
 | static void __init init_timer_cpus(void) | 
 | { | 
 | 	int cpu; | 
 |  | 
 | 	for_each_possible_cpu(cpu) | 
 | 		init_timer_cpu(cpu); | 
 | } | 
 |  | 
 | void __init init_timers(void) | 
 | { | 
 | 	init_timer_cpus(); | 
 | 	posix_cputimers_init_work(); | 
 | 	open_softirq(TIMER_SOFTIRQ, run_timer_softirq); | 
 | } | 
 |  | 
 | /** | 
 |  * msleep - sleep safely even with waitqueue interruptions | 
 |  * @msecs: Time in milliseconds to sleep for | 
 |  */ | 
 | void msleep(unsigned int msecs) | 
 | { | 
 | 	unsigned long timeout = msecs_to_jiffies(msecs) + 1; | 
 |  | 
 | 	while (timeout) | 
 | 		timeout = schedule_timeout_uninterruptible(timeout); | 
 | } | 
 |  | 
 | EXPORT_SYMBOL(msleep); | 
 |  | 
 | /** | 
 |  * msleep_interruptible - sleep waiting for signals | 
 |  * @msecs: Time in milliseconds to sleep for | 
 |  */ | 
 | unsigned long msleep_interruptible(unsigned int msecs) | 
 | { | 
 | 	unsigned long timeout = msecs_to_jiffies(msecs) + 1; | 
 |  | 
 | 	while (timeout && !signal_pending(current)) | 
 | 		timeout = schedule_timeout_interruptible(timeout); | 
 | 	return jiffies_to_msecs(timeout); | 
 | } | 
 |  | 
 | EXPORT_SYMBOL(msleep_interruptible); | 
 |  | 
 | /** | 
 |  * usleep_range_state - Sleep for an approximate time in a given state | 
 |  * @min:	Minimum time in usecs to sleep | 
 |  * @max:	Maximum time in usecs to sleep | 
 |  * @state:	State of the current task that will be while sleeping | 
 |  * | 
 |  * In non-atomic context where the exact wakeup time is flexible, use | 
 |  * usleep_range_state() instead of udelay().  The sleep improves responsiveness | 
 |  * by avoiding the CPU-hogging busy-wait of udelay(), and the range reduces | 
 |  * power usage by allowing hrtimers to take advantage of an already- | 
 |  * scheduled interrupt instead of scheduling a new one just for this sleep. | 
 |  */ | 
 | void __sched usleep_range_state(unsigned long min, unsigned long max, | 
 | 				unsigned int state) | 
 | { | 
 | 	ktime_t exp = ktime_add_us(ktime_get(), min); | 
 | 	u64 delta = (u64)(max - min) * NSEC_PER_USEC; | 
 |  | 
 | 	for (;;) { | 
 | 		__set_current_state(state); | 
 | 		/* Do not return before the requested sleep time has elapsed */ | 
 | 		if (!schedule_hrtimeout_range(&exp, delta, HRTIMER_MODE_ABS)) | 
 | 			break; | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL(usleep_range_state); |