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<title>Using the GNU Compiler Collection (GCC): Hex Floats</title>
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<a name="Hex-Floats-1"></a>
<h3 class="section">6.14 Hex Floats</h3>
<a name="index-hex-floats"></a>
<p>ISO C99 supports floating-point numbers written not only in the usual
decimal notation, such as <code>1.55e1</code>, but also numbers such as
<code>0x1.fp3</code> written in hexadecimal format. As a GNU extension, GCC
supports this in C90 mode (except in some cases when strictly
conforming) and in C++. In that format the
&lsquo;<samp>0x</samp>&rsquo; hex introducer and the &lsquo;<samp>p</samp>&rsquo; or &lsquo;<samp>P</samp>&rsquo; exponent field are
mandatory. The exponent is a decimal number that indicates the power of
2 by which the significant part is multiplied. Thus &lsquo;<samp>0x1.f</samp>&rsquo; is
1 15/16,
&lsquo;<samp>p3</samp>&rsquo; multiplies it by 8, and the value of <code>0x1.fp3</code>
is the same as <code>1.55e1</code>.
</p>
<p>Unlike for floating-point numbers in the decimal notation the exponent
is always required in the hexadecimal notation. Otherwise the compiler
would not be able to resolve the ambiguity of, e.g., <code>0x1.f</code>. This
could mean <code>1.0f</code> or <code>1.9375</code> since &lsquo;<samp>f</samp>&rsquo; is also the
extension for floating-point constants of type <code>float</code>.
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