| /* SPDX-License-Identifier: GPL-2.0-or-later */ | |
| /* | |
| NetWinder Floating Point Emulator | |
| (c) Rebel.COM, 1998 | |
| (c) 1998, 1999 Philip Blundell | |
| Direct questions, comments to Scott Bambrough <scottb@netwinder.org> | |
| */ | |
| #include <asm/assembler.h> | |
| #include <asm/opcodes.h> | |
| /* This is the kernel's entry point into the floating point emulator. | |
| It is called from the kernel with code similar to this: | |
| sub r4, r5, #4 | |
| ldrt r0, [r4] @ r0 = instruction | |
| adrsvc al, r9, ret_from_exception @ r9 = normal FP return | |
| adrsvc al, lr, fpundefinstr @ lr = undefined instr return | |
| get_current_task r10 | |
| mov r8, #1 | |
| strb r8, [r10, #TSK_USED_MATH] @ set current->used_math | |
| add r10, r10, #TSS_FPESAVE @ r10 = workspace | |
| ldr r4, .LC2 | |
| ldr pc, [r4] @ Call FP emulator entry point | |
| The kernel expects the emulator to return via one of two possible | |
| points of return it passes to the emulator. The emulator, if | |
| successful in its emulation, jumps to ret_from_exception (passed in | |
| r9) and the kernel takes care of returning control from the trap to | |
| the user code. If the emulator is unable to emulate the instruction, | |
| it returns via _fpundefinstr (passed via lr) and the kernel halts the | |
| user program with a core dump. | |
| On entry to the emulator r10 points to an area of private FP workspace | |
| reserved in the thread structure for this process. This is where the | |
| emulator saves its registers across calls. The first word of this area | |
| is used as a flag to detect the first time a process uses floating point, | |
| so that the emulator startup cost can be avoided for tasks that don't | |
| want it. | |
| This routine does three things: | |
| 1) The kernel has created a struct pt_regs on the stack and saved the | |
| user registers into it. See /usr/include/asm/proc/ptrace.h for details. | |
| 2) It calls EmulateAll to emulate a floating point instruction. | |
| EmulateAll returns 1 if the emulation was successful, or 0 if not. | |
| 3) If an instruction has been emulated successfully, it looks ahead at | |
| the next instruction. If it is a floating point instruction, it | |
| executes the instruction, without returning to user space. In this | |
| way it repeatedly looks ahead and executes floating point instructions | |
| until it encounters a non floating point instruction, at which time it | |
| returns via _fpreturn. | |
| This is done to reduce the effect of the trap overhead on each | |
| floating point instructions. GCC attempts to group floating point | |
| instructions to allow the emulator to spread the cost of the trap over | |
| several floating point instructions. */ | |
| #include <asm/asm-offsets.h> | |
| .globl nwfpe_enter | |
| nwfpe_enter: | |
| mov r4, lr @ save the failure-return addresses | |
| mov sl, sp @ we access the registers via 'sl' | |
| ldr r5, [sp, #S_PC] @ get contents of PC; | |
| mov r6, r0 @ save the opcode | |
| emulate: | |
| ldr r1, [sp, #S_PSR] @ fetch the PSR | |
| bl arm_check_condition @ check the condition | |
| cmp r0, #ARM_OPCODE_CONDTEST_PASS @ condition passed? | |
| @ if condition code failed to match, next insn | |
| bne next @ get the next instruction; | |
| mov r0, r6 @ prepare for EmulateAll() | |
| bl EmulateAll @ emulate the instruction | |
| cmp r0, #0 @ was emulation successful | |
| reteq r4 @ no, return failure | |
| next: | |
| uaccess_enable r3 | |
| .Lx1: ldrt r6, [r5], #4 @ get the next instruction and | |
| @ increment PC | |
| uaccess_disable r3 | |
| and r2, r6, #0x0F000000 @ test for FP insns | |
| teq r2, #0x0C000000 | |
| teqne r2, #0x0D000000 | |
| teqne r2, #0x0E000000 | |
| retne r9 @ return ok if not a fp insn | |
| str r5, [sp, #S_PC] @ update PC copy in regs | |
| mov r0, r6 @ save a copy | |
| b emulate @ check condition and emulate | |
| @ We need to be prepared for the instructions at .Lx1 and .Lx2 | |
| @ to fault. Emit the appropriate exception gunk to fix things up. | |
| @ ??? For some reason, faults can happen at .Lx2 even with a | |
| @ plain LDR instruction. Weird, but it seems harmless. | |
| .pushsection .text.fixup,"ax" | |
| .align 2 | |
| .Lfix: ret r9 @ let the user eat segfaults | |
| .popsection | |
| .pushsection __ex_table,"a" | |
| .align 3 | |
| .long .Lx1, .Lfix | |
| .popsection |