blob: 5d8bdcf9bf750ede5510465154a144dfe583434e [file] [log] [blame]
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<!-- Copyright (C) 1988-2015 Free Software Foundation, Inc.
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3 or
any later version published by the Free Software Foundation; with the
Invariant Sections being "Funding Free Software", the Front-Cover
Texts being (a) (see below), and with the Back-Cover Texts being (b)
(see below). A copy of the license is included in the section entitled
"GNU Free Documentation License".
(a) The FSF's Front-Cover Text is:
A GNU Manual
(b) The FSF's Back-Cover Text is:
You have freedom to copy and modify this GNU Manual, like GNU
software. Copies published by the Free Software Foundation raise
funds for GNU development. -->
<!-- Created by GNU Texinfo 5.2, http://www.gnu.org/software/texinfo/ -->
<head>
<title>GNU Compiler Collection (GCC) Internals: Floating Point</title>
<meta name="description" content="GNU Compiler Collection (GCC) Internals: Floating Point">
<meta name="keywords" content="GNU Compiler Collection (GCC) Internals: Floating Point">
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<link href="index.html#Top" rel="start" title="Top">
<link href="Option-Index.html#Option-Index" rel="index" title="Option Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
<link href="Target-Macros.html#Target-Macros" rel="up" title="Target Macros">
<link href="Mode-Switching.html#Mode-Switching" rel="next" title="Mode Switching">
<link href="VMS-Debug.html#VMS-Debug" rel="prev" title="VMS Debug">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.indentedblock {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
div.smalldisplay {margin-left: 3.2em}
div.smallexample {margin-left: 3.2em}
div.smallindentedblock {margin-left: 3.2em; font-size: smaller}
div.smalllisp {margin-left: 3.2em}
kbd {font-style:oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
pre.smalldisplay {font-family: inherit; font-size: smaller}
pre.smallexample {font-size: smaller}
pre.smallformat {font-family: inherit; font-size: smaller}
pre.smalllisp {font-size: smaller}
span.nocodebreak {white-space:nowrap}
span.nolinebreak {white-space:nowrap}
span.roman {font-family:serif; font-weight:normal}
span.sansserif {font-family:sans-serif; font-weight:normal}
ul.no-bullet {list-style: none}
-->
</style>
</head>
<body lang="en" bgcolor="#FFFFFF" text="#000000" link="#0000FF" vlink="#800080" alink="#FF0000">
<a name="Floating-Point"></a>
<div class="header">
<p>
Next: <a href="Mode-Switching.html#Mode-Switching" accesskey="n" rel="next">Mode Switching</a>, Previous: <a href="Debugging-Info.html#Debugging-Info" accesskey="p" rel="prev">Debugging Info</a>, Up: <a href="Target-Macros.html#Target-Macros" accesskey="u" rel="up">Target Macros</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Option-Index.html#Option-Index" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
<a name="Cross-Compilation-and-Floating-Point"></a>
<h3 class="section">17.23 Cross Compilation and Floating Point</h3>
<a name="index-cross-compilation-and-floating-point"></a>
<a name="index-floating-point-and-cross-compilation"></a>
<p>While all modern machines use twos-complement representation for integers,
there are a variety of representations for floating point numbers. This
means that in a cross-compiler the representation of floating point numbers
in the compiled program may be different from that used in the machine
doing the compilation.
</p>
<p>Because different representation systems may offer different amounts of
range and precision, all floating point constants must be represented in
the target machine&rsquo;s format. Therefore, the cross compiler cannot
safely use the host machine&rsquo;s floating point arithmetic; it must emulate
the target&rsquo;s arithmetic. To ensure consistency, GCC always uses
emulation to work with floating point values, even when the host and
target floating point formats are identical.
</p>
<p>The following macros are provided by <samp>real.h</samp> for the compiler to
use. All parts of the compiler which generate or optimize
floating-point calculations must use these macros. They may evaluate
their operands more than once, so operands must not have side effects.
