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| <a name="Tail-Call-Frames"></a> |
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| <h3 class="section">11.2 Tail Call Frames</h3> |
| |
| <p><a name="index-tail-call-frames_002c-debugging-837"></a> |
| Function <code>B</code> can call function <code>C</code> in its very last statement. In |
| unoptimized compilation the call of <code>C</code> is immediately followed by return |
| instruction at the end of <code>B</code> code. Optimizing compiler may replace the |
| call and return in function <code>B</code> into one jump to function <code>C</code> |
| instead. Such use of a jump instruction is called <dfn>tail call</dfn>. |
| |
| <p>During execution of function <code>C</code>, there will be no indication in the |
| function call stack frames that it was tail-called from <code>B</code>. If function |
| <code>A</code> regularly calls function <code>B</code> which tail-calls function <code>C</code>, |
| then <span class="sc">gdb</span> will see <code>A</code> as the caller of <code>C</code>. However, in |
| some cases <span class="sc">gdb</span> can determine that <code>C</code> was tail-called from |
| <code>B</code>, and it will then create fictitious call frame for that, with the |
| return address set up as if <code>B</code> called <code>C</code> normally. |
| |
| <p>This functionality is currently supported only by DWARF 2 debugging format and |
| the compiler has to produce ‘<samp><span class="samp">DW_TAG_call_site</span></samp>’ tags. With |
| <span class="sc">gcc</span>, you need to specify <samp><span class="option">-O -g</span></samp> during compilation, to get |
| this information. |
| |
| <p><kbd>info frame</kbd> command (see <a href="Frame-Info.html#Frame-Info">Frame Info</a>) will indicate the tail call frame |
| kind by text <code>tail call frame</code> such as in this sample <span class="sc">gdb</span> output: |
| |
| <pre class="smallexample"> (gdb) x/i $pc - 2 |
| 0x40066b <b(int, double)+11>: jmp 0x400640 <c(int, double)> |
| (gdb) info frame |
| Stack level 1, frame at 0x7fffffffda30: |
| rip = 0x40066d in b (amd64-entry-value.cc:59); saved rip 0x4004c5 |
| tail call frame, caller of frame at 0x7fffffffda30 |
| source language c++. |
| Arglist at unknown address. |
| Locals at unknown address, Previous frame's sp is 0x7fffffffda30 |
| </pre> |
| <p>The detection of all the possible code path executions can find them ambiguous. |
| There is no execution history stored (possible <a href="Reverse-Execution.html#Reverse-Execution">Reverse Execution</a> is never |
| used for this purpose) and the last known caller could have reached the known |
| callee by multiple different jump sequences. In such case <span class="sc">gdb</span> still |
| tries to show at least all the unambiguous top tail callers and all the |
| unambiguous bottom tail calees, if any. |
| |
| <dl> |
| <a name="set-debug-entry_002dvalues"></a><dt><code>set debug entry-values</code><dd><a name="index-set-debug-entry_002dvalues-838"></a>When set to on, enables printing of analysis messages for both frame argument |
| values at function entry and tail calls. It will show all the possible valid |
| tail calls code paths it has considered. It will also print the intersection |
| of them with the final unambiguous (possibly partial or even empty) code path |
| result. |
| |
| <br><dt><code>show debug entry-values</code><dd><a name="index-show-debug-entry_002dvalues-839"></a>Show the current state of analysis messages printing for both frame argument |
| values at function entry and tail calls. |
| </dl> |
| |
| <p>The analysis messages for tail calls can for example show why the virtual tail |
| call frame for function <code>c</code> has not been recognized (due to the indirect |
| reference by variable <code>x</code>): |
| |
| <pre class="smallexample"> static void __attribute__((noinline, noclone)) c (void); |
