|  | /* SPDX-License-Identifier: GPL-2.0 */ | 
|  | #ifndef _ASM_HASH_H | 
|  | #define _ASM_HASH_H | 
|  |  | 
|  | /* | 
|  | * HP-PA only implements integer multiply in the FPU.  However, for | 
|  | * integer multiplies by constant, it has a number of shift-and-add | 
|  | * (but no shift-and-subtract, sigh!) instructions that a compiler | 
|  | * can synthesize a code sequence with. | 
|  | * | 
|  | * Unfortunately, GCC isn't very efficient at using them.  For example | 
|  | * it uses three instructions for "x *= 21" when only two are needed. | 
|  | * But we can find a sequence manually. | 
|  | */ | 
|  |  | 
|  | #define HAVE_ARCH__HASH_32 1 | 
|  |  | 
|  | /* | 
|  | * This is a multiply by GOLDEN_RATIO_32 = 0x61C88647 optimized for the | 
|  | * PA7100 pairing rules.  This is an in-order 2-way superscalar processor. | 
|  | * Only one instruction in a pair may be a shift (by more than 3 bits), | 
|  | * but other than that, simple ALU ops (including shift-and-add by up | 
|  | * to 3 bits) may be paired arbitrarily. | 
|  | * | 
|  | * PA8xxx processors also dual-issue ALU instructions, although with | 
|  | * fewer constraints, so this schedule is good for them, too. | 
|  | * | 
|  | * This 6-step sequence was found by Yevgen Voronenko's implementation | 
|  | * of the Hcub algorithm at http://spiral.ece.cmu.edu/mcm/gen.html. | 
|  | */ | 
|  | static inline u32 __attribute_const__ __hash_32(u32 x) | 
|  | { | 
|  | u32 a, b, c; | 
|  |  | 
|  | /* | 
|  | * Phase 1: Compute  a = (x << 19) + x, | 
|  | * b = (x << 9) + a, c = (x << 23) + b. | 
|  | */ | 
|  | a = x << 19;		/* Two shifts can't be paired */ | 
|  | b = x << 9;	a += x; | 
|  | c = x << 23;	b += a; | 
|  | c += b; | 
|  | /* Phase 2: Return (b<<11) + (c<<6) + (a<<3) - c */ | 
|  | b <<= 11; | 
|  | a += c << 3;	b -= c; | 
|  | return (a << 3) + b; | 
|  | } | 
|  |  | 
|  | #if BITS_PER_LONG == 64 | 
|  |  | 
|  | #define HAVE_ARCH_HASH_64 1 | 
|  |  | 
|  | /* | 
|  | * Finding a good shift-and-add chain for GOLDEN_RATIO_64 is tricky, | 
|  | * because available software for the purpose chokes on constants this | 
|  | * large.  (It's mostly designed for compiling FIR filter coefficients | 
|  | * into FPGAs.) | 
|  | * | 
|  | * However, Jason Thong pointed out a work-around.  The Hcub software | 
|  | * (http://spiral.ece.cmu.edu/mcm/gen.html) is designed for *multiple* | 
|  | * constant multiplication, and is good at finding shift-and-add chains | 
|  | * which share common terms. | 
|  | * | 
|  | * Looking at 0x0x61C8864680B583EB in binary: | 
|  | * 0110000111001000100001100100011010000000101101011000001111101011 | 
|  | *  \______________/    \__________/       \_______/     \________/ | 
|  | *   \____________________________/         \____________________/ | 
|  | * you can see the non-zero bits are divided into several well-separated | 
|  | * blocks.  Hcub can find algorithms for those terms separately, which | 
|  | * can then be shifted and added together. | 
|  | * | 
|  | * Dividing the input into 2, 3 or 4 blocks, Hcub can find solutions | 
|  | * with 10, 9 or 8 adds, respectively, making a total of 11 for the | 
|  | * whole number. | 
|  | * | 
|  | * Using just two large blocks, 0xC3910C8D << 31 in the high bits, | 
|  | * and 0xB583EB in the low bits, produces as good an algorithm as any, | 
|  | * and with one more small shift than alternatives. | 
|  | * | 
|  | * The high bits are a larger number and more work to compute, as well | 
|  | * as needing one extra cycle to shift left 31 bits before the final | 
|  | * addition, so they are the critical path for scheduling.  The low bits | 
|  | * can fit into the scheduling slots left over. | 
|  | */ | 
|  |  | 
|  |  | 
|  | /* | 
|  | * This _ASSIGN(dst, src) macro performs "dst = src", but prevents GCC | 
|  | * from inferring anything about the value assigned to "dest". | 
|  | * | 
|  | * This prevents it from mis-optimizing certain sequences. | 
|  | * In particular, gcc is annoyingly eager to combine consecutive shifts. | 
|  | * Given "x <<= 19; y += x; z += x << 1;", GCC will turn this into | 
|  | * "y += x << 19; z += x << 20;" even though the latter sequence needs | 
|  | * an additional instruction and temporary register. | 
|  | * | 
|  | * Because no actual assembly code is generated, this construct is | 
|  | * usefully portable across all GCC platforms, and so can be test-compiled | 
|  | * on non-PA systems. | 
|  | * | 
|  | * In two places, additional unused input dependencies are added.  This | 
|  | * forces GCC's scheduling so it does not rearrange instructions too much. | 
|  | * Because the PA-8xxx is out of order, I'm not sure how much this matters, | 
|  | * but why make it more difficult for the processor than necessary? | 
|  | */ | 
|  | #define _ASSIGN(dst, src, ...) asm("" : "=r" (dst) : "0" (src), ##__VA_ARGS__) | 
|  |  | 
|  | /* | 
|  | * Multiply by GOLDEN_RATIO_64 = 0x0x61C8864680B583EB using a heavily | 
|  | * optimized shift-and-add sequence. | 
|  | * | 
|  | * Without the final shift, the multiply proper is 19 instructions, | 
|  | * 10 cycles and uses only 4 temporaries.  Whew! | 
|  | * | 
|  | * You are not expected to understand this. | 
|  | */ | 
|  | static __always_inline u32 __attribute_const__ | 
|  | hash_64(u64 a, unsigned int bits) | 
|  | { | 
|  | u64 b, c, d; | 
|  |  | 
|  | /* | 
|  | * Encourage GCC to move a dynamic shift to %sar early, | 
|  | * thereby freeing up an additional temporary register. | 
|  | */ | 
|  | if (!__builtin_constant_p(bits)) | 
|  | asm("" : "=q" (bits) : "0" (64 - bits)); | 
|  | else | 
|  | bits = 64 - bits; | 
|  |  | 
|  | _ASSIGN(b, a*5);	c = a << 13; | 
|  | b = (b << 2) + a;	_ASSIGN(d, a << 17); | 
|  | a = b + (a << 1);	c += d; | 
|  | d = a << 10;		_ASSIGN(a, a << 19); | 
|  | d = a - d;		_ASSIGN(a, a << 4, "X" (d)); | 
|  | c += b;			a += b; | 
|  | d -= c;			c += a << 1; | 
|  | a += c << 3;		_ASSIGN(b, b << (7+31), "X" (c), "X" (d)); | 
|  | a <<= 31;		b += d; | 
|  | a += b; | 
|  | return a >> bits; | 
|  | } | 
|  | #undef _ASSIGN	/* We're a widely-used header file, so don't litter! */ | 
|  |  | 
|  | #endif /* BITS_PER_LONG == 64 */ | 
|  |  | 
|  | #endif /* _ASM_HASH_H */ |