</p>
<dl>
<dt><a name="index-REAL_005fVALUE_005fTYPE"></a>Macro: <strong>REAL_VALUE_TYPE</strong></dt>
<dd><p>The C data type to be used to hold a floating point value in the target
machine&rsquo;s format. Typically this is a <code>struct</code> containing an
array of <code>HOST_WIDE_INT</code>, but all code should treat it as an opaque
quantity.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUES_005fEQUAL"></a>Macro: <em>int</em> <strong>REAL_VALUES_EQUAL</strong> <em>(REAL_VALUE_TYPE <var>x</var>, REAL_VALUE_TYPE <var>y</var>)</em></dt>
<dd><p>Compares for equality the two values, <var>x</var> and <var>y</var>. If the target
floating point format supports negative zeroes and/or NaNs,
&lsquo;<samp>REAL_VALUES_EQUAL (-0.0, 0.0)</samp>&rsquo; is true, and
&lsquo;<samp>REAL_VALUES_EQUAL (NaN, NaN)</samp>&rsquo; is false.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUES_005fLESS"></a>Macro: <em>int</em> <strong>REAL_VALUES_LESS</strong> <em>(REAL_VALUE_TYPE <var>x</var>, REAL_VALUE_TYPE <var>y</var>)</em></dt>
<dd><p>Tests whether <var>x</var> is less than <var>y</var>.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUE_005fFIX"></a>Macro: <em>HOST_WIDE_INT</em> <strong>REAL_VALUE_FIX</strong> <em>(REAL_VALUE_TYPE <var>x</var>)</em></dt>
<dd><p>Truncates <var>x</var> to a signed integer, rounding toward zero.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUE_005fUNSIGNED_005fFIX"></a>Macro: <em>unsigned HOST_WIDE_INT</em> <strong>REAL_VALUE_UNSIGNED_FIX</strong> <em>(REAL_VALUE_TYPE <var>x</var>)</em></dt>
<dd><p>Truncates <var>x</var> to an unsigned integer, rounding toward zero. If
<var>x</var> is negative, returns zero.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUE_005fATOF"></a>Macro: <em>REAL_VALUE_TYPE</em> <strong>REAL_VALUE_ATOF</strong> <em>(const char *<var>string</var>, enum machine_mode <var>mode</var>)</em></dt>
<dd><p>Converts <var>string</var> into a floating point number in the target machine&rsquo;s
representation for mode <var>mode</var>. This routine can handle both
decimal and hexadecimal floating point constants, using the syntax
defined by the C language for both.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUE_005fNEGATIVE"></a>Macro: <em>int</em> <strong>REAL_VALUE_NEGATIVE</strong> <em>(REAL_VALUE_TYPE <var>x</var>)</em></dt>
<dd><p>Returns 1 if <var>x</var> is negative (including negative zero), 0 otherwise.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUE_005fISINF"></a>Macro: <em>int</em> <strong>REAL_VALUE_ISINF</strong> <em>(REAL_VALUE_TYPE <var>x</var>)</em></dt>
<dd><p>Determines whether <var>x</var> represents infinity (positive or negative).
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUE_005fISNAN"></a>Macro: <em>int</em> <strong>REAL_VALUE_ISNAN</strong> <em>(REAL_VALUE_TYPE <var>x</var>)</em></dt>
<dd><p>Determines whether <var>x</var> represents a &ldquo;NaN&rdquo; (not-a-number).
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fARITHMETIC"></a>Macro: <em>void</em> <strong>REAL_ARITHMETIC</strong> <em>(REAL_VALUE_TYPE <var>output</var>, enum tree_code <var>code</var>, REAL_VALUE_TYPE <var>x</var>, REAL_VALUE_TYPE <var>y</var>)</em></dt>
<dd><p>Calculates an arithmetic operation on the two floating point values
<var>x</var> and <var>y</var>, storing the result in <var>output</var> (which must be a
variable).
</p>
<p>The operation to be performed is specified by <var>code</var>. Only the
following codes are supported: <code>PLUS_EXPR</code>, <code>MINUS_EXPR</code>,
<code>MULT_EXPR</code>, <code>RDIV_EXPR</code>, <code>MAX_EXPR</code>, <code>MIN_EXPR</code>.
</p>
<p>If <code>REAL_ARITHMETIC</code> is asked to evaluate division by zero and the
target&rsquo;s floating point format cannot represent infinity, it will call
<code>abort</code>. Callers should check for this situation first, using
<code>MODE_HAS_INFINITIES</code>. See <a href="Storage-Layout.html#Storage-Layout">Storage Layout</a>.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUE_005fNEGATE"></a>Macro: <em>REAL_VALUE_TYPE</em> <strong>REAL_VALUE_NEGATE</strong> <em>(REAL_VALUE_TYPE <var>x</var>)</em></dt>
<dd><p>Returns the negative of the floating point value <var>x</var>.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUE_005fABS"></a>Macro: <em>REAL_VALUE_TYPE</em> <strong>REAL_VALUE_ABS</strong> <em>(REAL_VALUE_TYPE <var>x</var>)</em></dt>
<dd><p>Returns the absolute value of <var>x</var>.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUE_005fTO_005fINT"></a>Macro: <em>void</em> <strong>REAL_VALUE_TO_INT</strong> <em>(HOST_WIDE_INT <var>low</var>, HOST_WIDE_INT <var>high</var>, REAL_VALUE_TYPE <var>x</var>)</em></dt>
<dd><p>Converts a floating point value <var>x</var> into a double-precision integer
which is then stored into <var>low</var> and <var>high</var>. If the value is not
integral, it is truncated.
</p></dd></dl>
<dl>
<dt><a name="index-REAL_005fVALUE_005fFROM_005fINT"></a>Macro: <em>void</em> <strong>REAL_VALUE_FROM_INT</strong> <em>(REAL_VALUE_TYPE <var>x</var>, HOST_WIDE_INT <var>low</var>, HOST_WIDE_INT <var>high</var>, enum machine_mode <var>mode</var>)</em></dt>
<dd><p>Converts a double-precision integer found in <var>low</var> and <var>high</var>,
into a floating point value which is then stored into <var>x</var>. The
value is truncated to fit in mode <var>mode</var>.
</p></dd></dl>
<hr>
<div class="header">
<p>
Next: <a href="Mode-Switching.html#Mode-Switching" accesskey="n" rel="next">Mode Switching</a>, Previous: <a href="Debugging-Info.html#Debugging-Info" accesskey="p" rel="prev">Debugging Info</a>, Up: <a href="Target-Macros.html#Target-Macros" accesskey="u" rel="up">Target Macros</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Option-Index.html#Option-Index" title="Index" rel="index">Index</a>]</p>
</div>
</body>
</html>