| void (*x) (void) = c; |
| static void __attribute__((noinline, noclone)) a (void) { x++; } |
| static void __attribute__((noinline, noclone)) c (void) { a (); } |
| int main (void) { x (); return 0; } |
| |
| Breakpoint 1, DW_OP_entry_value resolving cannot find |
| DW_TAG_call_site 0x40039a in main |
| a () at t.c:3 |
| 3 static void __attribute__((noinline, noclone)) a (void) { x++; } |
| (gdb) bt |
| #0 a () at t.c:3 |
| #1 0x000000000040039a in main () at t.c:5 |
| </pre> |
| <p>Another possibility is an ambiguous virtual tail call frames resolution: |
| |
| <pre class="smallexample"> int i; |
| static void __attribute__((noinline, noclone)) f (void) { i++; } |
| static void __attribute__((noinline, noclone)) e (void) { f (); } |
| static void __attribute__((noinline, noclone)) d (void) { f (); } |
| static void __attribute__((noinline, noclone)) c (void) { d (); } |
| static void __attribute__((noinline, noclone)) b (void) |
| { if (i) c (); else e (); } |
| static void __attribute__((noinline, noclone)) a (void) { b (); } |
| int main (void) { a (); return 0; } |
| |
| tailcall: initial: 0x4004d2(a) 0x4004ce(b) 0x4004b2(c) 0x4004a2(d) |
| tailcall: compare: 0x4004d2(a) 0x4004cc(b) 0x400492(e) |
| tailcall: reduced: 0x4004d2(a) | |
| (gdb) bt |
| #0 f () at t.c:2 |
| #1 0x00000000004004d2 in a () at t.c:8 |
| #2 0x0000000000400395 in main () at t.c:9 |
| </pre> |
| <!-- Convert CALLSEQ#A to CALLSEQ#B depending on HAVE_MAKEINFO_CLICK. --> |
| <p>Frames #0 and #2 are real, #1 is a virtual tail call frame. |
| The code can have possible execution paths <code>main→a→b→c→d→f</code> or |
| <code>main→a→b→e→f</code>, <span class="sc">gdb</span> cannot find which one from the inferior state. |
| |
| <p><code>initial:</code> state shows some random possible calling sequence <span class="sc">gdb</span> |
| has found. It then finds another possible calling sequcen - that one is |
| prefixed by <code>compare:</code>. The non-ambiguous intersection of these two is |
| printed as the <code>reduced:</code> calling sequence. That one could have many |
| futher <code>compare:</code> and <code>reduced:</code> statements as long as there remain |
| any non-ambiguous sequence entries. |
| |
| <p>For the frame of function <code>b</code> in both cases there are different possible |
| <code>$pc</code> values (<code>0x4004cc</code> or <code>0x4004ce</code>), therefore this frame is |
| also ambigous. The only non-ambiguous frame is the one for function <code>a</code>, |
| therefore this one is displayed to the user while the ambiguous frames are |
| omitted. |
| |
| <p>There can be also reasons why printing of frame argument values at function |
| entry may fail: |
| |
| <pre class="smallexample"> int v; |
| static void __attribute__((noinline, noclone)) c (int i) { v++; } |
| static void __attribute__((noinline, noclone)) a (int i); |
| static void __attribute__((noinline, noclone)) b (int i) { a (i); } |
| static void __attribute__((noinline, noclone)) a (int i) |
| { if (i) b (i - 1); else c (0); } |
| int main (void) { a (5); return 0; } |
| |
| (gdb) bt |
| #0 c (i=i@entry=0) at t.c:2 |
| #1 0x0000000000400428 in a (DW_OP_entry_value resolving has found |
| function "a" at 0x400420 can call itself via tail calls |
| i=<optimized out>) at t.c:6 |
| #2 0x000000000040036e in main () at t.c:7 |
| </pre> |
| <p><span class="sc">gdb</span> cannot find out from the inferior state if and how many times did |
| function <code>a</code> call itself (via function <code>b</code>) as these calls would be |
| tail calls. Such tail calls would modify thue <code>i</code> variable, therefore |
| <span class="sc">gdb</span> cannot be sure the value it knows would be right - <span class="sc">gdb</span> |
| prints <code><optimized out></code> instead. |
| |
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