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<title>Using the GNU Compiler Collection (GCC): Alignment</title>
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<a name="Alignment"></a>
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<a name="Inquiring-on-Alignment-of-Types-or-Variables"></a>
<h3 class="section">6.38 Inquiring on Alignment of Types or Variables</h3>
<a name="index-alignment"></a>
<a name="index-type-alignment"></a>
<a name="index-variable-alignment"></a>
<p>The keyword <code>__alignof__</code> allows you to inquire about how an object
is aligned, or the minimum alignment usually required by a type. Its
syntax is just like <code>sizeof</code>.
</p>
<p>For example, if the target machine requires a <code>double</code> value to be
aligned on an 8-byte boundary, then <code>__alignof__ (double)</code> is 8.
This is true on many RISC machines. On more traditional machine
designs, <code>__alignof__ (double)</code> is 4 or even 2.
</p>
<p>Some machines never actually require alignment; they allow reference to any
data type even at an odd address. For these machines, <code>__alignof__</code>
reports the smallest alignment that GCC gives the data type, usually as
mandated by the target ABI.
</p>
<p>If the operand of <code>__alignof__</code> is an lvalue rather than a type,
its value is the required alignment for its type, taking into account
any minimum alignment specified with GCC&rsquo;s <code>__attribute__</code>
extension (see <a href="Variable-Attributes.html#Variable-Attributes">Variable Attributes</a>). For example, after this
declaration:
</p>
<div class="smallexample">
<pre class="smallexample">struct foo { int x; char y; } foo1;
</pre></div>
<p>the value of <code>__alignof__ (foo1.y)</code> is 1, even though its actual
alignment is probably 2 or 4, the same as <code>__alignof__ (int)</code>.
</p>
<p>It is an error to ask for the alignment of an incomplete type.
</p>
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