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#ifndef __WILC_TIMER_H__
#define __WILC_TIMER_H__
/*!
* @file wilc_timer.h
* @brief Timer (One Shot and Periodic) OS wrapper functionality
* @author syounan
* @sa wilc_oswrapper.h top level OS wrapper file
* @date 16 Aug 2010
* @version 1.0
*/
#include "wilc_platform.h"
#include "wilc_errorsupport.h"
typedef void (*tpfWILC_TimerFunction)(void *);
/*!
* @struct tstrWILC_TimerAttrs
* @brief Timer API options
* @author syounan
* @date 16 Aug 2010
* @version 1.0
*/
typedef struct {
/* a dummy member to avoid compiler errors*/
u8 dummy;
} tstrWILC_TimerAttrs;
/*!
* @brief Creates a new timer
* @details Timers are a useful utility to execute some callback function
* in the future.
* A timer object has 3 states : IDLE, PENDING and EXECUTING
* IDLE : initial timer state after creation, no execution for the
* callback function is planned
* PENDING : a request to execute the callback function is made
* using WILC_TimerStart.
* EXECUTING : the timer has expired and its callback is now
* executing, when execution is done the timer returns to PENDING
* if the feature CONFIG_WILC_TIMER_PERIODIC is enabled and
* the flag tstrWILC_TimerAttrs.bPeriodicTimer is set. otherwise the
* timer will return to IDLE
* @param[out] pHandle handle to the newly created timer object
* @param[in] pfEntry pointer to the callback function to be called when the
* timer expires
* the underlaying OS may put many restrictions on what can be
* called inside a timer's callback, as a general rule no blocking
* operations (IO or semaphore Acquision) should be perfomred
* It is recommended that the callback will be as short as possible
* and only flags other threads to do the actual work
* also it should be noted that the underlaying OS maynot give any
* guarentees on which contect this callback will execute in
* @param[in] pstrAttrs Optional attributes, NULL for default
* @return Error code indicating sucess/failure
* @sa WILC_TimerAttrs
* @author syounan
* @date 16 Aug 2010
* @version 1.0
*/
WILC_ErrNo WILC_TimerCreate(WILC_TimerHandle *pHandle,
tpfWILC_TimerFunction pfCallback, tstrWILC_TimerAttrs *pstrAttrs);
/*!
* @brief Destroys a given timer
* @details This will destroy a given timer freeing any resources used by it
* if the timer was PENDING Then must be cancelled as well(i.e.
* goes to IDLE, same effect as calling WILC_TimerCancel first)
* if the timer was EXECUTING then the callback will be allowed to
* finish first then all resources are freed
* @param[in] pHandle handle to the timer object
* @param[in] pstrAttrs Optional attributes, NULL for default
* @return Error code indicating sucess/failure
* @sa WILC_TimerAttrs
* @author syounan
* @date 16 Aug 2010
* @version 1.0
*/
WILC_ErrNo WILC_TimerDestroy(WILC_TimerHandle *pHandle,
tstrWILC_TimerAttrs *pstrAttrs);
/*!
* @brief Starts a given timer
* @details This function will move the timer to the PENDING state until the
* given time expires (in msec) then the callback function will be
* executed (timer in EXECUTING state) after execution is dene the
* timer either goes to IDLE (if bPeriodicTimer==false) or
* PENDING with same timeout value (if bPeriodicTimer==true)
* @param[in] pHandle handle to the timer object
* @param[in] u32Timeout timeout value in msec after witch the callback
* function will be executed. Timeout value of 0 is not allowed for
* periodic timers
* @param[in] pstrAttrs Optional attributes, NULL for default,
* set bPeriodicTimer to run this timer as a periodic timer
* @return Error code indicating sucess/failure
* @sa WILC_TimerAttrs
* @author syounan
* @date 16 Aug 2010
* @version 1.0
*/
WILC_ErrNo WILC_TimerStart(WILC_TimerHandle *pHandle, u32 u32Timeout, void *pvArg,
tstrWILC_TimerAttrs *pstrAttrs);
/*!
* @brief Stops a given timer
* @details This function will move the timer to the IDLE state cancelling
* any sheduled callback execution.
* if this function is called on a timer already in the IDLE state
* it will have no effect.
* if this function is called on a timer in EXECUTING state
* (callback has already started) it will wait until executing is
* done then move the timer to the IDLE state (which is trivial
* work if the timer is non periodic)
* @param[in] pHandle handle to the timer object
* @param[in] pstrAttrs Optional attributes, NULL for default,
* @return Error code indicating sucess/failure
* @sa WILC_TimerAttrs
* @author syounan
* @date 16 Aug 2010
* @version 1.0
*/
WILC_ErrNo WILC_TimerStop(WILC_TimerHandle *pHandle,
tstrWILC_TimerAttrs *pstrAttrs);
#endif