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// SPDX-License-Identifier: GPL-2.0
/*
* linux/arch/alpha/lib/memcpy.c
*
* Copyright (C) 1995 Linus Torvalds
*/
/*
* This is a reasonably optimized memcpy() routine.
*/
/*
* Note that the C code is written to be optimized into good assembly. However,
* at this point gcc is unable to sanely compile "if (n >= 0)", resulting in a
* explicit compare against 0 (instead of just using the proper "blt reg, xx" or
* "bge reg, xx"). I hope alpha-gcc will be fixed to notice this eventually..
*/
#include <linux/types.h>
#include <linux/export.h>
#include <linux/string.h>
/*
* This should be done in one go with ldq_u*2/mask/stq_u. Do it
* with a macro so that we can fix it up later..
*/
#define ALIGN_DEST_TO8_UP(d,s,n) \
while (d & 7) { \
if (n <= 0) return; \
n--; \
*(char *) d = *(char *) s; \
d++; s++; \
}
#define ALIGN_DEST_TO8_DN(d,s,n) \
while (d & 7) { \
if (n <= 0) return; \
n--; \
d--; s--; \
*(char *) d = *(char *) s; \
}
/*
* This should similarly be done with ldq_u*2/mask/stq. The destination
* is aligned, but we don't fill in a full quad-word
*/
#define DO_REST_UP(d,s,n) \
while (n > 0) { \
n--; \
*(char *) d = *(char *) s; \
d++; s++; \
}
#define DO_REST_DN(d,s,n) \
while (n > 0) { \
n--; \
d--; s--; \
*(char *) d = *(char *) s; \
}
/*
* This should be done with ldq/mask/stq. The source and destination are
* aligned, but we don't fill in a full quad-word
*/
#define DO_REST_ALIGNED_UP(d,s,n) DO_REST_UP(d,s,n)
#define DO_REST_ALIGNED_DN(d,s,n) DO_REST_DN(d,s,n)
/*
* This does unaligned memory copies. We want to avoid storing to
* an unaligned address, as that would do a read-modify-write cycle.
* We also want to avoid double-reading the unaligned reads.
*
* Note the ordering to try to avoid load (and address generation) latencies.
*/
static inline void __memcpy_unaligned_up (unsigned long d, unsigned long s,
long n)
{
ALIGN_DEST_TO8_UP(d,s,n);
n -= 8; /* to avoid compare against 8 in the loop */
if (n >= 0) {
unsigned long low_word, high_word;
__asm__("ldq_u %0,%1":"=r" (low_word):"m" (*(unsigned long *) s));
do {
unsigned long tmp;
__asm__("ldq_u %0,%1":"=r" (high_word):"m" (*(unsigned long *)(s+8)));
n -= 8;
__asm__("extql %1,%2,%0"
:"=r" (low_word)
:"r" (low_word), "r" (s));
__asm__("extqh %1,%2,%0"
:"=r" (tmp)
:"r" (high_word), "r" (s));
s += 8;
*(unsigned long *) d = low_word | tmp;
d += 8;
low_word = high_word;
} while (n >= 0);
}
n += 8;
DO_REST_UP(d,s,n);
}
static inline void __memcpy_unaligned_dn (unsigned long d, unsigned long s,
long n)
{
/* I don't understand AXP assembler well enough for this. -Tim */
s += n;
d += n;
while (n--)
* (char *) --d = * (char *) --s;
}
/*
* Hmm.. Strange. The __asm__ here is there to make gcc use an integer register
* for the load-store. I don't know why, but it would seem that using a floating
* point register for the move seems to slow things down (very small difference,
* though).
*
* Note the ordering to try to avoid load (and address generation) latencies.
*/
static inline void __memcpy_aligned_up (unsigned long d, unsigned long s,
long n)
{
ALIGN_DEST_TO8_UP(d,s,n);
n -= 8;
while (n >= 0) {
unsigned long tmp;
__asm__("ldq %0,%1":"=r" (tmp):"m" (*(unsigned long *) s));
n -= 8;
s += 8;
*(unsigned long *) d = tmp;
d += 8;
}
n += 8;
DO_REST_ALIGNED_UP(d,s,n);
}
static inline void __memcpy_aligned_dn (unsigned long d, unsigned long s,
long n)
{
s += n;
d += n;
ALIGN_DEST_TO8_DN(d,s,n);
n -= 8;
while (n >= 0) {
unsigned long tmp;
s -= 8;
__asm__("ldq %0,%1":"=r" (tmp):"m" (*(unsigned long *) s));
n -= 8;
d -= 8;
*(unsigned long *) d = tmp;
}
n += 8;
DO_REST_ALIGNED_DN(d,s,n);
}
#undef memcpy
void * memcpy(void * dest, const void *src, size_t n)
{
if (!(((unsigned long) dest ^ (unsigned long) src) & 7)) {
__memcpy_aligned_up ((unsigned long) dest, (unsigned long) src,
n);
return dest;
}
__memcpy_unaligned_up ((unsigned long) dest, (unsigned long) src, n);
return dest;
}
EXPORT_SYMBOL(memcpy);